Version 1.5.2: Scourging more bugs
More fixes for more bugs! As well as some fun improvements to utility passives and some attack power for utility triggers.
[h2]FEATURES[/h2]
[h2]FIXES[/h2]
[h2]MODDING[/h2]
[h2]FEATURES[/h2]
- Rogue's 'Stealth-sense' now also lets you ignore the accuracy penalty for attacking in darkness
- Mechanist's 'Ability Scanner' now also grants +5% accuracy
- Status triggers (such as Chill Trigger) now also deal damage like normal triggers when wielded in hand
[h2]FIXES[/h2]
- Minimap can no longer get stuck offscreen when positioned/scaled in certain ways
- Fixed crash when AI Scourges try to use Torment
- Fixed crash when investing to 100% in Solport
- Fixed Gharial Wrens and Tentacles sometimes failing to move and disobeying attack ranges
- Fixed Admiral & allies still getting sneaky free turns during dialog
- Brackets are no longer allowed in character names (it caused crashes)
[h2]MODDING[/h2]
- Added ItemType.special.enhanceSlots_5 through 8
- ItemType.special.lockedContainer now prevents player augmenting