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v0.5.1 - NARNOK has a Steam Demo

[p]March 2026
[/p][p][/p][p][/p][p]The first Steam demo for Narnok is live.[/p][p]v0.5.1 also rolls in a big pass on enemy previews, sell feedback, cycle flow, and battle presentation.[/p][p]Play the demo on Steam[/p][p][/p]
  • [p] First public Steam demo build
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  • [p] New Steam capsule and logo assets
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[p]Here's look at our artist building the new Steam artwork.[/p][p][/p][p][/p][p][/p][p]Opponent selection is much easier to read before you commit.[/p]
  • [p] Preview up to 3 opponents side-by-side
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  • [p] Preview cards now show an enemy lineup strip before commit
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  • [p] Pre-commit lineup strips reveal some active cards while hiding the rest behind obscured slots
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  • [p] Enemy badges now make round differences easier to spot, and preview focus stays synced with the journey map
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[p][/p][p][/p][p]Selling cards and sites now feeds them into the portal instead of making them just disappear.[/p][p][/p][p][/p][p][/p][p]Poiplexo — gather 2% NAR, 2% NOK -> 3% NAR, 3% NOK every 2.5s
[/p][p][/p][p]Hausguid — spawn a random item every 18s -> every 15s
[/p][p][/p][p]Prumm — cooldown 10s -> 11s
[/p][p][/p][p]Faloovian — cooldown 1.2s -> 1.4s
[/p][p][/p][p]Barjiban — cost 60 NAR, 0 NOK -> 0 NAR, 70 NOK [/p][p]Plother - now gives +4 inventory slots; sell value 70/70 -> 40/40[/p][p]Site Shop - combine recipe Shop + Wormhole + Wormhole -> Shop + Shop + Shop [/p][p]Removed combined sites - Winstor, Lazbuy, Shtealer, Fitchie, and Plotherfother
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  • [p] Fixed permanent card bonuses not applying correctly to gather, spawn, and steal resource actions in battle
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  • [p] Fixed stolen cards losing their persistent bonuses or skin data when copied during battle
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  • [p] Matchmaking now keeps enemy choices within a shared round budget for fairer early routes
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