Version 1.0.12 Patch Notes
Small balance changes, and UI improvements! Controllers work a bit better, and it's now much easier to hoard Bandages and the like.
[h3]1.0.12[/h3]
[h3]1.0.12[/h3]
- Reorganized fleet starting positions so that ship #4 isn't blocked by its allies
- Bat Handler's 'Batling' passive now also grants +5% Accuracy
- Bat Handler's 'Tamer' passive now affects adjacent creatures when you end your turn instead of creatures hit by weapon attacks
- Buying stackable infinite-stock items now brings up a quantity slider (max 99)
- Increase value of Bandages, Splints, Firebomb, Aldleaf, Hood, Minibomb, Lifeshard
- Fixed sell value of stacks of items not matching displayed value
- quantity
- Changed Arc Greatsword elemental damage scaling from 1:1 -> 1:0.5
- Controllers can now scroll the Stash in Grid Mode
- Various small controller refinements
- Fixed misalignment issues with controller cursor on containers & during trading
- Fixed moored ships acquired by boons being overwritten by future boon ships of the same type
- Fixed Megabomb being able to explode certain doors out of existence
- Fixed ship speed display showing during combat
- (Modding) Fixed image overrides not working
- (Modding) Fixed subfolders in Mods folder causing a crash