v0.5 - NARNOK has cycles
[p]March 2026
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[/p][p]v0.5 adds cycles, site combining, site discovery, and a new card batch.[/p][p]
[/p][p]Win at tier `5` to complete a cycle.[/p]
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[/p][p]Compatible sites can now combine.[/p]
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- [p] Each new cycle starts one tier lower: cycle `1` starts at `4`, cycle `2` starts at `3`, cycle `3` starts at `2`
[/p] - [p] Cycle `1 -> 2` lets you keep `5` sites
[/p] - [p] Cycle `2 -> 3` lets you keep `8` sites
[/p] - [p] Win the last cycle to win the run!
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- [p] New combined sites: `Asupaloopa`, `Egger`, `Winstor`, `Lazbuy`, `Shtealer`, `Fitchie`, `Plother`, `Plotherfother`
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Prumm — permanently buffs adjacent allies by `+5 NAR`, `+5 NOK` every `11s`
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Zergo — gathers `30%` of both pools every `7s`
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Scuttle — 50% chance to yoink a random small enemy card every `10s`, max `1` time; combines with `Buttle` on battle win
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Buttle — 50% chance to yoink a random small enemy card every `10s`, max `1` time; combines with `Scuttle` on battle win
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Scuttbutt — steals twice at `60%`
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Ngottly — gathers `7 NAR`, plus `7 NAR` per enemy, every `4.8s`
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Hausguid — spawns a random item every `18s`
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Gromintler — gathers `5 NAR`, `5 NOK` every `5s`; gains `2x` base gather on battle win
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Faloovian — cost `60 NAR`, `20 NOK` -> `60 NAR`, `60 NOK`; cooldown `1s` -> `1.2s`
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Poiplexo — gather `8 NOK` every `2s` -> gather `2% NAR`, `2% NOK` every `2.5s`; cost `50/50` -> `0/52`
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Glandoid — spawn `30 NAR`, `30 NOK` on adjacent activation -> gather `5% NAR` of neutral pool on adjacent activation
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Glizzard — spawn `55 NAR` -> `32 NAR`; cost `40/40` -> `77/10`
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Shumpfunts — cost `20/20` -> `25/25`; cooldown `8.7s` -> `8.4s`
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Quhaunt — trigger output `8 NAR`, `8 NOK` -> `44 NAR`, `44 NOK`; cost `80/30` -> `90/70`
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Fulking — reworked from right-side `70 NOK` gather trigger into `10% NAR`, `10% NOK` steal every `8s`
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Tyrands — `36 NOK` -> `100 NAR`, `100 NOK`; cost `90/55` -> `200/220`
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TizzTizz — gather `5 NAR`, `5 NOK` -> `25 NAR`, `25 NOK`; on site sold scaling `+4/+4` -> `+8/+8`
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Ussingorstergramme — all-ally boost `+50/+50` -> `+60/+60`
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Babu — cost `30 NAR`, `70 NOK` -> `180 NAR`, `70 NOK`
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Ditu — now explicitly scales its gather by allied unit count
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HagHag — cost `90 NAR`, `50 NOK` -> `75 NAR`, `50 NOK`
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Hoid — cost `40 NAR`, `40 NOK` -> `70 NAR`, `40 NOK`
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