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  3. Version 1.0.9.4 Patch Notes

Version 1.0.9.4 Patch Notes

Dual wield passives are now stronger, a few more crash fixes, and some fixes to trade good pricing.

[h3]1.0.9[/h3]
  • Increase Dual Strike and Thousand Fists damage from 30% -> 50%
  • Fixed moored ships becoming immune to the effects of having low crew
  • Fixed crash when boarding Towership with Boarding Corvus
  • Fixed crash when the game tries to spawn a fleet with no available commodores
  • Fixed rounding error making trade goods less profitable when sold in bulk
  • Trade goods sold by fleets now incorporate location to determine price


[h3]1.0.9.1[/h3]
  • Fixed bug with 1.0.9 making trade goods unpurchasable if you can't afford the whole stack
  • Fixed gusts, rubble, brambles, etc. occasionally being picked up and added to player inventory when moved through
  • Added some sample mod data for defining new items
  • Added support for mods to overwrite existing ItemType, ActorType, ActorClass, Action, and JournalEntry data
  • Added SupportAbility mod support


[h3]1.0.9.2[/h3]
  • Fixed bug with 1.0.9.1


[h3]1.0.9.3[/h3]
  • Fixed bug with 1.0.9.2


[h3]1.0.9.4[/h3]
  • Fixed Ray Oil price bug
  • Moved mod data to a single folder, "Content/Mods"