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Kowi Ishto: Battle of Akonoli News

1st Anniversary of Starclaw: Battle of StarSpace Nebula

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Greetings everyone!

Today is the 1st Anniversary of Starclaw: Battle of StarSpace Nebula!

Starclaw: Battle of StarSpace Nebula has come a long way from when it was first released a year ago. This includes fixing gameplay issues, player experience changes, graphical overhauls and a new soundtrack.

To celebrate the Starclaw: Battle of StarSpace Nebula 1 Year Anniversary, starting June 2nd, Starclaw: Battle of StarSpace Nebula will be on sale for 50% for the next 2 weeks of June.

If you haven't played Starclaw: Battle of StarSpace Nebula now id your chance to get it 50% off!

Also, stay tuned for a couple of exciting announcements!

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Fullscreen Update (update)

Hello, this is an update on the fullscreen update. ahem, with all jokes aside the native fullscreen function still has a bug and is still not working as it should. Until the native fullscreen function is in working order from the game engine, a fix has been created for players who still like to play in fullscreen.

To get this to work, there had to be some workarounds.

Borderless Window Mode is now enabled by default. Also Borderless Window mode cannot be disabled by the player (a game engine requirement). The borderless game window can still be moved around when not in fullscreen by clicking and dragging anywhere on the game window.

Enabling fullscreen should not cause any distortions as it didn't on my PC. But other monitors may have different results.

Basically, when fullscreen is enabled, the game window scales to the size of your display monitor with black bars on the sides if you have a widescreen monitor. When fullscreen is disabled, the game window goes back to it's native size.

To enable fullscreen mode, press ESC on the keyboard or access it from the in game Game Options or Pause Menu.

After the fullscreen bug has been confirmed to be fixed by the game engine, the native fullscreen funtion will be re enabled.

The fullscreen issue seems to be an issue with certain graphics cards. This issue is hit and miss and doesn't effect everyone. Still the native fullscreen function has been altogether removed.

If you encounter any bugs, glitches or issues playing the game after this update, please post in the Feedback, Bug & Glitch Reports

HUGE 3.0 Update!

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Update 3.0 Includes the following System, Game, Player Experience and Game Balancing Changes:

Gameplay Issues


Issues with Cutscenes were fixed

Other bugs, glitches and issues where also fixed

System


x32bit Runtimes are being phased out by the game engine. However, there will be an announcement when x32bit Runtimes will not be supported in future builds.

This was not Cenokga's decision, but a requirement of the game engine.

Game Changes


The Soundtrack for the game has been redone with new instruments!

The Chiptune Soundtrack has been replaced with synthesizer sounding virtual instruments to give a 16-bit game sound.

The Player Star Cruiser, has been made smaller.

The backgrounds of Worlds that had only a solid color background has been changed to an actual graphical background of what the current World is.

Worlds that contain "Wind, Sea Breeze or Smoke" has been changed to show better looking Wind, Clouds or Smoke.

The Sea Breeze has been changed to Clouds

Flying Objects have been added to certain Worlds for the player to avoid.

The rate at which Power Ups spawn in Boss levels have been adjusted.

A new save system has been created. Older save files may still load as they are still the same files. But if they don't or you get any errors, please start a new game. If there are still errors, please file a bug report. Apologies for any inconvenience.

Player Experience Changes


You can now use F12 to take screenshots on Steam during gameplay.

When you get a new Power Up, that Power Up then becomes the active Power Up. You don’t have to wait for the current Power Up timer to run out.

Max Bomb count has been increased from 20 to 50 total Bombs.

You can now have up to 2 Clone Ships if you get 2 Clone Ship Power Ups

Shields and Clone Ships now carry over to new levels.

The Clone Ship sprite has been changed.

Other sprite animations have been updated and created.

Various other changes were made.

Controls


An added control style has been added.

You can now control the player ship using the following keys on the Keyboard in addition to the default method. No additional setup required.

Space: Fire Bullets
B: Fire Bombs
N: Advance Dialog

GUI Changes


Some text now have an outline to make viewing on white backgrounds visible.

Steam Leaderboards


All Leaderboards that have multiplayer reference to them have been removed as it doesn't really make sense to display the leaderboards of a multiplayer game, when only one user would be shown on the Leaderboards.

Game Balancing Changes


Clone Ships can't use the Huge Bullet Power Up

Clone Ships can use all other Power Ups.

It takes less time for the Auto Scroll to start moving

Other game balancing changes

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If you encounter any bugs, glitches or issues playing the game after this update, please post in the Feedback, Bug & Glitch Reports

Please Note, that you do have to own the game to be able to post in the Feedback, Bug & Glitch Reports forum.

Cutscene Issue in Oktosha - World 4

Cenokga is aware of an issue in Oktosha - World 4 that causes the game to crash because of an issue with the last cutscene in that world.

This issue has been fixed and an update aill be released as soon as possible.

Starclaw Q&A - How Can Cenokga Improve the Current Gameplay?

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Hello everyone! it's Kyle from Cenokga!

You read the title right! This is a first time Starclaw Q&A!

If you've played Starclaw: Battle of StarSpace Nebula before and had issues with any of the following categories:

Even if you've played the Demo.

The Gameplay

  • not understanding how something worked
  • not enough explanation
  • Controls of the game weren't explained enough


Audio Issues

  • audio is too loud (even after lowering PC volume)
  • audio is too low (even after raising the PC volume)
  • Sounds are louder than the music
  • Music is louder than the sounds
  • Audio is just messed up and doesn't sound properly


Performance Issues

  • Game doesn't run well
  • Game lags
  • Game crashes


Please let me know in the Feedback section of the Discussions at Feedback, Bug & Glitch Reports

Also if you have any general suggestions, feature requests post them in the Discussion too!

Please make a new Discussion Thread for each feature request or suggestion.

Here is a list of features that have been added:

Recap of New Content Update 2.0 + New Playable Demo

Update 2.0.4

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