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Spirit Island News

What's New in Version 1.5.3

This update includes a few bug fixes, notably:
  • Fixed an issue where the tutorial could proceed incorrectly and get stuck. If this happened to you, please restart the tutorial from the How to Play screen.
  • Repeating Creepers Tear Into Mortar (A Spread of Rampant Green's innate power) now works properly in multiplayer.
  • Fixed undo related issues with Ward the Shores.

What's New in Version 1.5.2

This update includes several bug fixes and improvements, notably:
  • Second Wave now works properly in multiplayer.
  • Playing a set-aside power card in Second Wave now uses a button on the Spirit summary panel, similar to Ward the Shores.
  • Reduced unnecessary decision points in various places in multiplayer games.
  • Fixed issues with undo in certain situations in the Spirit phase.
  • Fixed a problem where the game could incorrectly end when an explore was skipped while the Invader deck was empty.
  • Game over checks now properly occur after a power is repeated by its own threshold, not in between repeats (e.g. Sweep Into the Sea).
  • Fixed a problem interaction between Years of Little Rain and Ocean's Hungry Grasp.
  • Power card tooltips now display properly when viewing the power deck or discard piles.

Version 1.5: Multiplayer is Here!

Online multiplayer is now available, so you can play Spirit Island digital with your friends no matter where they are! Access the new mode from the Main Menu and learn more from the How to Play screen.

Multiplayer is fully cross-platform, so you can play with your friends on iOS and Android devices.



This update also adds fine-grained Spirit Phase undo. Growth and other actions in the Spirit Phase can be undone using the buttons directly on their interfaces. You may undo back to before the Spirit Phase (or to when new information was revealed) using the main undo button. As part of this feature, you can independently undo Spirit Phase actions when playing with multiple Spirits. Also, you may use Presence track abilities (e.g. Reclaim One) at any time during the Spirit Phase.



To help develop your strategy (and communicate with others in multiplayer), you can now add a marker to any land indicating your plans. Right click or use Spirit Foresight to set a planning marker on a land.



The Ward the Shores and Rituals of the Destroying Flame scenarios have been updated to use a new button on your Spirit summary panel. Use this button to play a Power card face-down as a Warding Pattern or to add a Flame Marker at the appropriate times.



[h2]What's Next?[/h2]
We'll be monitoring the status of online multiplayer and look forward to your feedback in order to prioritize improvements. If you have any problems or have a suggestion, use the Help & Feedback button in-game to send us a message.

We are looking forward to the possibility of adapting more Spirit Island content in the future. Stay tuned for news about Jagged Earth and other expansions.

Multiplayer Public Beta Update: Version 1.4.16 - Full Launch on August 22nd!

This update for the Multiplayer Public Beta includes new features and bug fixes for problems reported by you, the players. Thanks for sending in your feedback, it's an essential part of getting multiplayer ready for everyone.

On August 22nd, online multiplayer will be fully launched on Steam, iOS, and Android. Mark your calendars and get ready!

If you'd like to join the public beta, visit our website to learn all the details.

The Powers Long Forgotten scenario is now playable in multiplayer, and works properly with fine-grained Spirit Phase undo. To activate Spirit benefits in multiplayer, click the scenario button in the bottom right and vote to Use a benefit. Once enough players agree, the benefit will be used. (Note: the Loop of Twisted Bronze benefit can be used by any player without voting).

The Invite button on the multiplayer setup screen now copies a link you can share with friends to invite them to the game. When they open the link and click to play, Steam will launch Spirit Island and they will automatically join your game.

Various other fixes and improvements are in this update, notably:
  • When another player is forgetting a power card (due to gaining a major power), other players must wait for them to decide. Now, a message will be shown to you so it's clear what is happening.
  • Fixed a problem interaction with Blazing Renewal and Heart of the Wildfire.
  • Fixed some issues relating to event cost payments.
  • The Ritual of Terror scenario now works properly again in online multiplayer.
  • Improved the shrinking/growing behavior of island pieces when in crowded lands.
  • Fixed a few issues relating to undo.


Plus: If you enjoy Sentinels of the Multiverse, check out our Kickstarter project for Sentinels of Earth-Prime! It's fully funded and looking to hit some stretch goals for more great content.

Multiplayer Public Beta Update: Version 1.4.15

This update for the Multiplayer Public Beta includes bug fixes for problems reported by you, the players. Thanks for sending in your feedback, it's an essential part of getting multiplayer ready for everyone.

If you'd like to join the public beta, visit our website to learn all the details.

We are continuing to work on various areas to streamline multiplayer gameplay by reducing voting and allowing simultaneous choices for different players, where possible. If you see a specific problem, please report it in-game when you see it and we can look into it. That will be more helpful to us than general requests for streamlining.

Keep track of our development progress on the public beta Trello board. Please note that several items are still in development and are not yet available:
  • Powers Long Forgotten scenario is not yet playable in multiplayer
  • In-game invites via URL/Discord
  • While forgetting a Power card during the Spirit Phase, other players are temporarily blocked from taking actions.


This update fixes a problem where a "requesting undo file" popup could appear and interrupt the game during multiplayer.