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June 11 (Fri) Update Details




Here are the updates made to Shadow Arena during the maintenance on June 11 (Fri).
* Patch Size: Approx. 57.97 MB

Check out the details below, and we will see you in the Arena!



[Dev Note]
We noticed that Tantu and certain heroes became a little too strong after the recent mastery skill update.As a result, the following changes were implemented to address these balance issues in today's emergency maintenance. Moving forward, we will immediately fix similar issues that may have a direct impact on game play.We apologize for any inconvenience this may have caused.


[h3]■ Hero [/h3]



| Shield Charge B (Q)
- Improved the skill to allow Jordine to change directions when using thrust attack.





| Dark Mark B (Q)
- Decreased attack range by 36%.
> (Before) 300 -> (Now) 220






| Gate Breaker B (Q)
- Fixed the skill description to include the phrase that states that the skill blocks attack in the description.






| Heart Stab B (Q)
- Changed the skill description to explain that the skill grants invincibility when it is used.
- Fixed the issue where the charge distance increased when the skill was used while in stealth.
- Decreased the motion before transitioning to the stab attack by 0.2 second.
- Decreased the time required to transition to other movements after using the skill by 0.1 second.





| Seed of Ice B (Q)
- Removed the part stating the duration of the skill from the skill description.
- Improved the skill to show the attack range before it explodes and to better identify enemies.
- Improved the skill to show the ice flower effect when viewed from a distance.





| Thunderbolt Arrow (RMB)
- Skill action has been reduced by 0.23 seconds.
- The amount of time needed to instill energy of lightning has decreased by 23%.


| Twin Fairy Arrow B (Q)
- Fixed the issue where after using Twin Fairy Arrow, only 100% (Level 0) damage was being applied after instilling lightning with Thunderbolt Arrow(RMB).
- Improved the skill by increasing the basic attack damage by 40%.





| Helix Cannon (RMB)
- Cooldown has been increased by 1 second.
- Cooldown reduction effect when using a skill with Golden Gate active has been decreased.
> (Before) 3 seconds -> (Now) 2 seconds


| Thunder Breaker B (Q)
- Fixed an issue where super armor was being applied. (Super armor will only be applied when the Golden Gate effect is active)





| Corpse Cut B (Q)
- When the skill is used, super armor is maintained only until just before the attack.






| Charged Shot B (Q)
- Decreased the skill's blast radius of the explosion caused by the skill.
> (Before) 200 - 500 -> (Now) 200 - 300
- Increased the time required to charge the skill by 33%.
- Decreased the skill's total damage by 6.23%.
> (Before) 580 - 1160% -> (Now) 546 - 1092%
- Decreased the bullet’s projectile speed by 25%.
- Increased the skill's cooldown by 3 seconds.
> (Before) 12 seconds -> (Now) 15 seconds
- Removed the cooldown reduction effect that applied after firing a charged shot with 4 bullets.
- Fixed the issue where you could aim with the skill even when out of range.




| Hide-and-Seek B (Q)
- Fixed the description of Hide-and-Seek. The charge distance has been added to the description.

[h3]■ Shop [/h3]
- Fixed an issue where Shadow Lord’s skin could not be purchased although the purchase conditions were met.





Thank you.