Patch v1.10
[p]Hey! Here's a minor patch to enjoy before some new content comes in.[/p][p]We've taken a bit of time off after fully releasing the game, but now we're cooking a bigger content update for PC, as well as working on porting the game to Android and iOS. Will keep you posted.[/p][p][/p][p]Changelist for today's patch:[/p][p]- RMG: fixed infinite loading on Mac[/p][p]- RMG: improved generating speed[/p][p]- RMG: extra variety[/p][p]- RMG: fixed a major source of maps being different between Windows & Mac with same seed
- fixed "conditioning" buffs not being applied[/p][p]- fixed a couple of bugs related to troops dying while doing various actions (either path staying visible or sync waypoints hanging in some situations)[/p][p]- fixed GrenadeLauncher + GoCode not allowing the trooper to shoot at incoming targets[/p][p]- fixed Forest Spirits deploy being inside collision[/p][p]- fixed crash when handling DShK that was already equipped by an enemy[/p][p]- fixed a mods-related crash[/p][p]- fixed an editbox bug related to Unicode characters[/p][p]- updated Korean translation
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- fixed "conditioning" buffs not being applied[/p][p]- fixed a couple of bugs related to troops dying while doing various actions (either path staying visible or sync waypoints hanging in some situations)[/p][p]- fixed GrenadeLauncher + GoCode not allowing the trooper to shoot at incoming targets[/p][p]- fixed Forest Spirits deploy being inside collision[/p][p]- fixed crash when handling DShK that was already equipped by an enemy[/p][p]- fixed a mods-related crash[/p][p]- fixed an editbox bug related to Unicode characters[/p][p]- updated Korean translation
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