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There Is No Game: Wrong Dimension News

Meet The Team #6 – Elsa

[p][/p][p]With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! [/p]
[h3]What is your job and can you describe your role within the team?[/h3][p]I am a 3D animator. Iam the one who makes the characters move, who gives them life. I also sometimes work on the rig, i.e. the character's skeleton, depending on my needs.[/p][p] [/p][p] [/p][h3]What was your background, before joining Draw Me A Pixel?[/h3][p]I've just completed five years of 3D animation at Waide Somme, an animation and video game school in Amiens. Alongside my studies, I spent two years working on a hybrid documentary, Sang d'Encre, which follows the journey of a young man suffering from leukemia. For two years, I supported the project and directed the animation team responsible for feeding certain passages of the documentary.[/p][p]Once I'd graduated and Sang d'Encre had been nominated at several festivals, I was hired as a game artist and game developer at the mobile video game studio where I'd done my end-of-study internship: Pinpin Team. I liked the versatility of the job and the team of cheerful “Pinpins”, but the projects, commissioned by external publishers, and the pace of production didn't leave much room for creativity. So I set out to find an independent studio.[/p][p]My quest lasted almost a year, during which time I self-published a zany comic strip with a friend (it's called Commissaire Poisson, for the curious). I was beginning to despair: offers were few and far between, and rarely associated with a project I liked. Then, one fine summer's morning, I received a positive response to a particularly interesting offer I'd applied for: from Draw Me A Pixel. And here I am![/p][p] [/p][p] [/p][h3]What are the best and worst aspects of your job?[/h3][p]Worst: having to be constantly inspired and focused, not so easy! I have to be extremely rigorous without losing my spontaneity... It's a real masochistic job![/p][p]Best: when I give life to a character, I feel like a goddess who gives the breath of life to her creatures (modesty be damned, but don't forget: it's still a masochistic job!).[/p][p] [/p][p] [/p][h3]Which chapter from There Is No Game: Wrong Dimension is your favorite?[/h3][p]You're going to laugh! I haven't finished the game, I'm stuck on ice in space![/p][p][/p][p]There Is No Game: Wrong Dimension: A perfectly natural landscape.[/p][p] [/p][p] [/p][h3]What are your favorite video games besides There Is No Game: Wrong Dimension?[/h3][p]I love Point & Click, puzzle platformers and survival games. My favorite games include Inside, Little Nightmares, Don't Starve, Kingdom: New Lands, Hollow Knight (but I'm crap, so I didn't get very far), Among Us (because as well as being a masochist, I'm probably a bit of a psychopath), and the one I spend the most time on: Minecraft.[/p][p] [/p][p] [/p][h3]How does it feel to finally be able to talk about Crushed In Time after all this time?[/h3][p]First of all, I'd need someone to talk to about it! Out here in the countryside, cows aren't exactly the most receptive audience...[/p][p][/p][p]We don't know if there will be any cows, but there will definitely be at least one sheep in Crushed In Time![/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Crushed In Time: Mini-Teaser #4

[p]It's time for a fourth mini-teaser for Crushed In Time![/p][p]Let's enjoy this serpenditi... Serendepi... This visit! 👋[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Instead of getting bogged down with complicated words, come and try the demo and wishlist Crushed In Time![/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Meet The Team #5 – Fred

[p][/p][p]With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! [/p]
  
[h3]What is your job and can you describe your role within the team?[/h3][p]I'm Associate Producer and Communication Manager. On the one hand, I help the team stay organized and meet deadlines. On the other, I manage the studio's communication, whether it's the community on social networks or convincing someone at a convention that our game is great by talking loudly in their ear. And when I have a bit of free time, I also help Pascal and Léo move forward on game design. Yes, my days are very varied.[/p][p][/p][p][/p][h3]What was your background, before joining Draw Me A Pixel?[/h3][p]Well, I've done a lot of things before: Welder, security guard, security guard trainer, journalist and then editor-in-chief for a French video game magazine called Canard PC. In the end, I spent most of my career in video games, since I worked for Canard PC for 14 years.[/p][p][/p][p][/p][h3]What are the best and worst aspects of your job?[/h3][p]As Associate Producer, the answer is simple: it's a great feeling when everything's going well, and it's horrible when something goes wrong. As a Communication Manager, I of course love being in contact with people, and the worst thing that can happen to me is that I can't find my words, especially in front of someone. Well, I guess. It's never happened to me yet. And I hope I won't be around when it does.[/p][p][/p][p][/p][h3]Which chapter from There Is No Game: Wrong Dimension is your favorite?[/h3][p]Without a doubt, chapter 2 with Sherlock and Watson brought back many fond memories of old point-and-click! And I loved the "behind-the-scenes" aspect when you explore the environment and discover a whole bunch of theatre-like panels.[/p][p] There Is No Game: Wrong Dimension is sometimes like Zak & Max: Day of the Throttle[/p][p][/p][p][/p][h3]What are your favorite video games besides There Is No Game: Wrong Dimension?[/h3][p]I think I'm a well-rounded gamer, able to enjoy a wide variety of games, but if I have to pick out a few, then they'll definitely be the point-and-click games from the LucasArts period: The Secret of Monkey Island, Discworld, Sam & Max Hit The Road... I love telling stories and making people laugh, so these games were perfect for me. But if you like, I've got a list of my 250 favorite games. No? Are you sure? Even if I list them very quickly without catching my breath? Oh come on.[/p][p][/p][p][/p][h3]How does it feel to finally be able to talk about Crushed In Time after all this time?[/h3][p]*sobs uncontrollably*[/p][p][/p][p]Don't forget to wishlist Crushed In Time to stop Fred from crying[/p]

There Is No Game on sale!

[p]STOP EVERYTHING! 🚨[/p][p][/p][p]There Is No Game: Wrong Dimension is 40% off for one week, on Steam.[/p][p]Okay, maybe you don't have to stop EVERYTHING, but at least now you'll have time to play.[/p][p][/p][p] [dynamiclink][/dynamiclink][/p]

The Crushed In Time demo is available NOW! ✨

[p]Dive right into the introduction to Crushed In Time! Investigate this elastic and humorous point-and-click game, following Sherlock Holmes and Dr. Watson on a completely meta adventure![/p][p][/p][p][/p][h3]Key features[/h3][p]• Experience the first twenty minutes of Crushed In Time! Or is it thirty? Or ten? Time is just an abstract construct.[/p][p]• English voiceover and English or French text. Please note that the full game will be available in ten languages.[/p][p]• Limited time availability! Crushed In Time is currently in development, and this demo will disappear into a time vortex about a month before the game's release, to be replaced later by another demo that is more representative of the game's final quality.[/p][p]• Compatible with a wide range of devices: Play with your mouse in front of your computer (recommended), with your gamepad on your couch, or with your Steam Deck in places we'd rather not know about. Feel free to mix and match locations and devices for even more fun![/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]