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  3. Company of Crime - Update #4 is live!

Company of Crime - Update #4 is live!


Top o' the mornin' to ya lads!

Yet another update for Company of Crime is now available for you to download and enjoy!
This is the biggest content update so far and focused on Quality of Life updates and improvements such as the ability to rename your units, improving UI and re-balancing the Heat mechanic to allow more aggressive playstyle. You can read the full changelist down below.

Last but not least - a big thank you to all of you, who let us know what to fix and improve in our Steam Forums. You help us make the game better for everyone. Thank you ❤️


[h2]Update 1.0.4.1065 - Changelog[/h2]

Added
  • Player can now change the name of the units
  • Auto-resolve added for police campaign
  • Enemy count depends now on mission type, location level and location type
  • Preview damage when throwing a bottle
  • Show prison objective icon for Queens Tribunal if units are arrested and district is unlocked
  • Melee weapon attack is now separated from regular hit, allowing player to choose when to use melee weapon
  • Targeting UI & UX has been improved - target icon shows direction for attack
  • Confirm button is red if triggers zone of control
  • Police raids and arrests now reduce heat
Changed
  • Heat reduction to all level tailors
  • Heat reduction assignment’s effect is increased from 50 to 150
  • Heat removal needs only one assignment
  • Using weapons now cause less heat
  • Heat assignments have increased influence cost
  • Heat assignments have increased finishing time, varying from level to level
  • Increase rain interpolation speed
  • Camera don’t show loot in the start of the mission
  • Balanced loot count (1-3)
  • All but first police patrol arrival times changed from 4 to 5
  • Zone of Control icons are smaller
  • Zone of Control icons rotate with camera
  • Hover tile visibility increased
  • Crew selection added for Raided by Police missions
  • Threaten on civilians now are nearly automatic successes
  • Boss units now always have weapons
Fixed
  • Bull Rush visualizer
  • If you finish all objectives with all units on the exit zone, the game sometimes crashes
  • If all friendly units are grappled and unable to move, the game thinks mission is failed
  • Objective not showing complete in Reporter In Trouble when mission is over
  • Game doesn’t work correctly on some resolutions
  • Unit could be unavailable even if it shouldn’t
  • Mission finished screen and victory screen have different number of wounded units
  • Assignment reward’s tutorial box position
  • Picking up loot while in wrestle
  • Several text bugs fixed
  • The Scepter and Trident has one spawn point in inaccessible location
  • English tutorial had click anywhere to continue twice in one step