Version 1.4.31: Player port tweaks & bugfixes
A small set of balance & bug fixes this time, with minor tweaks to several abilities and an overall increase to the earnings of player-established ports.
[h2]v1.4.3[/h2]
[h3]BALANCE[/h3]
[h3]FIXES[/h3]
[h3]MODDING[/h3]
[h2]v1.4.31[/h2]
[h2]v1.4.3[/h2]
[h3]BALANCE[/h3]
- Defiler's 'Absorb Aura' MP drain increased from 3 -> 5
- Gatekeeper's 'Realmsense' now also grants +5% Resistance
- Swashbuckler's 'Bolt Balestra' MP cost decreased from 5 -> 4
- Shiftcloak's 'Shift Stab' MP cost increased from 0 -> 1
- Increased player-established port daily base vendor $ from 5 -> 6
- Increased player-established port daily vendor $ per XP from 1:2500 -> 1:2000
- Increased player-established port daily XP gain from +0.5 -> +1
- Increased player-established training ground daily XP gain bonus from +2.5 -> +3
- Final floor of Ahlvarza now spawns fewer enemies until your first win
- Investigator port investment info cost reduced from $800 -> $500
- Investigator fleet position info cost reduced from $500 -> $300
- Investigator trade demands info cost reduced from $300 -> $200
- Item Stores at player-established ports now unlock a single Ability Crest when all port buildings are complete (NOTE: only for player ports established after this patch!)
- Enemies no longer uses Mug
[h3]FIXES[/h3]
- Window maximize state is now remembered and applied on startup
- Fixed weather being cleared when entering fleet combat
- Fixed selector when bringing up movement via keys/buttons being inconsistent sometimes
- Fixed crash on mousing over certain action icons in combat timeline
- Fixed dialog window for certain investigator dialog being too small
- Disabled Alt+Enter fullscreen toggle, as it was causing issues & bugs
[h3]MODDING[/h3]
- Added support for GlobalAoE mod type
- ActorType.movementType can now specify a GlobalAoE ID to use
- Added formula 'm:cMinCrew'
[h2]v1.4.31[/h2]
- Fixed bug where Aphest's movement trait would be applied to non-Aphest when scrolling past Aphest during character creation
- (Modding) Fixed Faction mods not working