Small Balance Patch #1
Hi everyone.
Just a small patch full of tweaks and adjustments and a few fixes.
Here are the notes:
Just a small patch full of tweaks and adjustments and a few fixes.
Here are the notes:
Gameplay
-  Some Research nodes will give slightly less stats.
 -  Slightly adjusted the behaviour of some enemies.
 -  Non-projectile based drones will now convert increased firing rate to movespeed.
 -  Kamikaze Drone deals slightly higher damage.
 -  Adjusted the cost and effects of some Modules.
 -  Reworked Guardian Angel module.
 -  Last Man Standing will grant a higher damage bonus.
 -  Efficient Inverter's effect will last slightly longer.
 -  Fuel and Health pickups will now give a small score bonus when the player is at max Fuel and Shields respectively.
 -  The projectile from electric based effects now has a larger hitbox.
 -  The stat change indicators will now update more frequently.
 
Bugfixes
-  Fixed an issue where the extra shop from Arms Dealer would spawn too close to an early event.
 -  Fixed an issue where the Infested stage modifier would override special stage effects.