Patch - v1.0f
Bugs
- Fixed a crash that could occur when attempting to load language options on the options screen.
- Fixed a crash that could occur sometimes when controlling an air elemental.
- Fixed some issues with copying files.
- Fixed an issue with using undo after taking an albatross flight.
- Fixed a bug where entering a god room portal and then hitting undo and exiting the game could get the player stuck.
- Fixed several issues with air elementals that could cause softlocks or caused them to ruthlessly murder the player and vandalize boxes for no good reason.
- When controlling air elementals, player control is no longer returned until control of all elementals ends.
- Fixed an issue where shadow twins would become lazy and stop pushing.
- Fixed an issue where shadow twins could activate an air elemental that was against a solid.
- Fixed a problem where the player would become offset after exiting a river under certain conditions.
- River loops trigger infinite loop prevention now.
- Steam Screenshots are now working in some places that they weren't previously, such as during cutscenes and the end game credits.
- Fixed a softlock when pushing fire elementals through portals.
- Elementals no longer show the wrong sprite when being pushed by a fireball.
- Minor tile / collision fixes.
- The save file health check system has been further improved.
- Keyboard Key for newsletter changed to N.
- The god portals back to Ancient Island no longer instantly teleport the player: The player must stand on the portal for a few moments before being teleported.
- Frozen Spire E2: NE path changed to require only the Air Rune (as opposed to unlocking with air elementals. Buttons swapped (the star and the NE key puzzles have been swapped).