Version 1.2.0: establish ports, info shops, elite arena, & more!
A huge update is ready with new features, a new dungeon, a new enemy type, and some graphical improvements! Check out the specifics below:
[h3]FEATURES[/h3]




[h3]GRAPHICS[/h3]


[h3]BALANCE[/h3]
[h3]BUGFIXES[/h3]
[h3]MODDING[/h3]
[h2]v1.2.01[/h2]
[h3]FEATURES[/h3]
- You can now 'Establish' your own towns at Supply Ports!
- Build your choice of structures, including a Home, Cafe, Shipwright, Harbor, Smithy, Museum, and more.
- Assign crew to tend buildings, earning you cash and earning them XP while you're away. (They cannot earn this XP if their total XP exceeds the main character's total XP.)
- Customize your port by renaming it, recoloring it, and changing the music to your liking.
- Build your choice of structures, including a Home, Cafe, Shipwright, Harbor, Smithy, Museum, and more.

- New "Information" shops in each capital! (NOTE: New games only!)
- Pay for an investigation of:
- Fleet positions
- Nearest undiscovered location
- Port investment unlocks
- Missed creature journal entries
- Upcoming trade specials
- Fleet positions

- Redens' Arena now only awards an Ability Crest for your first victory. Subsequent victories give Essence Gems. (Pre-existing saves will get one last Ability Crest the next time they beat the arena)
- New 'Elite Arena' (accessible after you beat the regular arena once) where you fight twice as many enemies. Rewards twice the cash, and gives Ability Crests as the grand prize

- New location: Frostbite Cave (small dungeon at northeastern Stone Isles)
- Gladiator's 'Swift' has been reworked to pierce Guard and ignore counter attacks, but only gain +5% Accuracy (increased by +5% per rank)

- Added 'Netchal' enemy type and 'Itchy Barbs' item, found in hard Monster Dens
- Added additional 'insect group' hard Monster Den encounter
- Added support for Paste (Ctrl+V) into text fields
- Holding Left/Right keys now quickly moves through text fields
[h3]GRAPHICS[/h3]
- Damage numbers now use background icons, and now have an icon for Physical damage

- Added background texture to parchment windows
- Improved magnifying glass graphics for 'Look' mode

[h3]BALANCE[/h3]
- Increased Spidest defenses by +1
- Dispel and Cure no longer affect buffs or debuffs from Cafe food
- Greatly reduced the number of Sleep Darts arena combatants can get
[h3]BUGFIXES[/h3]
- Items pushed by abilities now move according the indicator arrows instead of diagonally
- Fixed bug where losing the Arena would disable autosaving after combat
- Fixed Zoar not being immune to ground-based attacks
- Fixed world domination dialog not working for Seartial
- Fixed dropped items being able to stack onto buried items of the same type
- Fixed ships bouncing off of certain locations instead of entering
- Fixed crash if you drown while alone
[h3]MODDING[/h3]
- New 'formulas' console command that lists all globalFormulas
- Added TaskType.UIPartInputCommand which calls handleUIPartInput_command()
- DataManager.checkIfZoneExistsInZoneData() now checks mod content correctly
[h2]v1.2.01[/h2]
- Fixed missing Monster Den set pieces
- Fixed training dummies being pushable
- Pushing or pulling a brazier now knocks it over
- Left/Right journal buttons now 'scroll' through grid pages