Demo updates + Our participation in Steam #NextFest
Hello everyone,
The team worked hard to update the demo while working on the contents of the final version. For those who have missed the recent evolutions of the demo and the project, here is a complete summary:
[h3]📋 PATCH 0.40 to 0.45:[/h3]
GAMEPLAY:
NEW CONTENT:
DEV:
[h2]Participation in #NextFest:[/h2]
We are also happy to announce that we'll be participating in the Steam #NextFest starting on Monday (June 13-20)!

Remember that the game is still in development. Thanks to your feedback and testing, Heat and Run will improve, and we look forward to that.
The team worked hard to update the demo while working on the contents of the final version. For those who have missed the recent evolutions of the demo and the project, here is a complete summary:
[h3]📋 PATCH 0.40 to 0.45:[/h3]
GAMEPLAY:
- Solkan has been reworked.
- Elden now has an active ability.
- Glocktail now has 20 ammos.
- The Flame gains a runic shield when it suffers too much damage!
- You now select your team first then your hero/heroine.
- Warmup ends with 2 players connected.
- 4 seconds to respawn + 1 second every 2 minutes.
NEW CONTENT:
- Musics and sounds have been added.
- Some visuals & HUD have been added.
- Collisions has been reworked to limit blocking situations between map platforms and Blocks
- American servers are available.
DEV:
- A LOT of minor bugs fixed.
- Fixed several crashes and major bugs encountered during recent playtests, thanks again to all participants. 💙
[h2]Participation in #NextFest:[/h2]
We are also happy to announce that we'll be participating in the Steam #NextFest starting on Monday (June 13-20)!
- A steam showcase of many independent games in development
- We are working on the 0.46 patch.
- Support Heat and Run by adding the game to your wishlist! 💙

Remember that the game is still in development. Thanks to your feedback and testing, Heat and Run will improve, and we look forward to that.