63 thousand words and 33 endings
Initially, we announced a text volume of 23 thousand words and 15 endings. Now they have become much more - 67 thousand words and 33 endings.
In this case, the endings are divided into deaths, absolute victories and simply “survived”. Victory means that the main character not only survived, but also completed the initial quest - saved the village.
Each time the game ends, victory, survival or death is added to the corresponding collection. Collection buttons can be seen in the screenshot.
At any time, you can open the collection and read how you survived the last time and how that turn went wrong.
In addition to the endings, the collection contains pages with information about the world - a "glossary". As well as experimental "fairy tales" - stories that can be heard from some characters in the plot.
Collections are saved even when a new game is launched.

In this case, the endings are divided into deaths, absolute victories and simply “survived”. Victory means that the main character not only survived, but also completed the initial quest - saved the village.
Each time the game ends, victory, survival or death is added to the corresponding collection. Collection buttons can be seen in the screenshot.
At any time, you can open the collection and read how you survived the last time and how that turn went wrong.
In addition to the endings, the collection contains pages with information about the world - a "glossary". As well as experimental "fairy tales" - stories that can be heard from some characters in the plot.
Collections are saved even when a new game is launched.
