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ULTRAKILL News

FRAUD NEXT WEEK

SKIP SCHOOL.
[p][/p]
CALL OUT SICK FROM WORK.
[p][/p]
IT'S FINALLY HAPPENING.
[p][/p]
[p][/p][p][/p]
AND WE'RE NOT LYING.
[p][/p][p][/p][h2]The New Blood Anniversary Sale is nearly here.[/h2][h2][/h2][h2]February 23rd - March 2nd[/h2][p][/p][p][/p][h2]Our biggest discounts on games and merch[/h2][h2][/h2][h2]Game updates, new drops, restocked favorites [/h2][p][/p][p][/p][h2]Maybe even a new friend [/p]
PREPARE THYSELVES
[p][/p][p][dynamiclink][/dynamiclink][/p]

Ultrakill is one of Steam's highest-rated indies, and it's 93% off in this bundle

As a twisted, contorted blend of genres, Ultrakill shouldn't work. It infuses Devil May Cry's style-focused system with classic Doom-style aesthetics, forcing you to pull off combos and constantly vary your attacks as you make your way through a story wrapped in dark, ultraviolent themes. The result is one of Steam's best FPS games, and in this bundle, it's under $2 - a massive 93% off its typical price.


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Fraud Development Update

[h3]Hello Machines, Big Dave here.[/h3][p][/p][h3]Now while we said that Fraud would be out this year, and while we were hoping for a Christmas or New Years miracle - unfortunately we still need some more time to complete Layer 8 of ULTRAKILL.[/h3][p][/p][h3][/h3][p][/p][p][/p][p]You see, when we embarked on this upside down / inside out journey to create a layer full of lies and non-euclidean portal technology - we underestimated just how much work would go into not only getting all of these things to simply work, but also rewriting every enemy to be able to use the portals, making sound and light and reflections travel through the portals, and so on and so forth. It's been a challenge to say the least.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]In fact, since the ULTRA_REVAMP update we've moved three members of the New Blood programming team over to the ULTRAKILL team and hired another additional programmer specifically to assist with this update. It's been a long road to get here - but rest assured, it's nearly there now (we're working on 8-4) and it's every bit as fucking cool as you think it is.[/p][p][/p][p][/p][p]As we head into 2026, New Blood has become a full blown development studio made up of nearly 50 designers, programmers, 2D and 3D artists, animators, musicians, VFX / SFX wizards, QA testers, video editors and more - so to call us a publisher not only does a disservice to the studio, but to Hakita and his core team of devs as well. [/p][p][/p][p]The pressure should not be on them alone, it's on all of us to continue to deliver the best game we can for all of you.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]We have no investors, no shareholders, no publishers and no limits other than our own capabilities.[/p][p]We are only beholden to ourselves and to you, our players.[/p][p]We do everything ourselves, we don't outsource anything, not even our console ports.[/p][p]Running New Blood for me is a constant balancing act between what we are trying to accomplish, how we can accomplish it and how long it'll take to accomplish it.[/p][p][/p][p][/p][p]That's compounded upon by a near endless string of variables including our developer's mental and physical health.[/p][p][/p][p]Sometimes a dev gets sick, sometimes they have a death in the family, sometimes that family is a cat, sometimes they've gone through a breakup and are just too heartbroken to get any work done, and sometimes they're just fuckin' depressed and need some time to do something other than work. [/p][p][/p][p]And that's okay with us.[/p][p][/p][p][/p][p]Sometimes our core devs have a change in their artistic vision - and I'm not sure many publishers would say YES when a developer says they want to take an extra year in the middle of development to essentially remaster their entire game, but that's why New Blood is much more than just a publisher. [/p][p][/p][p]I'm not going to say something lame like "we're a family" because we're not - but we're friends. And that goes a long way.[/p][p][/p][p]While most publishers or investors would see a product that needs to be finished and sold, I view ULTRAKILL (and the rest of our games) as a work of art. A statue that needs to be chiseled away at and iterated upon until it can become as close to the artist's vision as possible. [/p][p][/p][p]Then - and only then - once they're happy with it and I'm happy that they're happy - do we start even talking about releasing it.[/p][p][/p][p][/p][p]And this goes for everything we do! From full game launches down to our silly YouTube shorts. Nothing is taken for granted. Everything has to be perfect, or else it's not New Blood. It's not WORTHY.[/p][p][/p][p]Sure, this approach to developing games has surely cost us untold millions of dollars. And surely so has dumping all the ULTRAKILL revenue right back into projects like Gloomwood - but if it's not abundantly clear by now - we really do hate money![/p][p] [/p][p]I'm always surprised to see games like DUSK and FAITH selling more copies than ever before, but knowing that's on account of our continued support to our players and our clear consistent branding. [/p][p][/p][p]Let's face it, if you like one New Blood game - you'll probably like the rest.[/p][p][/p][p] [/p][p]I started this company with my friends back in 2014 with nothing but a cool logo and a desire to make the dopest shit. It wasn't even a full time job for me until 2022 when I realized I didn't have to work another job anymore thanks to our success.[/p][p][/p][p]These days I hardly have time to play games other than our own, and in fact writing these Steam announcements is one of my last few creative endeavors - which is probably why I spend so long writing them :) [/p][p][/p][p]Reviewing builds and paying bills - that's the life of a professional video game development studio CEO. [/p][p][/p][p]And I am nothing if not a mother fucking professional at all times. ːbigjohnː[/p][p][/p][p]But this isn't about me, this is about YOU.[/p][p][/p][p][/p][p]When can you expect ULTRAKILL Layer 8: Fraud?![/p][p]
Early next year.[/p][p][/p][p]How early? Very early.[/p][p][/p][p]If I say January, it'll end up being February, if I say February it'll end up being March. [/p][p][/p][p]So in order to not set a curse upon us, we'll just let you know when it's coming and then when it's out. [/p][p][/p][p]But it won't be that much longer now. Promise.[/p][p] [/p][p]And if you've managed to read any of what I've said above then hopefully you know it'll be worth it![/p][p][/p][h3]So Happy Holidays![/h3][h3]and Happy New Year![/h3][p][/p][p][/p][h3]We'll talk again SOON™ machines...[/h3][p][/p][h3][/h3][h3]Sincerely, [/h3][p][/p][h3][/h3][h3]- Big Dave on behalf of Hakita and the New Blood team 🤙[/h3][p][/p][p][dynamiclink][/dynamiclink]Socials[/p][p]https://x.com/ULTRAKILLGame[/p][p]https://x.com/NewBlood[/p][p]https://x.com/DaveOshry[/p][p]https://www.facebook.com/NewBloodInteractive[/p][p]https://www.instagram.com/newbloodinteractive/[/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p]https://bsky.app/profile/ultrakill-game.bsky.social[/p][p]https://bsky.app/profile/newblood.games[/p][p]https://bsky.app/profile/dave.newblood.games[/p][p]https://www.tiktok.com/@weapogames[/p][p]https://store.steampowered.com/publisher/NewBlood[/p]

Get Ultrakill and other Steam Deck hits for their lowest price ever right now

The bombastic soundtrack, the electric-fast pace, and the brutality of blood painting the walls are reason enough to buy Ultrakill, even at full price, but when it goes on sale, well, you'd be silly not to get it. It's one of my favorite FPS games, beating out the titans of the genre like Doom and Call of Duty, and you can now grab it for just $7.50, alongside other Steam Deck Verified games, for a short time.


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ULTRA SUMMER 2025

[h2]Hello Machines, hot enough for you outside?[/h2]

[h2]You know what else is hot?[/h2]

[h2]These SAVINGS[/h2]

https://store.steampowered.com/app/1229490/ULTRAKILL/
https://store.steampowered.com/bundle/11357/The_New_Blood_FPS_Trilogy/


[h2]This NEW MERCH[/h2]





[h2]This GIVEAWAY[/h2]



[h2]And these NEW SCREENSHOTS OF LAYER 8[/h2]



[h2]Indeed.

The new enemy is called PROVIDENCE.

BE NOT AFRAID.[/h2]


[h2]Here are the original concepts[/h2]


[h3]Do you like the one we chose, machines?

A lesser angel, but no less difficult to deal with.[/h3]



[h3]Alas, here are some new depictions of 8-1:[/h3]



[h3]And 8-2[/h3]



[h3]Trust nothing you see.

This is FRAUD after all.
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