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Future Fragments News

Slime Girl Smoothies DLC OUT NOW!

https://store.steampowered.com/app/3021600/Slime_Girl_Smoothies__Flambeaus_Wax_Play/



The Slime Girl Smoothies DLC Flambeau's Wax Play is OUT NOW!

An entire chapter dedicated to Flambeau
New Unlockable CG Scenes
New Drinks to Mix
Fully Voiced by Shadette of Shady Corner
New soundtrack by AlteredEgo




https://store.steampowered.com/app/3021600/Slime_Girl_Smoothies__Flambeaus_Wax_Play/

Future Fragments Soundtrack released + Update on Patch news



[h2]If you want to support Wishful Simping, our musician, then get this soundtrack; he gets 90% of profits![/h2]

You can see the full tracklisting for all 161 songs on the page itself, as well as a trailer where you can listen to some of the songs.

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As far as a new patch goes, we're still working on a large update; you can expect a new patch within a month, though!

The Black Labyrinth Coming Soon!

https://store.steampowered.com/app/3119480/The_Black_Labyrinth/

A girl trapped by a black spherical creature known as Kuromaru, lost in a labyrinth filled with many lewd traps!
Will she be able to safely escape? Her fate rests in your hands...




-A total of over 10,000 pixel animations! Frame by frame animation giving you a smooth experience.
-A viewable gallery with animations you can revist to enjoy the many sexy moments of your adventure.
-Unlockable CG's for each stage even if you fail your tasks...losing even gives you rewards...
-Invincible Mode: Just want to enjoy the games sex scenes, play the game in this mode, breeze through and see all the erotic unlocks with one handed gameplay!
-The cross-sectional view can be turned ON/OFF even during the stage!
-English, Japanese and Chinese language options available!






https://store.steampowered.com/app/3119480/The_Black_Labyrinth/

Shady Corner Games Summer Showcase 2024

https://www.youtube.com/watch?v=XtCPTSmHQl8
Prepare your butts because in 2 hours the showcase will be live and begin! We will be announcing new lewd games, shows, merch and of course the next Shady Lewd Kart update! We hope to see you there!!!
https://www.youtube.com/watch?v=XtCPTSmHQl8

Small Update on progress for Patch #4 + a poll (and answer to the poll, now!)

We're still working hard on Patch #4, which will include the completed Gallery, as well as the usual batch of new cutscenes, bugfixes, audio, and lots more content.

Not going to give an estimated release date, but I will say it should be sometime soon.

In the meantime, we're ran a poll on Discord and Twitter; I figured it'd be neat to post it here, too.

[h2]https://strawpoll.com/ajnE1OWronW[/h2]

The poll is specifically about "how much of the game's word count do you think went towards Databanks versus Cutscenes"?

The Databanks are entirely optional of course, and we expect most people to skip them on a first run through the game (or even never interact with them at all), as they're meant to be bonus worldbuilding that's "separated" from the main game's core storyline for the most part.

But we'd like to see how much word count you all think went towards them; we'll post the answer in an edit/update to this post in 24 hours.

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[h2]EDIT FOR ANSWER TO THE POLL:[/h2]

[h2]8% of the game's script is in the Databanks, and 92% is in Cutscenes currently.[/h2]
  • As we get more cutscenes in to finish stuff off, the percentage will go even higher (slightly) in favor of cutscenes.
  • This number does not count game over scenes, endings, or anything else considered separate from an outright cutscene.
  • It also does not count any duplicate lines of text; this is purely original lines.
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[h3]For those of you who might find this hard to believe, consider a few things:[/h3]
  • Datatabanks are only in the first four levels of the game, and have no branches.
  • Conversely, a good amount of cutscenes reach upwards of 20, 30, or even 40+ variants.
  • In a given run, you'll only see one version of a cutscene; however, almost all cutscenes have at least 2-3 variants.
  • If you were to average out all the variants in the game across cutscenes, it'd probably be something like 10 variants per cutscene.
  • Around 3-4% of all cutscenes are "secret", very hard to get/find variants (but not every cutscene has "secret" variants).
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[h3]In total, we're estimating around 3,000 cutscene variants are currently in the game, compared to 158 databanks.[/h3]

If you add in true endings, faux endings, game over scenes, etc. that number goes up higher too.
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As a reminder too, probably around 95-98% of the game's script is entirely optional; we want players to be able to go as deep or shallow into the plot as they want.

We've got more examples of script ratios over at our Discord, at https://discord.gg/puXrfSm