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April 6 (Wed) Update Details



Here are the updates made to Shadow Arena during the maintenance on April 6 (Wed).
* Patch Size: Approx. 170.35 MB

Check out the details below, and we will see you in the Arena!




[h3]■ Preseason [/h3]

- Preseason has started.
> Preseason Period: April 6 (Wed), 2022 after maintenance ~ until further notice
> Performances during the Preseason period are not applied to your previous season record.
※ Beta Season 8 and rank rewards will be sent on April 13 (Wed). Please be advised of the schedule to avoid any inconveniences to gameplay.
[Dev Note]
Beta Season 8 has come to an end and Preseason has begun.
As Preseason will run for a long time, maintenance during this period may proceed on a flexible schedule.
In case of maintenance, we will notify you in advance through a notice. The next maintenance will be held on April 13 (Wed).
For detailed information on the operation of Preseason, please check the Developer Note, “Beta Season 8: Preparations and the Road Ahead” through the link shared below.
[Dev Note] Farewell, Beta Season 8


[h3]■ Hero[/h3]


| All
- Improved to quickly draw weapon to perform a sprint attack or use a skill during non-combat sprint.
- Improved so movement speed naturally increases upon switching to non-combat sprint from sprint.

- Added on spot basic attack (LMB) for certain Heroes.
> However, the following heroes that can attack while moving, including Goyen, have been exempted.
→ Goyen, Venslar (Patience Stance), Herawen, Orwen, Gorgath, Wu-Ju, Durgeff Durkhan
> Damage for on spot basic attack (LMB) and forward basic attack (W+LMB) remain the same.
> Stamina is restored by approximately 50% when performing on spot basic attacks.
→ But, the following heroes do not restore stamina.
→ Goyen, Venslar (Patience Stance), Herawen, Orwen, Gorgath, Wu-Ju, Durgeff Durkhan
> The following heroes inflict 150% damage on the last blow of on spot basic attack.
→ Yeonhwa, Ahon Kirus, Gerhard Shultz, Igrid, Badal the Golden, Hexe Marie, Ba-Ri & Heilang
[Dev Note]
An on spot basic attack has been added to up the fun in controls.
Additionally, it was quite difficult to manage the changes made on stamina where you did not restore any after using basic and regular skills or while hunting. So, we are to improve on this aspect in managing stamina by allowing a small amount of stamina to be restored when performing on spot basic attacks.
Lastly, the frustrating aspects around not being able to perform attacks while non-combat sprinting has been improved so that you can smoothly transition into performing attacks.




Orwen

- Fixed the activation time description below for Twin Fairy Arrow (Q) to match the actual skill.
> Thunderbolt Arrow (RMB)
> Arrow Storm (E)
> Shower of Arrows (R)

| Shower of Arrows (R)
- Added effect for Twin Fairy Arrow (Q) upon activation.
> Additional Effect: Fixed damage per Hit: 200


Igrid

| Thunder Strike (Q)
- Fixed the issue where the motion would repeat abnormally upon using skills Shield of Revenge (RMB) and Altar Destroyer (E).



Haru

| Shadow Step (RMB)
- Improved so stamina is not consumed after using skill.
> However, changed so stealth is automatically canceled 5 sec after using the skill.

| Mirage (E)
- Changed so you can use the direction keys to perfom a short evasion to the designated direction after using the skill.

| Thunder Rip (F)
- Increased the duration of knockdown from 1.2 sec to 1.5 sec.




Lahn

| Nimbus Stride (R)
- Added a blowback attack that can be used after using skill when holding R or LMB.
[Dev Note]
We discovered that changes for Lahn and Haru that were applied during the maintenance on March 25 (Fri) were omitted from the previous patch notes, so we have included them in this patch note. We apologize for the inconvenience and thank you for your understanding.


[h3]■ Contents[/h3]

| Trio
- Trio has been removed as one of the main modes.
> Trio can be played in the player configuration room.

| Solo
- Fixed the issue where Light of Ascension would only appear in the center of the arena.

| Deathmatch
- Added practice Shadow Specters in Deathmatch.

> But, practice Shadow Specter disappears once a match begins.

- Changed so the dark fog slowly closes in every 30 sec toward the center of the battlefield/arena.
- Increased revival cooldown from 8 sec to 10 sec.

- Added Jump Gate.

> Jump Gates are placed in areas that are difficult to move in due to differences in terrain elevation. The Jump Gates can be used to quickly move to the center of the arena over terrain which would otherwise be difficult to navigate.

- Added Shadow Specter.
> ‘Shadow Specter’s Soul’ effects do not stack.
> The opponent team earns points if a player is defeated by a Shadow Specter.
Appearance Time
Effect (Buff)

Within 6 minutes into a match, one Shadow Specter appears in the center of the fog every 2 minutes.
[Shadow Specter's Soul]
Duration: 20 sec
HP Recovery for 5 sec: +3000
AP: +100
Attack Speed: +10%
Movement Speed: +10%
DP: -100



[h3]■ UI

[/h3]
- Switched the order of the skill slot within the UI for skills [F] and [R].
> Please be advised that only the order of skill slot has changed and control keys remain the same.
- Fixed the issue where the shortcut key appeared abnormally in the skill cooldown notification description.
- Fixed the issue where [RMB] skill cooldown notification text for all Heroes would not be displayed.
> However, [General Skill] and [Black Spirit Skill] cooldown notification is not displayed.


[h3]■ Additional Fixes and Improvements

[/h3]
- [Main Lobby]>[Hero]>[Skill] Fixed the issue where certain skill information would not be displayed.
- Fixed the issue where the location of the “Shared Skills” UI in the hero selection window appeared abnormally depending on the resolution.
- Improved the issue where AI Ataraxia’s Thorns of Corruption (F) skill effect would disappear upon use.
- Improved the issue of where the motion of being inflicted by AI Badal the Golden’s Helix Cannon (F) skill appeared unnaturally.
- Fixed the issue where AI Badal the Golden’s Helix Cannon (F) effects would not be applied.
- Fixed the issue where the movement speed was reduced upon entering the dark fog after dying within the fog.


[h3]■ Tutorial

[/h3]
- [Basic Controls] Removed the falling motion of Heroes upon starting tutorial.
- [Basic Controls] Added guide for forward basic attack.


[h3]■ Event[/h3]

- [Free Hero Rotation for all Heroes] event has started.
> Enjoy all Heroes for free during the event!


[h3]■ Fixes and Improvements to the Official Website [/h3]
- Fixed the issue where the PEARLABYSS bar at the bottom appeared abnormally when accessing the homepage.



▶ Check out Currently Known Issues

Click the link above to view the known issues that are currently being investigated by the developers.

We are currently working to resolve these issues, and we will update players through the linked page as soon as an issue is resolved.

Thank you.


Farewell, Beta Season 8



Greetings, this is the Shadow Arena Team.

Beta Season 8 which ran for 3 months has come to an end as of today’s maintenance.

Ever since the start of Early Access began 2 years ago, there have been a total of 8 seasons and various changes were made to Shadow Arena. For players who enjoy PvP-centric genre games, we’ve worked hard to deliver a refreshing experience by emphasizing the mastery of combos and devising brilliant tactics through tight teamwork.

Players who’ve been with us have seen through numerous updates on the various changes and their implementation. We owe them the love, support, and feedback of our players that allowed us to address issues or help us make big decisions at times.

In the recent update, we’ve added Deathmatch as one of the main modes. This mode should relieve the frustrating aspects of dying as it is more fast-paced. It is better suited for newcomers and experienced players who are looking to enjoy the game casually.

However, with Trio and Solo remaining as main modes, the matching for 5v5 Deathmatch did not go as smoothly as expected, resulting in insufficient data on the purpose and play results of the mode being separated.

Therefore, with Season 8 coming to an end, we have decided to extend the duration of the preseason period. During this time, we will analyze the results of Deathmatch through our online FGT.

We have utilized FGT as a way to implement improvements as it allows: concentrated testing in a short period, verifying the results of a patch quickly, and testing of major updates such as tutorial renewals and the reintroduction of solo mode. As this Deathmatch mode is also a patch for new players to adjust to the game, the online FGT will also evaluate and verify the purpose and fun of Shadow Arena. The online FGT will be held on the Asian server from April 13th to 15th, and non-tester players can also play during the period.

Through this FGT, we will then determine the next steps for Shadow Arena based on the results. After the FGT, we will announce the direction that we will take through a separate notice at a later time.

Thank you.

[Complete] April 6 (Wed) Game Service and Website Maintenance




We will be performing our scheduled maintenance on April 6, 2022 (Wed) for our game and website services.

During this time, the services undergoing maintenance will be temporarily unavailable.
Please refer below for more information regarding the maintenance.



[h3] [/h3][h3]Game Maintenance[/h3]

- Game Maintenance Target: All server
- Game Maintenance Schedule:
> April 5, 2022 (Tue) 19:00 - 23:00 (PDT)
> April 6, 2022 (Wed) 04:00 - 08:00 (CEST)
> April 6, 2022 (Wed) 05:00 - 09:00 (MSK)

- Game Maintenance Impact : Unable to access the game
■ Maintenance Compensation Details
- Preseason begins
- [Trio] Remove from main mode
- [Deathmatch] Add Jump Gate and Practice/Shadow Specter
- Improve to allow attack and use of skill during non-combat sprint
- Split basic attacks into spot on basic attack and forward basic attack


[h3]Web Maintenance[/h3]

- Maintenance Target: Official Website
- Maintenance Schedule :
> April 5, 2022 (Tue) 19:00 - 21:00 (PDT)
> April 6, 2022 (Wed) 04:00 - 06:00 (CEST)
> April 6, 2022 (Wed) 05:00 - 07:00 (MSK)
- Website Maintenance Impact: Unable to access all services within the official website

Additional Notices
- The maintenance and website maintenance times are subject to change, extension, and/or early completion. Any changes will be provided as an update on this site.
- Once the maintenance begins, you will be automatically disconnected from the game, even if you are waiting in-queue or in a match.




Thank you.


[Complete] Pearl Abyss Website Stabilization


 

We would like to inform you that the Pearl Abyss Website will undergo a stabilization process on March 30 (Wed) from 17:00 to 18:00 (UTC+9).
Please understand that logging in through the launcher may not be seamless during this time.

We will do our best to provide you with a more stable service.

Thank you.

Changes to the Privacy Policy




Thank you for your continued love and support of Shadow Arena.

In order to safely manage our Players’ valuable personal information, we are making amendments to the Shadow Arena Privacy Policy.

Please refer below for the exact details.



[h3]■ Privacy Policy Amendments[/h3]

- Amended Policy: Privacy Policy
- Applied Date (Effective from): April 27, 2022 (Wed)
- Primary Changes
> Removed Article 4 clause "2) Reasons for separating and preserving personal information of long-term inactive accounts"

- Amendments Details (English)
Article
Before
After
4. How long does Pearl Abyss retain the information and how is it deleted?

2) Reasons for separating and preserving personal information of long-term inactive accounts

In accordance with the Personal Information Protection Act and corresponding enforcement decree in the Republic of Korea, accounts that have not logged into the official website for 12 consecutive months will be converted to inactive accounts. The company will acknowledge relevant users 30 days before taking the action that his/her personal data will be eliminated or separately stored.
(Removed)


Privacy Policy Before Changes
Privacy Policy After Changes

* If you do not reject the amended Privacy Policy by the effective date of April 27, 2022 (Wed), you will be deemed as consenting to all changes.

* If you do not agree to the changes made to the Privacy Policy, you may apply for 'account deletion' or demur through [Customer Support]. Please note that deleting your account means all your game data, including characters, items, etc., will be erased and any deleted game data cannot be restored.
* Please contact us via [Customer Support] if you have any questions or concerns about the changes to the Pearl Abyss Privacy Policy.


Thank you.