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Dungeon Looter News

Bug fixes (1.2.2078)

  • [p]Fix the hidden regression bug since the 2024/10 update, that the HARD difficulty enemies used wrong stat switching with NORMAL mode. It should now work correctly. So by this update enemies in HARD mode should have their aggressive behavior restored (as it should originally be). For example, when the dragon boss landed, there should be extra shockwave in HARD mode, which was previously disappeared since 2024/10 update.
    [/p]
  • [p]Raise initial item weight carry capacity for players, around +40%. Since there is a long time complain about item weight limitation, this topic has been reconsidered.[/p]

Cross promotion: Garland Boy

[p]Another release from Wappen Games.[/p][p]This time, play as a kid who sell stuffs at traffic intersection in this simulation and time management game.[/p][p][/p][p]Check it out here:[/p][p][dynamiclink][/dynamiclink][/p]

Bug fixes (1.2.2074)

1.2.2074

[h3]Bug fix[/h3]
  • Increase damage multiplier cap from unit type damage (EliteSlayer/Demolisher) from max +200% to max +500%
  • Fix an issue where Strong item modifier did not applied with most accessories.
  • To prevent blocked passage from buff shrine and switches if they are generated in very close proximity. Those two objects will be removed after they are activated.


[h3]New[/h3]
  • Add boss dummy and final boss dummy in the training ground for testing weapons against bosses.


Bug fixes (1.2.2069)

1.2.2069
This is a tiny bug fixes. I appreciate the feedback sent in discord!

[h3]Bug fix[/h3]
  • Fix an info popup for perk is too small and cannot be scrolled.
  • Fix that player should not be able to bring crafted ammo in training ground to the mission. (oops!)

Bug fixes (1.2.2067)

1.2.2067

[h3]Bug fix[/h3]
  • Fix joining a room from Steam invite will stuck in loading screen.
  • Fix arena minigame in the last boss will never finish if there are Deleter minions.
  • Fix town NPC not properly hidden when going into avatar mode.




[h3]New things[/h3]
  • The game will stop hunger and timer when in boss stage, before pressing boss fight switch.


[h3]Tuning[/h3]
  • Greatly buff the ammo count obtain from Ranger's Craft Arrow and Mage's Conjure Mana Bullet skills. This should ease up burden on beginners who play these classes.

    Ranger at skill 0%
    Before: Spend 45 FOOD -> 20 Arrows
    Now: Spend 40 FOOD -> 40 Arrows

    Mage at skill 0%
    Before: Spend 100 Mana -> 60 Ammo
    Now: Spend 80 Mana -> 100 Ammo