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  3. Version 1.0.8 Patch Notes

Version 1.0.8 Patch Notes

Balance changes and fixes! Heavy-hitting magic is now even stronger. Also, error logs are now more detailed, which will hopefully make certain bugs easier to figure out and fix.

[h3]1.0.8[/h3]
  • If your current quest is to hunt pirates, gossip is now more likely to be about pirate locations
  • Reduced 'Prayer' Magic Attack scaling from 40% -> 25%
  • Increased Magic Attack and Skill damage scaling of 'Inferno', 'Lightning', 'Gate: Magma', and 'Gate: Storm' from 100% -> 120%
  • Reduced base duration of Warden's 'Guard' by 10t and Warden's 'Ward' by 20t
  • Increased XP cost of higher ranks of Frost & Gust
  • Fixed non-interactive loot stash in Abandoned Hovel
  • Fixed royal quests asking for trade goods available at the Capital
  • Fixed allied Zoar Bats' irrational hatred of the Salvage machine
  • Fixed dragging a Crafting Kit onto a material causing the resulting item to crash when augmented
  • Fixed XP Multiplier applying to base hires
  • Added more detail to error logs