Cloud Meadow: Setting Roots - Preview #3

Due to how large it is, as well as us wanting more time to properly polish everything- we've decided to split Settings Roots into 2 parts.
Settings Roots Update: Part One- will feature the new core gameplay mechanics and features, such as the romance system, expanded farming system, and the stuff we're showing off today. Part One launches on June 25th, so only a couple of days more!
Setting Roots Update: Part Two- will feature the previously teased Tro's Lab area + story content, as well as floors 4 through 6 of the Savannah dungeon. We plan to release part two around July 25th.
This way we'll be providing more content a little more consistently.
In the meantime, check out some of the exciting stuff coming up in Setting Roots part one!

[h3]Expanded Cooking[/h3]
With the farm expansions explained below, we'll be enormously expanding the list of available recipes and options for creating foods. There will be recipes not only created from ingredients in season, but from combining ingredients from various seasons. For future updates, we also have plans for expanding your ability to learn recipes, not just from experimentation, but from purchases and events.

[h3]Palette Swapping[/h3]
While it won't be fully implemented, we hope to get it implemented for, at the very least, all over-world sprites so that you can clearly see the different looks of monsters being passed down from parents to children!