Here are the updates made to Shadow Arena Shadow Arena during the maintenance on March 10 (Thu).
* Patch Size: Approx. 908.36 MB
Check out the details below, and we will see you in the Arena!
[h3]
■ Game System
[/h3]
- [Solo] Changed to drop items if you die during Grace Period.
> The following items will drop upon death. (All items except for shop items)
Special Gear
Rare Gear
Basic Gear
- Dim Tree Spirit's Armor
- Tree Spirit Belt
- Shadow Lord's Armor
- Shadow Lord's Helmet
- Shadow Lord's Gloves
- Shadow Lord's Shoes
- Damage Shadow Lord's Armor
- Damaged Shadow Lord's Helmet
- Damaged Shadow Lord's Gloves
- Damaged Shadow Lord's Shoes
- Broken Knight Captain's Longsword
- Shattered Shaman's Staff
- Broken Guard Captain's Helmet
- Shadow Knight's Soul Shard
- Knight Captain's Abyssal Longsword
- Corrupted Shaman's Staff
- Guard Captain's Steel Helmet
- Shadow Knight's Soulstone
- Berserker's Orb
- Hunter's Orb
- Orb of Healing
- Orb of Harmony
- Orb of Wind
- Black Necklace
- Work Gloves
- Curved Wooden Sword
- Steel Longsword
- Hunter's Amulet
- Farmer's Headband
- Wooden Shield
- Iron Shield
- Leather Armor
- Shamanic Stick
- Worn Boots
- Bloodlust Stone
- Troll's Belt
- Bloody Gem
Consumable Items
Ancient Relic Items
- Sandwich
- Mysterious Kettle
- Elixir of Swiftness
- Stun Trap
- Matchlock
- Berserker's Elixir
- Elixir of Thorn
- Flame Bomb
- Freeze Bomb
- Water Bomb
- Red Dragon's Offering
- Hand of Salvation
- Essence of Ornette
[Dev Note]
In Solo mode, the sole objective of engaging in battles in the early phases of the game was to gain a little more tokens. However, we felt that these early battles were distracting in the sense that they slowed down progression. To remedy this situation, we made changes so that players can now loot items from defeated players during the Grace Period to make these early battles more rewarding. Thus, with this change, the battles that take place in the early phases will play a positive role in one’s progression during the late game. We believe this will widen the option for more diverse gameplay.
[h3]
■ Hero[/h3]
| All - [Ancient Transportation Device] Improved the camera effect animation to play faster while flying when using the Jump Gate.
- [Ancient Transportation Device] Improved to move immediately when landing after using the Jump Gate.
- Items (Stun Trap, Red Dragon, Matchlock, etc.) that change movement can no longer be used while in the following actions.
> Jump, Jump Attack, Rolling after a failed jump attack, while falling, and landing
| Shield Charge A (Q) - Improved so lateral attacks can be performed after using additional attacks.
| Phantom Raven (RMB) - Increased cooldown from 7 sec to 9 sec.
- Added an effect where cooldown is reduced by 2 sec if additional attack is not used or upon failing to attack.
[Dev Note ]
Ahon Kirus’ ranged attacks allow her to keep enemies in check and she maintains a strong evasion ability. Her Phantom Raven skill in particular was quite powerful in performing combo attacks which were followed up by additional attacks that could be performed. Therefore, for players who are less experienced in performing combos, we lowered the risk factors on failed attacks as well as the power of combo attacks.
| Shadow Step (RMB) - Changed so you could instantly move in any direction upon using the skill.
> Updated the skill description accordingly to the changes made.
- Increased sprinting by 10% while in stealth.
- Decreased the sprint duration from 5.5 sec to 5 sec while in stealth.
[Dev Note ]
Since the reboot in Haru’s stealth skill, her attack applied crowd control effect but it also limited movement as well since it took some time before the skill could activate. Through this update, we improved movement controls before casting the skill and increased the speed to expand its usability.

| Shower of Arrows A (R) - Changed so skill is canceled when falling from high places.

- Decreased the basic attack damage by 5%.
- Decreased the attack speed of consecutive basic attacks by 5%.
- Fixed the issue where a dash could be performed forward after the first basic attack.
- Other skills can no longer be performed during a sprint jump attack.
- Fixed an issue where movement slowed during a sprint jump attack.
- Decreased the AP buff gained when Zeal of Goyen is active from 150 to 120.
| Iron Pulverizer (RMB) - Increased the cooldown from 8 sec to 10 sec.
- Changed to perform the second basic attack after a successful stab attack when performing a basic attack (LMB).
| Corpse Cut A (Q) - Decreased the basic attack speed by 20%.
- Fixed the issue where the charge distance was shortened when Zeal of Goyen was active.
| Grave Digging A (E) - Decreased the basic attack speed by 20%.
- Other skills can no longer be performed when the skill is in use.
> However, it is possible to combo to other skills after the smash attack is complete.
| Grave Digging B (E) - Decreased the max damage by approximately 5%.
- Increased the HP consumed to perform the skill from –800 to –1000.
[Dev Note]
After the reboot, Goyen shined as a powerful hero due to his great strength. In particular, the Zeal of Goyen effect increased skill versatility and also decreased the risk while increasing the potency of the skills. As a result, adjustments were made to balance things out in this update.
The basic damage and attack speed were slightly nerfed for balancing purposes to lower Goyen’s strength slightly, but the Zeal of Goyen remains to be a powerful mechanic in his arsenal.
| Altar Destroyer A (E) - Decreased the maximum damage by approximately 8%.
- Improved the motion within casting the skill.
| Avalanche A (R) - Increased cooldown from 15 sec to 20 sec.
- Changed so cooldown is reduced by 2 sec upon failing to grapple.
| Avalanche B (R) - Increased cooldown from 15 sec to 16 sec.
- Increased the maximum damage by approximately 14%.
[Dev Note ]
Adjustments were made to some of Igrid’s skills due to their excessive damage. Also, when Avalanche was compared to the grapple skill of other heroes, it was long-ranged but had a similar cooldown, so the cooldown was increased. However, if grapple is unsuccessful, the cooldown will be reduced so players have the chance to take another shot at it.

- Fixed the issue where jump attack could be performed in air when it was used repeatedly.
[h3]
■ UI [/h3]
- [Main Screen] > [Presets] Decreased the font size within item descriptions.
- [Sparring Grounds] Fixed the issue where the skill description would not be displayed when hovering over the RMB skill icon with your mouse.
- Added an image that indicates the changing flows of the arena.
- [Trio] Updated the game guide description displayed at the bottom of the party configuration screen.
- [Trio] Adjusted the placement of the game guide located at the bottom of the party configuration screen so it is not hidden by the chat screen.
[h3]
■ Content[/h3]
- Decreased the probability of the activation of Forest Gatekeepers while the flow of the arena is being configured.
- Changed the list of items that can be obtained from treasure chests.
Types of Treasure Chest
Before
Now
Regular Treasure Chest
Rare/Normal Items or Consumable Items
Normal Items or Consumable Items
Top Treasure Chest
Consumable Items
Rare Items or Consumable Items
▼ Items that can be obtained upon destroying treasure chests
Berserker's Orb
Movement Speed +12%
Hunter’s Orb
AP against Monsters +250
Orb of Healing
HP Auto Recovery +400

Orb of Harmony
AP +40
DP +40
Attack Speed +4%
Movement Speed +4%
HP +400
HP Auto Recovery +40

Orb of Wind
(Unique) Movement Speed +15%
Bloodlust Stone
HP Recovery +30 per hit

Troll's Belt
HP +500
HP Auto Recovery +50

Bloody Gem
Back Attack Damage +10%

Steel Longsword
AP +30
Iron Shield
DP +50

Black Necklace
Ignore DP 10%

Work Gloves
Attack Speed +2%

Curved Wooden Sword
AP +20

Hunter’s Amulet
AP against Monsters +50

Farmer's Headband
HP Auto Recovery +100
Wooden Shield
DP +30

Leather Armor
HP +400

Shamanic Stick
Stamina +10

Worn Boots
Movement Speed +5%
> The above items can be obtained at a set probability upon destroying treasure chests or defeating rare monsters.
| Item - Added 3 new types of bombs.
Flame Bomb
Attack Range: 10m
Max Damage: 2500%
Blowback for 1.2 sec
Burn Damage: -200 per sec for 5 sec
Price: 30 Tokens
Freeze Bomb
Attack Range: 10m
Max Damage: 2500%
Freezing for 2 sec
(Freezing: Movement and Attack speed –15% for 7 sec)
Price: 30 Tokens
Water Bomb
Attack Range: 10m
Max Damage: 2500%
Underwater Prison 5 sec
(Underwater Prison: DP -50 for 7 sec)
※ (You will immediately be released from underwater prison upon being hit, but roll cannot be used to evade.)
Price: 30 Tokens
> These items can be obtained by destroying treasure chests in the arena.
> These items will automatically explode in 60 sec after installment.
> Players who installed the bomb can also be inflicted damage and it can instantly explode by firing matchlock.
[Dev Note]
Bombs that add diversity to the battlefield have been added to the arena.
These new items can be obtained as loot by destroying treasure chests and monsters in the field and they can be obtained between 3-6 in quantity. Although activation of the bomb takes time, utilizing higher terrain can amplify its effects greatly. However, we advise that it’s a bomb, so players might want to step back when it explodes.
- Fixed the issue where the movement speed effect would not stack when equipping orb of wind and shadow lord's shoes together.
- Fixed the issue where ‘Damage Reduction’ effect was maintained even after selling shadow lord’s armor.
- Fixed the issue where unique effects of shadow lord items were not being applied.
- Changed shadow lord’s item description from ‘Shadow Lord’s Curse’ to ‘Power of Shadow Lord’.
- Increased the probability of obtaining shadow lord items.
- Decreased the damage reduction effect of shadow lord items from –100 to –60.
> Changed so damage reduction effects can be stacked.
- Changed the effects of the below items.
Shadow Lord’s Armor
HP 2000
HP Recovery 150
Damage Reduction 3.5% (Unique)
HP 1500
Shadow Lord’s Gloves
AP against Monsters 150
AP against Monsters 100
Shadow Lord’s Shoes
Stamina 50
Stamina 40
Dim Tree Spirit’s Armor
HP +2000
HP +2000 (Power of Nature)
[Dev Note]
Shadow Lord Items were designed to be very powerful yet involving risks in their usage. But in the case 2 or more of these items were obtained, the risk level was somewhat lower when compared to the power granted through the item. With this, we have made changes so that DP reduction effects can be stacked. Additionally, we discovered the issue which occurred during the update. Some unique effects were not being applied so fixes were made accordingly.
- Added new items.
Tree Spirit Belt
Obtained from Small Tree Spirit, Nature’s Spirit, and Dim Tree Spirit at a set probability
- Damage Reduction +3.5% (Unique)
- HP +2000 (Power of Nature)
- HP Auto Recovery +350
Price: 400 Tokens
- Added Damaged Shadow Lord’s defense gear.
> It can be obtained from a Shadow Lord at a set probability.
Power of Shadow Lord: Ignore DP 35%,
DP - 60
Price: 400 Tokens (per item)
Damage Shadow Lord's Armor HP 1000
Damaged Shadow Lord's Helmet Damage Reduction 3.5%
Damaged Shadow Lord's Gloves Attack Speed 4% (Unique),
AP Against Monster 50
Damaged Shadow Lord's Shoes Attack Speed 4% (Unique),
AP Against Monster 50
[Dev Note] The Shadow Lord defense gear is an item obtainable by defeating the Shadow Lord that grants powerful effects, but also adds risks to the wielder of these gear. The gear was designed to introduce a new element to the gameplay.
Unfortunately, it was difficult to obtain these powerful gears due to the low drop rate. As a result, the chances of obtaining these gear have been increased, and a slightly lower grade version of those gears have been added as Damaged Shadow Lord’s defense gear to make it more rewarding to take down Shadow Lords.
- Increased the probability of obtaining the undamaged gear of the elite Shadow Knights.
- Decreased the probability of obtaining the Token Chest from defeating the Dim Tree Spirit.
- Changed the price of orb items from 1000 Token to 500 Token.
> Berserker's Orb, Hunter's Orb, Orb of Healing, Orb of Harmony, Orb of Wind
- Changed the color of the notification message to match the item’s grade.
- Changed the item’s grade of the following items.
Broken Knight Captain's Longsword
Normal
Magic (Green)
Shattered Shaman's Staff
Normal
Magic (Green)
Broken Guard Captain's Helmet
Normal
Magic (Green)
| Blackstar Fragment - Improved the Blackstar Fragment explosive animation to play faster.
- Changed the rate at which Blackstar Fragments are created.
[h3]
■ Monster [/h3]
- A player will now change to combat stance when attacking the Small Tree Spirit and Nature’s Spirit and they will retaliate.
- Improved the situation where the Small Tree Spirit and Nature’s Spirit shook too much when being attacked.
- Improved the Small Tree Spirit and Nature’s Spirit to fall faster upon being defeated.
- Fixed an issue where it was possible to hit the Small Tree Spirit and Nature’s Spirit even when they were falling.
- Increased the HP of the Small Tree Spirit and Nature’s Spirit by 40%.
- Improved the recovery effect that is obtained when defeating the Small Tree Spirit and Nature’s Spirit.
- Added a global notification message that will appear when defeating the Dim Tree Spirit.
- Added a global notification message that will appear when defeating Margord.
- Fixed an issue where Saigord appearance message displayed before Margord appeared.
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■ AI Bots[/h3]
- Changed Venslar AI bot to no longer use Heavenly Descent during a duel.
- Changed Venslar AI bot’s Blades of Retribution and Heavenly Descent to match the actual skills.
- Improved the issue where Venslar AI bot’s sprint jump attack was displayed abnormally.
- Fixed the issue where you could evade from the grapple skill within Orwen AI bot’s Arrow Storm A/B (E) skill.
- Fixed the issue where AI bots or chasers would attack the ancient weapon laytenn and puturum. - Fixed the issue where chasers would not be inflicted damage from the dark fog.
> The dark fog inflicts stronger damage against chasers.
- Improved the situation where AI bots got stuck in unmovable areas.
- Fixed an issue where AI bots were occasionally unable to target treasure chests.
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■ Fixes and Improvements to the Official Website [/h3]
* The bug fixes and improvements were implemented as of March 3 (Thu).
- Fixed the issue where you could occasionally not be able to log in to the Parental Control website.
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■ Fixes and Improvements to the Pearl Abyss Website [/h3]
* The fixes and improvements listed below were applied during the March 10(Thu) maintenance made on the Pearl Abyss website. (Updated)
- Improved the area where you enter the ID/PW on the launcher so that you can used the Ctrl+A hotkey.
▶ Check out Currently Known Issues Click the link above to view the known issues that are currently being investigated by the developers.
We are currently working to resolve these issues, and we will update players through the linked page as soon as an issue is resolved.
Thank you.