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November Hotfix 3
Fixes
- Veteran players should no longer have the intro cutscene play every time they enter Katarina Station
- Autosave & manual save should no longer be possible during cutscenes
- Fixed ‘Unlock Matching Scenes’ error message that appears after recruiting Kiram
November Hotfix 2
Fixes
- Gallery sex scenes should now stay unlocked between game sessions
- Unlocking a scene will automatically save it in your gallery without needing to save your progress
- Liz’s gallery scene should now be re-unlockable upon talking to her again
- Fixed a crash when viewing Evan x Garst’s HD gallery scene
November Hotfix
Changes
- Low Light Saturation setting will now default to 0.5 (This will override previous settings)
- All enemy Harpy & Lamia units now have loot tables
Fixes
- Fixed error when trying to encounter a specific enemy mob on Savannah F3 post-cleanup
- Fixed error caused when entering dialogue with certain major NPCs that talk about Market vendors
- Reduced interactable range for Savannah F5 Locked Gate #2 to prevent players from opening it from the outside
- Players who soft-locked their progress as a result of this will need to resume an earlier save file
- Savannah F5 Chest King’s quest should now reset progress after migration, unless the player had previously cleared all 4 pirate mobs
- Prevented rare autosave during Katarina intro cutscene which was leaving players stranded
- Cleaned up visual errors in Evan x Garst HD sex scene
- Closed off a small walkable space in Savannah F8 where the player could become stuck after the boss encounter
- Some missing sprites have been restored
- Minor typographical errors have been fixed
Demonic Halloween Hotfix 1
Fixes
- Fixed crash when entering Cloverton after recruiting Kaleida on days where Kaleida is telling Kellam’s fortune
- Reverted change that accidentally upgraded the farm to maximum size
- As a result, loading a save on the farm will move the player back to their house
- Farm clutter that was blocking the players from reaching their farm plots should now be displayed again
- A cutscene that plays after defeating the Kelpie on Savannah F6 should now always play, ensuring the quest can continue
- Affected players will receive a notice upon loading that they need to return to F6 to continue the story
- Camp visuals should properly update to the final stage immediately after defeating the Kelpie
- Sound FX when destroying obstacles on Savannah F5 will now respect the player’s volume settings
- Updated Provision Day gift nodes for Savannah F3
- Quests with no objectives should no longer be showing in the mini quest panel
Demonic Halloween Update!
Additions