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Despot's Game: Dystopian Battle Simulator News

Major news coming at tinyBuild connect!



[h2]Hey, puny humans![/h2]


Our (almost) almighty publisher tinyBuild is preparing an online event called tinyBuild Connect, and you won’t want to miss it! With new game announcements, exclusive first looks, and exciting Despot's Game news in it, there will be over twenty minutes of content to feast your puny eyes. Mark those calendars!

[h3]DETAILS:[/h3]

  • When: September 14th, 9:30 am PT / 17:30 BST / 18:30 CET
  • Where: tinyBuild’s YouTube channel
  • What: major Despot's Game news


Check out the event teaser below:

[previewyoutube][/previewyoutube]

Catch you later.

[hr][/hr]
Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

[h3]Discord Twitter Facebook Instagram Reddit[/h3]

Second open beta season results


[h3]"Hear me, puny humans! If you haven't beat the Despot's Game demo yet, don't waste your time reading this message, just do it finally!"[/h3]

In the meantime, we have the first King of the Hill in the playtest! GemeneRick, congratulations, you're awesome! Wh1teDevil and jevod took second and third place, glory to the heroes! By tradition, you can get your keys to Despotism 3k by sending a private message to ShinShilo.

The new season will last until September 13, and right after that we’ll do a little experiment. Why else would you need a playtest? >_> And I’m sure you’ll love it!

- BALANCE CHANGES -
  • Increased the mages' lightning cooldown: 3s -> 5s. Damage at level 3: 630->530
  • Raised price of quality 3,4,5 swords by 1 token
  • Raised bonus HP for healers of 4,5 qualities: +190/250 -> +290/450
  • Raised bonus HP for fighters of 3,4,5 qualities: +250/250/500 -> +300/300/700
  • Raised bonus HP for cultists (except 1st quality): +200/300/400/500 250/400/550/750
  • Nano Lance: price 12 ->10; damage 90 -> 70; health 110 -> 80
  • Shooter attack speed aura at level 3,4: +40,50% -> +50,70%
  • Final boss: health 20000 -> 25000

    Mutations:
  • Magic resistance at 4th level: 65% -> 70%
  • Magic Damage Increase: Price at 4th and 6th level: 50/60 -> 60/70 tokens
  • Added 4th level to summon enhancement mutations
  • Valor: bonus to armor at 3rd level: 20 -> 30
  • Fireball damage: 150 -> 120
  • All mutations that drop at level 1 now have a chance to drop at level 2 or 3

Open Beta King of the Hill Season 1 is Over! | Balance Patch


[h3]"Listen up, puny humans! If you still haven't beaten the demo, I suggest you go and do that instead of reading this, okay?!"[/h3]

[h2]King of the Hill Tournament Information[/h2]

The first season of the open playtest's King of the Hill tournament lasted one week, with over 1800 players participating, split into 18 groups! Thank you, everyone, for taking part and providing so much invaluable feedback to the team.

While wrapping the season up, we decided to create not one but two new leagues.
  • Those who achieved the top 5% of finishers in their respective groups will become "Heroes" in the new season: all these humans will be thrown into one group to find out who the real King of the Hill is!
  • The following 20% of the top players will be placed in the "Amateurs" league, while the rest will remain among the "Greenhorn" ranks.
  • New groups will be created for those who complete the campaign for the first time during a new season.

The second season is currently planned to be one or two weeks long. We will keep you up to date and let you know before the end of the second season.
  • Season durations will be posted in advance once Early Access begins.

[hr][/hr]
[h3]New update is out:[/h3]

- BUGS -

We fixed many bugs in the middle of the week and immediately (and secretly) updated the game. But we were saving a couple of fixes until the end of the season because they significantly affect the gameplay balance:

  1. A mutation that provides greater magic protection didn't work the way it should. Like, at all. Yeah, we only recently realized this >_>;
  2. A mutation that increases ability damage was granting a bonus identical to the bonus at the first level. We laughed nervously, realizing that no one informed us about this bug. And the previous one too;
  3. Health is not restored before a "King of the Hill" battle, regardless of available mutations. Yes, it was a bug, not a feature;
  4. The description of the "Resurrection" mutation has been resolved. It was only triggering after a battle; therefore, it is entirely useless in King of the Hill.


- BALANCE CHANGES -

Random mutations:
  1. Fireball: damage reduced (200 -> 150);
  2. Health Bonus mutation: the mutation can now drop at levels 1-3 has a 30% bonus instead of 50%;
  3. The "Shooting Towers" mutation: now, a tower has a larger attack radius that can affect the entire room;
  4. Armor Bonus mutation: bonus increased (20 -> 30);
  5. The "Explosive Death" mutation (a quest reward) now affects all puny humans, not only newbies.

Mutation tree:
  1. Magic Resistance:
    "Costs": [5, 10, 20] -> [5, 15, 30, 45];
    "Bonuses": [20, 35, 50] -> [20, 35, 50, 65] (percentage);
  2. "Topochlorians" (increased ability damage):
    "Costs": [10, 20, 30, 50, 50, 50, 50] -> "Costs": [10, 30, 50, 50, 60, 60, 70];
  3. Health Bonus:
    "Costs": [20, 30, 50, 50, 50, 50, 50, 50, 50] -> "Costs": [20, 30, 50, 50, 60, 60, 70, 70, 70];
  4. "Valor":
    "Costs": [30, 50, 80] -> "Costs": [20, 40, 70].

General:
  • We have reworked the third and fourth levels of the dungeon. Now there are only two enemy types that spawn randomly instead of three. This means that now in every single run, you will run into your favorite enemy type: the undead (Plague and the zombies).


[hr][/hr]
Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

[h3]Discord Twitter Facebook Instagram Reddit[/h3]

The 1st "King of the Hill" season of the current open beta ends tomorrow!


[h3]"Hey, puny humans! The first King of the Hill season of the ongoing open beta test ends tomorrow, so it's about time you spend even more of your pathetic time trying to advance up the rankings!"[/h3]

The current season of King of the Hill will come to a close tomorrow. Top players—25% of the participants in each group—will be moved up to a higher league. Do you qualify or not? Look at your position color on the leaderboard. The brighter shade of blue next to your name means that you do:



[hr][/hr]Join the community:[h3]Discord Twitter Facebook Instagram Reddit[/h3]

Release Date is Here! Open Beta is Now Live




[h3]"Well, well, well! What do we have here? A bunch of puny humans eager to know the release date? Fine, I'll oblige this time."[/h3]

DESPOT'S GAME WILL BE RELEASED IN EARLY ACCESS ON 📅 OCTOBER 14

[previewyoutube][/previewyoutube]

Despot’s Game is a rogue-like tactics with turbo-charged battles. Build your army of puny humans and sacrifice them while trying to escape the dungeon.

FEATURES:

  • Indirect combat
    Prepare your warriors and let them fight it out! Indirect combat allows you to focus heavily on tactical considerations rather than reflexes.
  • Endless exploration
    The dungeons are generated from scratch every time, and there is no chance puny humans will ever find the way out!
  • Asynchronous multiplayer
    Fight against armies of other players and compete in multiplayer challenges!


[h2]OPEN BETA TEST HAS STARTED![/h2]
Request access on our store page:

https://store.steampowered.com/app/1227280/Despots_Game/
[hr][/hr]
Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

[h3]Discord Twitter Facebook Instagram Reddit[/h3]