Changelog v1.1.30Chapter 1 - Fixed a critical bug that made it impossible to proceed through the door to the portal
Changelog v1.1.29 Significantly improved Farkle controls on the gamepad (and keyboard) Selected interactions will now attempt to remember if the player gets out of range and returns Chapter 2 - Sometimes it happened that the final conversation before entering the castle didn't start Tourney at the Bear Rock DLC Added French community translation Day 5 - If the player entered the dungeon before getting the quest from the Scribe, he could get the mead and finish a quest he hadn't gotten yet Day 6 If the player came out of the dungeon after opening the workshop, he came back and had a container of gunpowder in his hands Accessibility - incorrect description of the environment in the workshop
Changelog v1.1.28 Inventory now shows more detailed information about amulets and potions Optimizations Falling rocks in some scenes were re-triggered after loading Chapter 7 Guard Mathew would sometimes spoke in a different voice It was possible to talk to a guard even if he was hostile Crossbowmen in the camp sometimes shot off target Minor adjustments in the messenger camp Tourney at Bear Rock DLC Bow by the tent can be newly inspected Weapons and shields at merchants can now be inspected before purchase Day 5 Climbing the castle was sometimes difficult to start and it was necessary to move the character to a specific place Camera is now locked to certain angles when climbing Day 6 If a player came out of the cellar and did not move, he remained blocked until the guard returned Game crashed while solving a puzzle in the underground Accessibility Countdown after loading reported wrong remaining time Shortened environmental change sound Chapter 7 - added navigation point to quest task
Changelog v1.1.27 Item names in hints are now highlighted in bold Added item weight information to the inventory Weapon and shield information now shows all stats Inventory now doesn't close and can be used when a character is hit and in other situations Significantly improved bridle control during walking - horse stays closer to player and adapts to speed Improved appearance of the reins in the hands Chapter 5 Shortened conversation with Lothar in the mine Improved Lothar's AI when fighting in the mine Chapter 6 - Improved exterior scene lighting Accessibility Sounds indicate possible interaction and sonar no longer plays in loop when window is open Environment change reporting interval significantly reduced Reduced reset interval for character status reporting and last TTS log repeat Sometimes, inaccessible interactions were reported
Changelog v1.1.26Tourney at the Bear Rock DLC Added achievements for DLC Last shot points are now shown directly on the target during archery Fixed and improved controls for jousting Opponents would sometimes stop for no reason during jousting Day 3 - blocked interactions with the door at the feast Day 6 Equipped amulet will now re-equip after transferring the Bret Added a hint letter to the alchemist's workshop