Small Update #6
Hi everyone.
Back with a small update.
The notes are as follows:
Back with a small update.
The notes are as follows:
Gameplay
- Player Ship base Shields and Fuel reduced by 25%
- Added a new rare enemy.
- Added Swap indicators on the HUD for Active Items, Weapons and Subweapons.
- Slightly increased the speed of basic enemy projectiles.
SFX
- Added many new SFX.
Bug Fixes
- Fixed an input binding related issue.
- Unique modules that have appeared in the run should now be removed from the pool correctly.
- Fixed Bullet Modifier effect application order.