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Version 1.0.12 Patch Notes

Small balance changes, and UI improvements! Controllers work a bit better, and it's now much easier to hoard Bandages and the like.

[h3]1.0.12[/h3]
  • Reorganized fleet starting positions so that ship #4 isn't blocked by its allies
  • Bat Handler's 'Batling' passive now also grants +5% Accuracy
  • Bat Handler's 'Tamer' passive now affects adjacent creatures when you end your turn instead of creatures hit by weapon attacks
  • Buying stackable infinite-stock items now brings up a quantity slider (max 99)
  • Increase value of Bandages, Splints, Firebomb, Aldleaf, Hood, Minibomb, Lifeshard
  • Fixed sell value of stacks of items not matching displayed value
  • quantity
  • Changed Arc Greatsword elemental damage scaling from 1:1 -> 1:0.5
  • Controllers can now scroll the Stash in Grid Mode
  • Various small controller refinements
  • Fixed misalignment issues with controller cursor on containers & during trading
  • Fixed moored ships acquired by boons being overwritten by future boon ships of the same type
  • Fixed Megabomb being able to explode certain doors out of existence
  • Fixed ship speed display showing during combat
  • (Modding) Fixed image overrides not working
  • (Modding) Fixed subfolders in Mods folder causing a crash