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KOTCL Developer Diaries: gifts and news, news and gifts

Knock, knock, travelers!

It’s Friday again and we’re opening our travelogue to diligently write a new entry in it. We’ll tell you everything now.

[h2]Giveaway Continues[/h2]
This weak we’ve started a new giveaway of 10 Steam keys for Knock on the Coffin Lid! To participate in the giveaway follow the link and do at least one task.

Winners will be chosen randomly. You will find all the details on the giveaway page on May 6 2024.



[h2]Clothes Do Not Make A Pet[/h2]
We've decided to add some variety to the lives of Vanadis’ pets by inventing some interesting gear (although one might wonder, how much more diverse could they get?). We're still on the lookout for the right style, but let's be clear: these are exclusive, and not every item can be adapted. It's more of an exception than the rule.
There are some fine craftsmen out there in the expanse of Midian! And how cool do the pets look! Even a bit threatening; you definitely shouldn't underestimate them. But enemies won't understand that; they always seem to pick fights. But with this kind of weaponry, they won't stand a chance.



[h2]A Tree Or A Crown? A Tree Crown![/h2]
As a real tree can’t be without a crown, so can’t our tree of leveling-up. We’re currently drawing some icon options for successfully completed free runs.
We’ve come to the conclusion that the one with snakes fits into the general concept the best. What do you think? Do you agree with us, or do you prefer other options? Share your thoughts in the comments!





[h2]Hot Stuff[/h2]
The Fire Fanatic set finally has a full suite of effects and even a little animation for a full set icon. You’re no strangers to burning heads, but the other effects have got into this diary hot off the press.

The hero has two of the set items on. It’s getting hotter! But it’s no probleme for our hero as long as he’s got Burning.



Three items will give you immunity to Burning. That’s always nice!



Four items restore 10 health points for each Burning card in hand as well as discarding all Burning cards. Is that fair? Absolutely. Efficient? Very. Beautiful? You bet!



The inconceivable fashion ideal of the Firebrothers — the 5-item set — is truly beautiful. It protects our hero, and on receiving fatal damage it restores 1 health point and grants immunity for 2 turns. But there’s a catch…



And here’s the new animation for the set icon. It’s all about little things, right?



[h2]KOTCL Card Workshop Is Back In Action[/h2]
In our last video-diary we told you about our plans on creating new cards for weapons, and even showed some of them. This week, our card workshop manufactured several new pieces of art. But we won’t reveal all our cards yet, we’ll keep the suspense going.



[h2]How About Some Chit-Chat?[/h2]
Greetings from Andrew aka Innrey, the founder of RedBoon! April went by very quickly, but during that time we managed to share a lot with you and even released a video-diary. So I won't talk too much this time. I’d like to congratulate you on the upcoming spring holiday and also rant about it.

We have just a couple of months left until the release. And I haven’t misspoken. In my understanding, the game should be ready well in advance. I can “vaguely” imagine what a project might look like at the end if it's finished a day before release. So I wish to be confident in it and have some extra time to be able to fix everything.

So, we have only two months left, and soon we’ll be having holidays which will take up half of the month. Here's the dilemma—should we have a good rest and then tackle the touch-up work with fresh energy, or should we keep grinding? What do you think?

I really wanted the build with the new Vanadis, updated reward lists, and even better—with the quests — to be ready by May 1st. So that you could already get a feel for what we've accomplished, get your impressions together, and send us a new batch of requests. But it seems we won't be able to make it. Although...

Most likely, we’ll split into two teams. Some of us will rest now, while others will be working hard to finalize everything for the patch. And then we'll switch :) Yes, the next two weeks will go “in fits and starts” due to the holidays. This is surely a great time to take a short break after winter, relax, recharge… and play Knock :)

Summer is just around the corner, and summer is a very important period for all of us. There will be a lot of work to do on Knock: Prolog, not to mention the main game. I think that with the holiday approach I mentioned above, we’ll meet the deadlines. I believe in us. And I really hope that the holidays will be beneficial.

We’ll try to publish diaries, but I’ll be honest with you—they’ll be shorter than usual. Less work means fewer newsworthy things. I hope you'll forgive us for that.

That's it for now. We wish you all wonderful spring holidays! Have a good rest and quality time doing whatever activity you enjoy.


Don't forget to follow us on our social media and join our Discord server, we love talking to you!


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