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Spirit Island News

What's New in Version 1.6.1

This update has various fixes and improvements, including:
  • Fixed a problem where the tutorial could get stuck during the power phase.
  • Effects that modify Invader and Dahan health now work properly in online multiplayer.
  • Command Beasts can now be skipped if everyone agrees in online multiplayer.
  • Fixed some issues with the display of Presence symbols for some of the Horizons Spirits.
  • Fixed an issue where placing Presence with Devouring Teeth could skip part of its Presence track.
  • Gift of Furious Might now works correctly in situations where you target a land with no Invaders.
  • Quick Play now uses your last-used Play Options from the New Game screen.
  • Fixed a visual glitch that could occur with Spirit Foresight after destroying an Island Board.
  • Fixed a problem where declining to play a card with Spur On With Words of Fire could end the Fast Power phase incorrectly.
  • Gift of Wind-Sped Steps now works correctly with Tidal Boon.
  • Fixed a problem where toggling Spirit focus could make Growth or Presence panels inaccessible.
  • Slow Powers used during an Event can no longer be incorrectly be used again later in the Slow Phase in some situations.
  • Fixed an issue that could cause A Spread of Rampant Green to get stuck during growth.

Version 1.6 Now Available: Get Horizons of Spirit Island!

Horizons of Spirit Island expands the hit tabletop game with more Spirits and island boards to increase replayability and improve accessibility for newer players. It features all the content from the tabletop game of the same name, designed by R. Eric Reuss. The five new Spirits are designed to be ideal for those playing a Spirit Island game for the first time, and three new island boards allow for even more island combinations!

https://store.steampowered.com/app/2419040/Spirit_Island__Horizons_of_Spirit_Island/



[h2]Horizons of Spirit Island includes:[/h2]
  • Spirit - Devouring Teeth Lurk Underfoot: Long ago, the being which would become this Spirit was a small, territorial Spirit of the sand-by-water. It waited patiently for small prey to approach, then frightened them towards its waiting maw; when fresh prey was scarce it would scavenge. Most such Spirits stay tiny, but this one happened to take a bite out of Ember-Eyed Behemoth..
  • Spirit - Eyes Watch From the Trees: Even after centuries, the Dahan find many things about this Spirit somewhat enigmatic. It warns of danger, helps those lost or injured in the forest, and only works mischief on aggressors and the arrogant. Back in the days of the First Reckoning, its faint whispers were a source of dread, but to current generations they're a familiar and expected part of the island.
  • Spirit - Fathomless Mud of the Swamp: The Island has many swampy deltas along its coasts. Some are fairly navigatable, while others are mazes of murky water, tangled trees, and land that isn't nearly so solid as it appears. This Spirit is one of these latter sorts, with a penchant for spreading - it likes getting everywhere, slowly turning solid ground into muck and mire.
  • Spirit - Rising Heat of Stone and Sand: Even after centuries, this Spirit remains a bit unclear on why living things get so unhappy about fatal dessication, but the Dahan make such pleasant patterns across its sands that it's happy to forbear.
  • Spirit - Sun-Bright Whirlwind: A Spirit of sun-warmed and gusting air. It spins leaves and dust into miniature cyclones, playfully snatches at small unsecured objects, and sometimes - when joyful, or upset, or full of the vigor of nature - howls across the island, bending trees and abrading the landscape with pebbles, twigs, shells, and the occasional bird nest.
  • Island Boards: F, G, and H

[h2]What Else?[/h2]
The low level game engine Spirit Island is built on has been modernized to improve performance, quality and compatibility.

The minimum system requirements have changed for macOS and Linux:
  • macOS High Sierra 10.13+, Apple Silicon or x64 architecture
  • Linux: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7, x64 architecture


This update also includes several fixes and improvements, including:
  • Various core game cards have improved wording introduced in Horizons of Spirit Island, including the Downgrade keyword.
  • Power tooltips now indicate why a power cannot be used during the power phase (for example, if it requires a sacred site and you do not have one).
  • Towns and Cities with +2 Health now show 2 + icons properly.
  • Flame's Fury now applies the damage increase properly to repeats of Creepers Tear Into Mortar.
  • Fixed some issues related to undo and Event cards.
  • Fixed a problem with repeating a Power several times with different effects.
  • Fixed incorrect interaction between Explorers are Reluctant, Quarantine, and Immigration effects.
  • Immigration Slows no longer prevents all builds instead of just regular builds.
  • Discord fear card now checks for end of game at the correct time.
  • Fixed issues with undoing growth in certain situations.
  • Fixed a problem in Second Wave where an incorrect blight pool total could occur after switching blight cards.
  • Ocean in Play now works properly with Blight and Event cards.


[h2]What's Next?[/h2]

We know you want to know! The massive expansion Jagged Earth is well in development, and we're looking forward to showing you sneak peeks on our Twitch channel to show our progress. Stay tuned!

What’s New in Version 1.5.4

This update includes bug fixes:
- Repeating powers with Powerstorm and Gift of Strength now works properly in multiplayer.
- Fixed undo related issues with A Spread of Rampant Green's growth options.

What's New in Version 1.5.3

This update includes a few bug fixes, notably:
  • Fixed an issue where the tutorial could proceed incorrectly and get stuck. If this happened to you, please restart the tutorial from the How to Play screen.
  • Repeating Creepers Tear Into Mortar (A Spread of Rampant Green's innate power) now works properly in multiplayer.
  • Fixed undo related issues with Ward the Shores.

What's New in Version 1.5.2

This update includes several bug fixes and improvements, notably:
  • Second Wave now works properly in multiplayer.
  • Playing a set-aside power card in Second Wave now uses a button on the Spirit summary panel, similar to Ward the Shores.
  • Reduced unnecessary decision points in various places in multiplayer games.
  • Fixed issues with undo in certain situations in the Spirit phase.
  • Fixed a problem where the game could incorrectly end when an explore was skipped while the Invader deck was empty.
  • Game over checks now properly occur after a power is repeated by its own threshold, not in between repeats (e.g. Sweep Into the Sea).
  • Fixed a problem interaction between Years of Little Rain and Ocean's Hungry Grasp.
  • Power card tooltips now display properly when viewing the power deck or discard piles.