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Spirit Island News

Version 1.3 Now Available: Get Branch & Claw!

Branch & Claw brings the Island back to life with new Spirits, new ways to fight Invaders, new Adversaries & Scenarios, and more Powers! This adds a judicious spice of uncertainty for experienced players as well as creating both opportunities and hard choices for the Spirits!

https://store.steampowered.com/app/1516480/Spirit_Island__Branch__Claw

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How can we Spirits drive the invaders back to their boats and off our island? We must grow, change, and find new paths - if we stay as we are, we shall die, and the Island with us. Bring forth the natural chaos, and let our new ways be of both Branch and Claw! We shall summon predators from the heart of the island, wilds from every patch of ground, illness from the twisting mists, and turn the hearts and minds of the invaders against one another. More Spirits answer the call, but the invaders redouble their efforts. Can you stop them in time?



[h2]New Feature: Spirit Foresight[/h2]
The Invaders spread at an appalling speed, but if you focus, you can anticipate the results of their current activity. This foresight is not certain; unexpected turns of events do happen, and fear-crazed humans are difficult to predict. However, it can be useful as an indicator of what will come to pass absent chance or further intervention on your part.

To access Spirit Foresight, click the new button on the right side of the screen. You can also tap the tab key to toggle Spirit Foresight on and off, or hold the tab key down to use it for a short while.



While Spirit Foresight is active, you can see an overall summary of what would happen in the next Ravage and Build steps, if they were to occur immediately. Hover over a land to view a popup of the land contents and a Ravage/Build preview for that land in particular. Click on a land to view a detailed display of all the pieces in the land, and interact with pieces for Push, Gather, Damage, movement, and other selections.



[h2]Other Fixes & Improvements[/h2]
  • Official errata from the game designer has been incorporated. Notably, at game setup, an extra Blight is added to the Blight card.
  • Fixed a problem where duplicate Fear cards could appear in one game.
  • The end game screen now properly shows the Adversary and/or Scenario cards.
  • Fixed a problem where Blight was not added to the land correctly in some situations.

[h2]Have a Question?[/h2]
We now have an official FAQ page for Spirit Island digital. If you have a question or feedback, check there first, as it may already be addressed.

Spirit Island Saturday

Our menagerie of streamers bands together to defend their land from invaders in this settler-destruction game, Spirit Island. By taking up the powers of the island spirits and the help of the native Dahan, they show off the prowess of teamwork and fun.

What's New in Version 1.2

This update features the launch of Steam Trading Cards, optimizations to improve performance and memory usage, and a few bug fixes. Plus, Spirit Island is now available on iPad and Android tablets. Try it out for free from the App Store and Google Play!

[h2]Steam Trading Cards[/h2]
Spirit Island now has 10 virtual trading cards - one for each Spirit in the core game and Promo Pack 1. You earn cards by playing the game on Steam, and can trade them in the Marketplace. Collect them all to discover the available badges, emoticons, and profile backgrounds! Or use Steam Points to get the goodies right away on the Steam Points Shop.



Learn more about how Steam Trading Cards work here. Visit the Spirit Island Steam Points Shop here.

[h2]Branch & Claw Preview[/h2]
We are still hard at work on development of the Branch & Claw expansion. On Tuesday, January 12th at 7 PM Eastern we will have our first sneak peek on Handelabra Live! Follow us on Twitch to be notified when we go live.

What's New in Version 1.1.1

This update includes various bug fixes, notably:
  • Fixed an issue where Gift of Strength (Vital Strength of the Earth innate power) would not always work properly.
  • The Ritual of Terror wil no longer be incorrectly activated again when using Undo or resuming the game.
  • Gaining enough elements from the second level of Serpent Wakes in Power can now unlock the third level.
  • Flame's Fury now correctly interacts with powers that damage a fixed number of Invaders or a certain type of Invader.
  • Ocean's Hungry Grasp can add Presence via a power to an ocean on a board without their Presence.
  • Bringer of Dreams and Nightmares no longer incorrectly pushes pieces an extra time in some cases.
  • Invaders priotize damaging already-damaged Dahan during Ravage.
  • Elemental Boon now works properly with Serpent's Any element gain.
  • Fixed an issue where Ravage order could not be controlled in Dahan Insurrection.

Promo Pack 1 Arrives in Spirit Island Version 1.1

Version 1.1 of Spirit Island has been released with support for the Promo Pack 1 DLC. Promo Pack 1 includes two Spirits: Heart of the Wildfire and Serpent Slumbering Beneath the Island. Each Spirit has four unique Power Cards.

https://store.steampowered.com/app/1409120/Spirit_Island__Promo_Pack_1/

Many Spirits can sense the immense Serpent deep below. It is mostly asleep, and its influence on the land above is limited, but the Invaders' Blight already begins to sting it towards greater wakefulness.

The Wildfire is a spirit of natural destruction... and renewal after destruction. A long-standing friend of the Dahan, it glories in their fires and sparks. It spares their villages as best it can, and fights the Invaders in large part for them.

If you backed the Indiegogo campaign at Deluxe Edition or higher, a Steam key for Promo Pack 1 awaits you in your BackerKit dashboard under Digital Downloads.

Cartography

If you enjoy the look of the Thematic Map, but prefer the gameplay of the Balanced Map, you're in luck! This update adds support for an alternate terrain style for the Balanced Map so it has the visual style of the Thematic Map. Give it a try in the Options screen!



Other Improvements

This update includes a few other improvements and fixes, including:
  • Improved the 3D map display when a land is crowded with pieces.
  • Improved various sound effects and music.
  • Full size boards on the New Game screen are now shown in the same orientation as the small board.
  • Connected gamepads or joysticks should no longer cause the map to scroll.
  • Fixed a problem where rotating boards in the New Game screen could cause strange behavior.
  • Fixed a visual glitch where damage to Invaders with extra health would appear to not clear in Time Passes.
  • Fixed a problem where Blight added by Bringer of Dreams and Nightmares would not destroy Presence.
What's Next: Branch & Claw, Mobile, & More!
We're happy to announce that we have officially started development on the Branch & Claw expansion. There's no release date to share just yet, but stay tuned to our Twitch channel for previews as development progresses.

We are also planning to bring Spirit Island to iOS and Android tablets (and potentially phones) by the end of the year.

Two more stretch goals earned from the crowdfunding campaign remain:
  • Adversarial Appearance - Adversary-specific visuals for Invader pieces
  • Spirit Styles - Alternate artwork for each Spirit

Plus, we still owe Deluxe Edition backers an exclusive digital playmat. If you've enjoyed the customization options we added to Aeon's End, you might be looking forward to that!

We're also still considering several other major items for the future, including the Jagged Earth expansion and integrated online multiplayer.