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Early Access Patch Note 1.0.4

[h3]Hello, Frontiers 🫡[/h3]

We are excited to bring you another update that includes important fixes and new content based on your valuable feedback from Steam and Discord after the Early Access launch.

In addition to the summarized patch note below, we would like to explain a bit more about some major updates which many of you gave feedback on. Please check below and if you have other questions or further opinions, please leave a comment below or let us know on Discord.

[h3]Major Updates Overview 📝[/h3]

- BP & Daily Mission and XP for Mission Failure Adjustment🧗
We have adjusted the difficulty of the daily missions and changed the total XP amount to level up till Lv.10 making them more achievable and motivate you to play more. Additionally, with this update, players will be rewarded even if they lose(cannot escape from) the game. However, players who forfeit the game will not receive any rewards. We hope you enjoy stacking coins and leveling up your Frontier Pass.

- Asia Region Server & Match-making System Update🌍
We have added an Asia region server for players in Eastern regions to reduce latency in the game. Additionally, the match-making system now prioritizes players with similar ping environments for better matchmaking.

- ‘Party Code’ Invitation 🥳
If you’ve been looking for a team member (party member), you can play together even if you two are not friends on Steam. Play together with community members on Discord through ‘Party Code’

- Invincibility Rule Adjustment💪
Based on feedback from the community and streamers, we have made changes to the invincibility status after reviving as a Traitor. The previous invincibility status was deemed too overpowering for Traitors as some players used multiple Force Takedowns or Stealth kills in a row right after the revival. Now, the invincibility status will be deactivated if a Traitor uses Force Takedown or Stealth Kill.

[previewyoutube][/previewyoutube]
- Melee Attacks Update 🔪
We received feedback that melee weapons felt clunky and difficult to hit. To improve this, we have made two changes. First, the camera will no longer zoom in when using a melee weapon. Second, we have added a crosshair that turns red when the player is in the effective range of the weapon, helping players better understand the range.

[previewyoutube][/previewyoutube]

- Gadget Workshop & Visual Renewal ⚒️
The Gadget Workshop has been renewed! Many community members were curious about the stats of upgraded gadgets and how effective they can be. To address this, we have added a stat table in the Gadget Workshop to display improvements. Furthermore, as you upgrade your gadgets, you will see different visuals for each tier.

[previewyoutube][/previewyoutube]
- Gadget Visual Update 🛠️

Boitatá Anyofus Necropsyco
Mulsoom
BombaX Veydihoos [h3]Patch Note Log[/h3] Daily mission and XP for mission failure Adjustment

  • The level of difficulty of Daily Mission has been adjusted.
  • Even if you lose during the game, you can still earn a basic coin reward based on the mission score you obtained in the game.
Gadget Workshop & Visuals Renewal
  • Convenience in gadget upgrades has been improved. You can easily check the upgrade stats of gadgets.
  • When the tier of a gadget increases, its appearance changes.
Spectator Mode Update
  • During spectator mode, pop-up notifications for criminal activities and traitor detection will be displayed.
Global Chat System Update:
  • Profanity filter rules have been applied in the chat window. Continuous improvement is planned through monitoring.
Invincibility Rule Update
  • If a Traitor attempts an assassination while the player is in invincibility mode after the resurrection, the invincibility mode will be immediately lifted according to the new rule.
Asia Region Server & Match-making System Update
  • A server for the Asia region has been added, and players will be matched with similar ping environments by priority.
Melee Attacks Update
  • Convenience in melee attacks has been improved.
    - If the target is within the effective range, the crosshair color changes to red.
    - The camera does not zoom in during the attack.
    - The flashlight does not turn on during the attack.
Frontier Flashlight feature deletion
  • The ability to completely turn off the flashlight has been removed.
Party Matching Feature
  • When creating a party room, a party code is generated together.
  • When entering a party room, you can immediately join a previously created party room by entering the party code.
Misc.
  • Improved the occurrence of crashes during reconnection.
  • Fixed an issue where visual errors occurred in the perspective of resurrecting players.
  • Improved the problem of Archie-trap pings disappearing after reconnection.
  • Adjusted the visibility of certain item icons in the UI to prevent them from being obscured.
  • Resolved the issue of overlapping BGM playback after returning from watching tutorial videos.
  • Fixed the new announcement notification icon.
  • Improved the issue of text exceeding the text box in some languages.
  • Fixed the issue of Archie’s super jump upon moving near the trap.
  • Fixed the issue of the flashlight being too bright during tutorial progression.
  • Improved the issue of character position misalignment while using the Frontier menu.
  • Fixed the functioning of the ping menu for the Keystone vault in the infirmary.
  • Improved some decal errors in the map.
  • Improved the issue of gaps between certain walls.
  • Resolved the issue of when stepping on Archie’s trap while putting the cube into the Energy Cube disposer.
  • Improved the behavior of disabling key inputs when the full map is enabled.
  • Fixed the error of the daily mission when the Frontier team was not counted after accepting a new betrayer.
  • Added the ability to adjust subtitle size in the settings.
  • Improved the guidance image and description for using pings in weapon slot 0.
Known issues
  • There is an issue where, if there is a server delay while spectating, the visual representation of other players' interactions appears with different animations.
  • There is an issue where, if an interaction is interrupted, immediately retrying the interaction automatically cancels it. You can simply retry the interaction.
  • There is an issue where, after revival, the invincibility screen effect continues to persist when reconnecting.
  • There is an issue where subtitles in simplified Chinese and traditional Chinese are displayed in English in the tutorial videos.
  • There is an issue when inviting a user to a party from the chat will not transition to the party. You can simply restart to solve this issue


In addition to these smaller updates, we are also working on larger content and feature developments, including the implementation of a player reporting system, and incorporating some of the features you have suggested.

We greatly appreciate your input, and if you have any cool suggestions or feedback, please share them in the Suggestion + Ideas or in the Discord Feedback Forum. We would like to thank for those of you who have already shared own opinions on Discord. It’s been an extremely big help to improve DUBIUM.

Thank you
MUMO STUDIO