Small Update #6
Hi everyone.
Back with a small update.
The notes are as follows:
Back with a small update.
The notes are as follows:
Gameplay
-  Player Ship base Shields and Fuel reduced by 25%
 -  Added a new rare enemy.
 -  Added Swap indicators on the HUD for Active Items, Weapons and Subweapons.
 -  Slightly increased the speed of basic enemy projectiles.
 
SFX
-  Added many new SFX.
 
Bug Fixes
-  Fixed an input binding related issue.
 -  Unique modules that have appeared in the run should now be removed from the pool correctly.
 -  Fixed Bullet Modifier effect application order.