1. Sir Whoopass™: Immortal Death
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Sir Whoopass™: Immortal Death News

Version 3.0.9

    FEATURE: New UI Audio slider to set proper audio levels for UI elements
    BUGFIX/FEATURE: Lava now does periodic damage instead of insta-death (huge!). This will prevent some death-loops and also enable speed running community to maybe try new strats!
  • BUGFIX: Pennydumb now protects the Ticketotron-3000 with bars - to prevent a bug where player got stuck inbetween sewer gates
  • BUGFIX: Some Chinese characters missing from localization glyph table
  • BUGFIX: Players could get stuck in BigBoi fight with a big rick guarding the exit
  • BUGFIX: Some enemy portals kept on spawning enemies, despite it being killed. We had an intervention with the orcs and agreed upon a solution
  • BUGFIX: Some players fell through the ground into oblivion. Hopefully it won't happen again
  • BUGFIX: Audio levels of Dragon (Wyvern*) flame projectiles adjusted to not melt peoples ears
  • BUGFIX: Clients in coop could end up tilting 45 degrees, that is without consuming a Delicious Grog
  • BUGFIX: Players could enter Trial of Strength early, breaking the main quest line
  • BUGFIX: HUD icon for 'Grilled Chicken' missing - now it is not missing
  • BUGFIX: Players could glitch into grandma's house, thus breaking the Little Red Riding Hood quest line
  • BUGFIX: Falling to your death inside the Skeleton Cave now teleports you back to a safe spot instead of insta gibbing - this also prevents some interesting insta-death-loops
  • BUGFIX: Delicious Candy made players invulnerable forever in lava
  • BUGFIX: Sharp Shooter Chicken's death animation wasn't playing correctly on clients in coop
  • BUGFIX: Ancient Ruins of Empty Echoes opening times was not working correctly. Now the orcs are back in their business and are respecting their working hours
  • BUGFIX: Discotime cutscene with the bard sometimes caught players in disco-mode forever


Keep on whooping!

Version 3.0.8

  • BUGFIX: PS5 DualSense controllers are now happy and shows correct glyphs in UI

Version 3.0.7

  • BUGFIX: Players could get stuck in Pennydumb fight sometimes
  • BUGFIX: Some Chinese characters were missing from font glyph table
  • BUGFIX: A bunch of Grumpy Witches at their tea party didn't spawn properly in Ruins of Stuffed Pentrys, making the 100% impossible to get.
  • BUGFIX: PlayStation DualSense controllers got wrong glyphs in UI
  • FIX: Inventory & Merchant (Vending Machines) UI can now be closed using [Esc] key

Version 3.0.6

  • Bugfix: Level-Up Modal could sometimes lock cutscenes
  • Bugfix: Dodge stopped reloading between some scene switches
  • Bugfix: Whoopass-Attack could stop woop sometimes
  • Bugfix: Safety-lever in Trial of Strength is now safe

Co-Whoop is finally here!

Fellow Whoopers, we have an announcement.

We've been secretly for the last couple of months developing an official co-op mode for Sir Whoopas; Co-Whoop! The update is completely free and enables you to play the campaign together with up to three friends. And oh yes, friendly fire is of course enabled by default!


Just enable co-op from the main menu and invite friends in the Steam Overlay, or tell them to Join your game, it's that simple. Any friend can join at any time and progress together with you in your current save game! The inventory is shared between players (don't spend all gold on Gnomes!) but you may equip any weapon, skin or apparel as you like.

Here's a complete list of new features that is added in this major update:
  • Online and LAN co-op with up to 4 people
  • Play the main story with (or most likely; against) your friends and solve puzzles together
  • New multiplayer weapon "Arcane Death Ray" only available in co-op
  • New secret areas to find across the game
  • New Sharp-Shooter Chicken enemy that spawns when you kill too many chickens (PTSD for all of you that played Ocarina of Time)
  • Tweaked boss fights to be bypassable with a bit of creativity (for you speedrunners out there)
  • Technical: Performance optimizations in the overworld
  • Technical: Improved some VFX such as whoopass attack, dodge fx and various others
  • Technical: New game config file (game.cfg) for you creative ones that want to tweak in-game values such as damage scale, number of enemies that spawns, player max level etc. (located in the savedata folder)
  • Technical: Bug fixes and various improvements

Together with this update we are also launching our very first DLC; Threads of Mass Whoopery - an awesome skin pack that really will enhance your time together online (who wouldn't like to play as Shkek, Donutello or The Immortal?).

We will continue to update and keep the game relevant and are happy for your feedback! The easiest way to reach us is on our official Discord server. We are looking forward to see all havoc you may release upon your friends in this update; welcome to our Discord server to share those moments with us!

Until next time,
Keep whooping!