What's New in Version 2.0.2
We're blown away by the response to Jagged Earth! Thanks for sending in your feedback, you're helping to make the game better every day. This update has a lot of fixes, and more are coming in another update soon!
Before reporting a bug, please check the Development Status Trello board or Known Issues FAQ. If it's not listed there, be sure to use the in-game Help & Feedback button and send a message at the time the bug occurs, so we get the game data and logs in order to fix the problem as quickly as possible.
This update has various fixes and improvements, including:
Before reporting a bug, please check the Development Status Trello board or Known Issues FAQ. If it's not listed there, be sure to use the in-game Help & Feedback button and send a message at the time the bug occurs, so we get the game data and logs in order to fix the problem as quickly as possible.
This update has various fixes and improvements, including:
- Added a button to sort Spirits in different ways (alphabetical, complexity, expansion) in the New Game screen.
- When Invaders deal 0 damage when Ravaging a land, it will no longer be increased by Habsburg level 6.
- Fixed a problem where Nerves Fray could cause the game to get stuck in certain situations.
- Fear Cards such as Depart the Dangerous Land & Belief Takes Root no longer allow you to remove Invaders from incorrect lands.
- Fixed a problem where Weave Together the Fabric of Place did not work properly with Ravage in some situations.
- Fixed a freeze that could occur when Sweden's escalation effect replaced a damaged Dahan and Stone's Unyielding Defiance was in the game.
- Let Them Break Themselves Against The Stone now can get a damage increase from Gift of Furious Might.
- Stone's Unyielding Defiance no longer incorrectly prevents a cascade from Sweden's Heavy Mining.
- If a land has multiple identical Invaders, Nerves Fray no longer adds Strife to the same one twice without letting you choose properly.
- The Terror of a Slowly Unfolding Plague allows Fear to be generated even if Disease is being ignored this turn.
- Weave Together the Fabric of Place now properly causes Habsburg Towns to lose their Durability if Blight is in the joined land.
- Sucking Ooze now properly costs 0 Energy.
- Hold the Island Fast with a Bulwark of Will no longer offers to pay energy when a land is protected by Infinite Vitality.