Invasion
[p]Unstoppable force, meet immovable object. (At least, if you’re on defense you really hope you can embody that immovable object spirit.) It’s tactical, it’s intense, and it’s got just enough Halo: Reach DNA to make longtime fans feel right at home… Invasion has arrived![/p][p][/p][previewyoutube][/previewyoutube][p]Whether you’re storming the gates or desperately trying to keep them shut, Invasion turns every match into a showdown of Spartan grit and glorious chaos.[/p][h2]OBJECTIVE OVERDRIVE[/h2][p]At its core, Invasion is an asymmetrical, one-sided objective mode pitting two teams of 8 against each other. Each team will get the chance to attack and defend for a total of two rounds. Each round is broken into 3 phases, and if you complete each phase, you get a point. The modes available for each phase are identical to those found in Reach, plus one new addition: [/p]
Credits: Okom1, Virus11010, Scrubulba, Mr Kwatz, Igrizhar, spartan blood 1, JoValiant, Mr IncrediJON, THE SLAMMERSS[/p][p]
[/p][p]A classic returns from Halo: Reach. Don’t let it push you to your breaking point.[/p][p]Crashout
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[/p][p]They said it was a crash. We called it a tactical arrival.[/p][p]Exhumed
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Credits: Mr IncrediJON, Scrubulba, spartan blood 1, Virus11010, Mr Kwatz, Igrizhar, JoValiant[/p][p]
[/p][p]You came looking for glory but you found a grave.[/p][p]Last Road
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Credits: Mr Kwatz, MikRips, Scrubulba[/p][p]
[/p][p]Last Road: where the only traffic is incoming fire.[/p][p]Recovery
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Credits: Okom1, Virus11010, Scrubulba, D0ctorSmurf, spartan blood 1, Mr IncrediJON, Mr Kwatz, Cousin Tim, JoValiant[/p][p]
[/p][p]They terraformed Reach, now it’s your turn to reshape the battlefield.[/p][p]Wavelength
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[/p][p]Broadcasting live from the edge of chaos.[/p][h2]EXIT ENGAGEMENTS[/h2][p]Now, it’s time to invade the battlefield. Whether you’re storming the gates or holding the line, Invasion’s better with buddies (and a few well-placed grenades), so squad up and hit the ground running![/p]
- [p]Capture the Zone[/p]
- [p]As the name implies, this is a zone control style mode and your goal is to capture it before time runs out[/p]
- [p]Assault[/p]
- [p]Much as the normal Arena mode, you are bringing a bomb to the zone and aim to detonate it before the enemy team stops you[/p]
- [p]Core Delivery[/p]
- [p]If you played Reach, this is going to be a familiar objective where you are literally delivering the core to the enemy team’s base. In Infinite, this will be a Flag you are running to plant[/p]
- [p]Deliver the Payload[/p]
- [p]New to Invasion with Halo Infinite, delivering the payload will have you escorting a payload along a set trail to the end destination. When the enemy is contesting the payload, forward progress halts so keep that path clear! And don’t leave the payload behind or else it won’t progress. The more Spartans on the payload, the faster it progresses along the path.[/p]
- [p]Worth noting that you can earn TWO points for delivering the payload to its final destination: One at the very end, naturally, but you’ll also earn a point when you reach the checkpoint.[/p]
- [p]New to Invasion with Halo Infinite, delivering the payload will have you escorting a payload along a set trail to the end destination. When the enemy is contesting the payload, forward progress halts so keep that path clear! And don’t leave the payload behind or else it won’t progress. The more Spartans on the payload, the faster it progresses along the path.[/p]
- [p]MA5K Avenger[/p]
- [p]Frag Grenades[/p]
- [p]Threat Seeker[/p]
- [p]MK50 Sidekick[/p]
- [p]Frag Grenades[/p]
- [p]Drop Wall[/p]
- [p]MA40 Assault Rifle[/p]
- [p]MK50 Sidekick[/p]
- [p]Frag Grenades[/p]
- [p]Drop Wall[/p]
- [p]CQS48 Bulldog[/p]
- [p]Frag Grenades[/p]
- [p]Quantum Translocator[/p]
- [p]VK78 Commando[/p]
- [p]MA5K Avenger[/p]
- [p]Frag Grenades[/p]
- [p]Thruster[/p]
- [p]BR75[/p]
- [p]VK78 Commando[/p]
- [p]Frag Grenades[/p]
- [p]Shroud Screen[/p]
- [p]CQS48 Bulldog[/p]
- [p]MK50 Sidekick[/p]
- [p]Frag Grenades[/p]
- [p]Repair Field[/p]
- [p]Bandit Evo[/p]
- [p]MA40 Assault Rifle[/p]
- [p]Frag Grenades[/p]
- [p]Grappleshot[/p]
- [p]VK78 Commando[/p]
- [p]MA5K Avenger[/p]
- [p]Frag Grenades[/p]
- [p]Thruster[/p]
- [p]MLRS-2 Hydra[/p]
- [p]MA40 Assault Rifle[/p]
- [p]Frag Grenades[/p]
- [p]Overshield[/p]
- [p]Mangler[/p]
- [p]Spike Grenades[/p]
- [p]Thruster[/p]
- [p]Needler[/p]
- [p]Plasma Grenades[/p]
- [p]Active Camo[/p]
- [p]Vestige Carbine[/p]
- [p]Plasma Pistol[/p]
- [p]Spike Grenades[/p]
- [p]Repulsor[/p]
- [p]Heatwave[/p]
- [p]Spike Grenades[/p]
- [p]Drop Wall[/p]
- [p]Ravager[/p]
- [p]Needler[/p]
- [p]Plasma Grenades[/p]
- [p]Thruster[/p]
- [p]Bandit Evo[/p]
- [p]Pulse Carbine[/p]
- [p]Spike Grenade[/p]
- [p]Grappleshot[/p]
- [p]CQS48 Bulldog[/p]
- [p]Mangler[/p]
- [p]Spike Grenade[/p]
- [p]Threat Sensor[/p]
- [p]Sentinel Beam[/p]
- [p]Vestige Carbine[/p]
- [p]Spike Grenade[/p]
- [p]Repulsor[/p]
- [p]Pulse Carbine[/p]
- [p]MA40 Assault Rifle[/p]
- [p]Spike Grenade[/p]
- [p]Repair Field[/p]
- [p]Duelist Energy Sword[/p]
- [p]Disruptor[/p]
- [p]Plasma Grenades[/p]
- [p]Active Camo[/p]
- [p]Buddies are reciprocal (If they are your buddy, you are theirs)[/p]
- [p]Your Buddy must be alive to spawn on them[/p]
- [p]They must have been alive for at least five seconds to spawn on them[/p]
- [p]They must have full health and shields to spawn on them[/p]
- [p]They must be clear of engagements or have no enemies nearby to spawn on them[/p]
- [p]If your Buddy is in a vehicle, there must be an empty seat to spawn on them[/p]
- [p]When you spawn on your Buddy, you will be facing the way they are facing[/p]
Credits: Okom1, Virus11010, Scrubulba, Mr Kwatz, Igrizhar, spartan blood 1, JoValiant, Mr IncrediJON, THE SLAMMERSS[/p][p]
Credits: Mr Kwatz, MikRips, Scrubulba[/p][p]
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Credits: Okom1, Virus11010, Scrubulba, D0ctorSmurf, spartan blood 1, Mr IncrediJON, Mr Kwatz, Cousin Tim, JoValiant[/p][p]