1. Isles of Sea and Sky
  2. News
  3. Patch - v1.0f

Patch - v1.0f

Bugs
  • Fixed a crash that could occur when attempting to load language options on the options screen.
  • Fixed a crash that could occur sometimes when controlling an air elemental.
  • Fixed some issues with copying files.
  • Fixed an issue with using undo after taking an albatross flight.
  • Fixed a bug where entering a god room portal and then hitting undo and exiting the game could get the player stuck.
  • Fixed several issues with air elementals that could cause softlocks or caused them to ruthlessly murder the player and vandalize boxes for no good reason.
  • When controlling air elementals, player control is no longer returned until control of all elementals ends.
  • Fixed an issue where shadow twins would become lazy and stop pushing.
  • Fixed an issue where shadow twins could activate an air elemental that was against a solid.
  • Fixed a problem where the player would become offset after exiting a river under certain conditions.
  • River loops trigger infinite loop prevention now.
  • Steam Screenshots are now working in some places that they weren't previously, such as during cutscenes and the end game credits.
  • Fixed a softlock when pushing fire elementals through portals.
  • Elementals no longer show the wrong sprite when being pushed by a fireball.
  • Minor tile / collision fixes.
System
  • The save file health check system has been further improved.
  • Keyboard Key for newsletter changed to N.
Gameplay
  • The god portals back to Ancient Island no longer instantly teleport the player: The player must stand on the portal for a few moments before being teleported.
  • Frozen Spire E2: NE path changed to require only the Air Rune (as opposed to unlocking with air elementals. Buttons swapped (the star and the NE key puzzles have been swapped).