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Spirit Island News

What's New in Version 2.0.7

This update has a few bug fixes, including:
  • Fixed a crash with using Unrelenting Growth with Keeper of the Forbidden Wilds, then using Undo in certain situations.
  • Generating too much Fear after earning Terror Level "Victory" in a single action no longer causes the game to get stuck.
  • Fixed a problem where multiplayer games with Rising Heat of Stone and Sand could get stuck in growth in certain situations.
  • Unleash a Torrent of the Self's Own Essence now allows Ocean's Hungry Grasp to deal damage in an inland land.
  • Fixed a problem where Keeper of the Forbidden Wilds was not able to properly undo some of their growth in certain situations.
  • The game no longer gets stuck when you attempt to disable an elemental threshold that is required for later thresholds (e.g. Shadows Flicker Like Flame's first threshold).
  • Blazing Renewal now works properly with Badlands when used by Bringer of Dreams and Nightmares.
  • Quick Play no longer sometimes generates a game with the thematic map laid out incorrectly.

What's New in Version 2.0.6

This update has various bug fixes and improvements, including:
  • Added a confirmation for adding Presence from Stone's Unyielding Defiance when a Minor Power would be gained (limiting your undo options).
  • Flipping the Blight card during Farmers Seek the Dahan for Aid, then using undo, no longer causes the damage to Dahan to happen again.
  • Isolate now works properly with Seek New Farmland, Local Diaspora, and Cultural Assimilation.
  • Weave Together the Fabric of Place now works properly with Let Them Break Themselves Against the Stone.
  • Habsburg Level 1 no longer incorrectly gather multiple towns into a joined land.
  • Habsburg Level 6 will now always ask you to choose the order of Ravaging.
  • Fixed the game getting stuck on advancing Invader Cards if the Invader Deck is empty.
  • The Fortification event now works properly with Isolate and England.
  • Fixed a problem where Settle Into Hunting-Grounds could cause the game to get stuck in multiplayer.
  • Call to Ferocity no longer causes the game to get stuck in multiplayer if Thunderspeaker is in the game.
  • Ravages with Habsburg 6 now work properly with Isolate.
  • Using Threatening Flames in an Isolated land now allows you to get the bonus Fear.
  • Fixed more undo-related issues with Stone's Unyielding Defiance's growth.
  • Weave Together the Fabric of Place no longer can allow Invaders to incorrectly build in a land joined with the Ocean.
  • Fixed a problem where Weave Together the Fabric of Place could incorrectly activate Keeper of the Forbidden Wilds' special rule in some situations.
  • Fortune Seekers no longer affects more than one Explore card if the Invaders explore twice in one turn.
  • Destroying Presence for New Cash Crops Take Hold now properly triggers Lingering Pestilence.
  • Sweep Into the Sea now behaves properly when an Isolated land is on the way to the Ocean.
  • If Unnatural Proliferation adds Dahan to a land during a Ravage, the new Dahan now fight back.
  • Habsburg Level 6 no longer increases damage in a land where there should be 0 damage due to Temporary Truce.

What's New in Version 2.0.5

This update has a number of bug fixes and improvements, including:
  • Updated the wording of Draw Towards a Consuming Void to match the latest version.
  • Spirit Foresight may be used during Ravage to assign Damage.
  • Dahan Insurrection now shows the number of lands where Town/City outnumber Dahan, along with the number required to win. Also, improved the user experience around the end-game when you reveal the Victory card.
  • Fixed problems with using the main undo button after Stone's Unyielding Defiance's third growth group.
  • Draw Towards a Consuming Void no longer causes the game to get stuck if played by the threshold of Unlock the Gates of Deepest Power, or if Settle Into Hunting-Grounds was in effect.
  • Fixed a problem where joined lands could be considered adjacent to themselves in some cases (e.g. with Bloodwrack Plague).
  • Isolate now works properly with Resourceful Populace.
  • The game no longer gets stuck when Quit the Farmed Lands occurs with Settle Into Hunting-Grounds in effect.
  • Settle Into Hunting-Grounds no longer prevents other Spirits' Presence from being moved.
  • Fixed a problem where Gradual Corruption would not let you pay Energy properly in some situations.
  • Search For New Lands will no longer push an Explorer into an Isolated land.
  • Fixed a visual glitch that could occur when moving Presence in the same land where it already was.
  • The "Unlock the Gates" achievement now requires 52 thresholds, since Growth Through Sacrifice has been removed from the card pool.
  • Improved how Settle Into Hunting-Grounds works with various Beast Events and Command Beasts.
  • If A Thousand Small Struggles causes the Blight card to flip, then you undo, it no longer causes the event to occur again.
  • Fixed a problem where Smaller Ports Spring Up could incorrectly add a town when there are multiple Coastal Cities on a board.
  • The damage from Discord no longer incorrectly triggers Let Them Break Themselves Against the Stone.
  • Flipping the Blight card during Gradual Corruption, then using undo, no longer causes the Event Blight to be added twice.
  • Weave Together the Fabric of Place no longer allows Ocean's Hungry Grasp to move Presence to an Inland land when it expires.
  • Using undo after flipping Erosion of Will no longer generates too much Fear.
  • Using Skies Herald the Season of Return in multiplayer can no longer cause the game to get stuck.
  • Fixed a problem where the third growth option of Vengeance as a Burning Plague could lead to the game being stuck after undo in certain situations.
  • Weave Together the Fabric of Place no longer allows you to target a land with the Leather Sack Invader Benefit.
  • Undoing no longer causes Manifest Incarnation to incorrectly Ravage twice in some situations.
  • Fixed a multiplayer issue where Dahan movement during growth would not trigger Dahan Insurrection damage properly for all players, leading to desynchronization.
  • After using Dream of the Untouched Land, starting Second Wave no longer shows an incorrect message.
  • When a Ravage would cause exactly enough Blight to flip the Blight Card, the order is now choosable by the player.
  • Fixed a multiplayer issue where using a set-aside Talons of Lightning in Second Wave could get the game stuck in an unnecessary vote.
  • Dahan Insurrection now properly counts joined lands as a single land for the victory condition.
  • Dream of the Untouched Land now properly allows you to move Presence to any land on the new board if you cannot add Presence from your tracks.
  • Lands joined by Weave Together the Fabric of Place now correctly skip Invader actions when they are supposed to.
  • Fixed a problem where Sweden Escalation could incorrectly apply to a Stage III card when multiple Invader Cards were Explored.

What's New in Version 2.0.4

This update has various bug fixes, including:
  • Certain events such as Sacred Sites Under Threat, New Cash Crops Take Hold, and Lesser Spirits Imperiled now work properly with the last threshold of Hold the Island Fast with a Bulwark of Will.
  • Fixed some cases where Isolate did not stop England regular or High Immigration builds.
  • The Habsburg reminder card is now in the correct place in the Invader Deck when playing without events.
  • Too Many Monsters now works properly with Settle Into Hunting-Grounds.
  • Weave Together the Fabric of Place no longer causes too much damage to be dealt with Vengeance counting Blight as Badlands.
  • Hard-Working Settlers no longer automatically chooses one option in some situations.
  • Destroying a Habsburg Durable town with Heart of the Wildfire presence placement, then undoing, now properly restores the town.
  • Fixed a problem where Dream of the Untouched Land could get stuck adding a new Island Board in certain situations.
  • Blight removed by Scarred and Stony Land no longer can go to the France Adversary card instead of to the box.
  • Dire Metamorphosis no longer partially applies its effects twice if you flip the Blight card with it, then undo.
  • The Hunting Parties event no longer generates Fear when choosing not to treat Presence as Beasts (with Settle Into Hunting-Grounds).
  • Returning a Presence that unlocks a Reclaim 1 spot with Numinous Crisis no longer causes the Reclaim 1 to not function properly in later Spirit Phases.

What's New in Version 2.0.3

Here's another bug fix update! Thanks for sending in your feedback, you're helping to make the game better every day. This update has more fixes, and we're working on more to come.

Before reporting a bug, please check the Development Status Trello board or Known Issues FAQ. If it's not listed there, be sure to use the in-game Help & Feedback button and send a message at the time the bug occurs, so we get the game data and logs in order to fix the problem as quickly as possible.

  • Second Wave no longer causes the game to get stuck in some cases.
  • The Habsburg 5 reminder card now properly activates when Rising Interest in the Island discards the top card of the Invader deck and reveals it.
  • Heart of the Wildfire no longer spuriously activates its special rule in incorrect situations.
  • Skies Herald The Season of Return no longer allows Ocean presence to be added inland.
  • Call to Guard no longer deals damage when pieces are replaced.
  • Using Draw Towards a Consuming Void in multiplayer no longer causes the game to get stuck in certain situations.
  • Weave Together the Fabric of Place no longer causes 2 explorers to be added to the joined land in the Explore step.