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Future Fragments News

Monster Girl Conquest DEMO OUT NOW!

https://store.steampowered.com/app/2680840/Monster_Girl_Conquest_Records_Battle_Orc/

Very excited to share with you all a playable demo of Monster Girl Conquest Records Battle Orc! Just head on over to the page and hit that download button and enjoy that orc bonking action!

The orcs tribes were drastically wiped out in the recent war. But a lone orc stands up for the prosperity of his species in this side scrolling action game where Orcs fight big breasted monster girls in the vein of classic beat em ups!

Defeat the monster girls using a variety of attacks and moves, build your harem and take over the land! Defeating enemies unlocks sex scenes which can help you recover health and jump back into battle for round 2!

-13 stages set across the land with multiple replayability
-Classic side scrolling combat in tribute to many arcade classics
-Gallery mode so you can revist sex scenes any time you like
-Lots of busty monster girls to collect!
-Erotic pixel animation over 1000s of frames!
-Zoom feature to get up close in each sex scene!
https://store.steampowered.com/app/2680840/Monster_Girl_Conquest_Records_Battle_Orc/

Patch Notes #1 for Future Fragments IS NOW LIVE!

THE PATCH IS NOW LIVE!


Alright, so here's the first patch for the game, almost entirely centered on bugfixes and additional quality of life features!

We have a good number of cutscenes to add to the next patch which we plan to get done very soon, but we didn't want to add a ton of them alongside all the bugfixes and new features and end up breaking things and making it even harder to diagnose what went wrong.

This patch DOES have some new cutscenes though, including the one a lot of people have been waiting for; the one between the Ice Level and Electric Level that explains why Vie has the personality change they do.

Also, the patch is too big to put in a single post, so I'm gonna have to do it in two!

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[h2]HOW TO REFRESH/UPDATE TO THE NEW PATCH:[/h2]

In the steam client, right click on the game in your library list, select properties from the dropdown list, then in the Local files tab select Verify integrity of game cache.

If everything verifies correctly then you should have the latest patched release on the Steam servers.

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[h3]Core Functionality:[/h3]
  • Added small grace period where you are unable to shoot directly after finishing a cutscene (to prevent accidentally shooting the friendly NPC you just talked with)
  • Added quality of life feature where holding down X will let you skip past dialogue super quickly (so you don't have to mash X if you get stuck in a cutscene you just want to skip)
  • Made the game window freely resizable
  • Changed built-in screenshot functionality key to F11 for Steam build to avoid conflicting with Steam's screenshot function on F12


[h3]Save Slots:[/h3]
  • Fixed bug where starting a new game would immediately overwrite the AUTO-SAVE slot
  • Fixed bug where Save Slot #9 specifically would not load correctly
  • Temporarily disabled Save Slot screenshot thumbnails due to them potentially causing issues on some systems when saving (reports of game freezing after saving)
  • Potentially Fixed bug where manually saving on the savepad would disable the "back"/"jump" button when playing with a controller


[h3]Golden Databanks:[/h3]
  • Fixed bug where Gold Databanks would sometimes keep displaying as not collected (flashing) on the Mega Map, even after being collected
  • Fixed bug where the second Golden Databank on the Ice Level could leave the screen permanently white if you exited out of the databank at a specific point


[h3]Fire Level:[/h3]
  • Changed P2M3 in the Volcanic Mines to avoid people getting stuck on the fan there


[h3]Ice Level:[/h3]
  • Fixed issue where it was possible for a laser puzzle to save the wrong solution, potentially making further progress impossible
  • Fixed issue with snowball on ledge in P1M2 not always triggering
  • Fixed interactions and dialogue choices with Filadelfo V in P1M2
  • Fixed wrong name shown during Celodst Emperor defeat
  • Fixed ????? graphics during Wraith cutscene in P1M4
  • Fixed ????? name during Spartacus cutscene in P1M5
  • Fixed ????? name during return to Save Pad scenes


[h3]Electric Level:[/h3]
  • Added Abandoned Bot Cutscene in P6M5 (missing voice for now)
  • Added ????? Cutscene before the level
  • Added ????? Cutscene when entering the level
  • Fixed issue where the 10th powerup on this level was not obtainable
  • Fixed Veteran Grunt dialogue and audio mismatch in P5M2
  • Fixed Faye scene in P2M2 considering you to have ignored her in P3M3, even after you've talked to her in P3M3
  • Removed bugged scene in P6M5


[h3]Earth Level:[/h3]
  • Fixed issue with Ice Charged Shot not interacting correctly with the moving earth platforms
  • Removed dev text in P5M4
  • Removed Vie appearance and unneeded "spawn scene" after defeating Mainframe


[h3]The End Level:[/h3]
  • Added Realm Portal icons to the Mega Map to help with navigating around The End level
  • Added small placeholder line to WREN battle so players know what to do there, until full scene is added
  • Fixed bug where sometimes it was possible to collect all 9 Fragments, but it was still not possible to progress past "The Great Leap".
  • Fixed bug where Vie would follow you into The End level even if you had not collected all the Fragments, which made it impossible to get the "Bad" ending.
  • Fixed bug where Health Orbs could only be picked up in the "Real" world/realm
  • Fixed Mega Map rendering issue on The End level where movable tiles would be rendered on top of the map highlighting, rather than below the highlighting as intended
  • Implemented missing achievement "Find and use all four Save Pads in this level."
  • Implemented missing achievement "Beat all 8 forms of enemies at least once."
  • Renamed level from outdated "Brane Maze" name to correctly be called "The End/Catacombs" on all in-game menus
  • Changed rooms 18 and 19 to link together to allow for smoother travel around map


[h3]Multiple Levels:[/h3]
  • Added Timer-based help Cutscenes for all four In-Between Modules (missing voice for now)
  • Temporarily removed Faye Nodes in Uncharted Wildwoods and The End until next patch


[h3]Final Boss area: [/h3]
  • Added unique music track for the "Bad" ending.
  • Added small set of placeholder lines during Phase 2.5 intermission so Vie can clarify context of what's going on until we get finalized text in there
  • Fixed bug where the final boss fight could crash midway through on systems that can't run shaders
  • Fixed bug where the final boss fight would display the incorrect keybinding for certain prompts
  • Fixed bug where there were two Talias on screen at once during a cutscene sequence near the end of the game
  • Fixed bug in the Lab where a portal would be rendered partially below the large background prop
  • Removed all other placeholder text during True Final Boss Fight


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[h3]If you'd like to follow us on Twitter, we're at http://www.twitter.com/hentaiwriter!

And our public Discord for Future Fragments is at https://discord.gg/puXrfSm!


NOTE: There is NSFW content posted often on both our Twitter and Discord.[/h3]

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Future Fragments is OUT NOW!

https://store.steampowered.com/app/1238920/Future_Fragments/

Travel to a threatening future and seek the fragments of a powerful weapon to defend your kingdom. Future Fragments is an adults-only, modern take on a platformer with genre-bending gameplay, English voicework and a branching storyline with choices that actually matter.
A FUTURE DESPERATE FOR SEX
This is a desolate future where sex and relationships are deeply ingrained in its story. Experience over 100 hand-animated sex scenes with enemies, rewarded not only on loss, but also on exploration and winning!
A BRANCHING STORYLINE WITH CHOICES THAT MATTER
With optional cutscenes where your choices matter and a morality system that shapes your character’s personality, it all adds up to multiple completely unique endings to discover. Curious for more? Find databanks to learn even more about the story of Future Fragments.
PROFESSIONAL VOICEWORK, SOUNDTRACK, AND MORE
Includes many, many hours of professional English voicework across many, many NPCs as well as an hours-long soundtrack, plus numerous quality of life options including fully remappable controls.

https://store.steampowered.com/app/1238920/Future_Fragments/

IMPORTANT INFO ABOUT THE RELEASE

So, there's 24 hours left before release at this point, a bit less than that, actually.
Crazy to think we're finally here, huh?

Before launch though, we'd like to go over a few things so everyone is on the same page regarding the game.

[h2]REGARDING POST-RELEASE CONTENT[/h2]
After the game releases, we plan to continue fixing any reported bugs for the game, as well as adding free, new content like;
  • additional cutscenes
  • additional secret events
  • SFW mode
  • the Level Editor
  • speedrun mode
  • more quality of life features and functionality
  • more audio (sound effects, extra music, extra voicework for specific h-animations)
  • we'll also be taking feedback on improving things regarding game feel/flow, game balance, and so on.
[h2]REGARDING THE STATE OF CURRENT IN-GAME CONTENT[/h2]
Currently, when we launch, there will be a small amount of cutscenes that we didn't have time to get into the game as fully as we wanted, whether that's missing storyline branches/variants, voicework, or similar things.

Over the next month, we plan to frequently update the game, sometimes on a daily basis, to get these particular things up to the level of quality and polish we want them to be. We'll of course continue to improve the game after that, as well.

- As such, you could consider the first month of release a "soft launch" of sorts - there will be rough edges, for sure, but we plan to fix them ASAP. -

[h2]REGARDING GAME KEYS[/h2]
For those of you who backed the game during development, if you've filled out the questionnaire we sent to backers that reached the key threshold of $20 (same price as Steam), you'll definitely get a key before the game releases, sent to your email inbox.

If any of you have any questions, please feel free to ask here or on Discord...
...but I'll say I might not be able to answer fast since I'm grinding out content nonstop until and through release!

Flambeau Deluxxx & Marble Maid 2 Trailer!

Excited to share Flambeau Deluxxx and Marble Maid 2, my two new games to take lewd gaming world by storm!!! Watch the Trailer and Wishlist!
https://www.youtube.com/watch?v=HUlhZIVu7ws
https://store.steampowered.com/app/2659200/Flambeau_Deluxxx/?curator_clanid=36235847
https://store.steampowered.com/app/2666220/Marble_Maid_2_The_Negative_Levels/