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Sir Whoopass™: Immortal Death News

Update 1.0.5 out now

Hi again :) Yeah this update came pretty close to the last one - but we managed to squash a bug that could be pretty blocking for some players and wanted it out there so y'all can enjoy some more whooping !

[h2]BUGFIXES[/h2]
Issue where player could spawn in mid-air when exiting a dungeon should now be fixed. For players where this is already happening, they will be teleported to a safe point, either the dungeon they left, or if that's not possible, back to the Stonedale exit.
Special thanks to Brometheus, Euphorimania and all others who helped us track down this bug!

[h2]IMPROVEMENTS[/h2]
Video memory usage improvements.

Controller support, bugfixes, and improvements!

Hello Whoopers!
Version 1.0.4 is now live and here is a summary of that it contains. As always we encourage you to leave feedback, bugreports and features you would like to see in the game. We read all of your comments and try to answer accordingly! ːsteamhappyː


[h2]NEW FEATURES[/h2]
  • Controller support! Yes, our most requested feature is now available. Most controllers should work fine, but we've added custom glyphs and icons for Xbox and PlayStation controllers.


[h2]IMPROVEMENTS[/h2]
  • Alarm sound in tutorial level is now toned down and can no longer be heard over big parts of the level.
  • Added era-appropriate neon lights to make the availability of the Blackschmidt and Melisande clearer.
  • Changed lighting in Jolly Barrel Inn to make it easier to find Melisande.
  • Improved Melisande's makeup to improve her appearance.
  • Changed parts of tutorial to teach the player dodge attack better.
  • Performance and memory usage improvements.


[h2]BUGFIXES[/h2]
  • Issue where player sometimes could fall through the ground should now be fixed.
  • High and Ultra graphics settings are now available again.
  • Key rebinding should now work properly.
  • Fixed issue where slide puzzle sometimes didn't work properly if resolution scale was set to something other than 100%.

Watch the developers play!

A live stream from the developers! Woho! ːsteamhappyː

Update 1.0.3 - Quality improvments & chromatic abberation settings

BUGFIX:
  • Temporary disabled High and Ultra graphics settings due to memory leak bug; we are currently looking to it and will provide a proper fix soon, but this should mitigate the crashes when entering the overworld (leaving town etc.).
  • Saving stopped working for some players after completing a couple of dungeons.
  • Some players fell through the ground. We didn’t manage to reproduce this issue but a potential bugfix is implemented for you to try out. Please reach out to us if this still occurs for you.
  • Combat system sometimes did not register some hits. The fighting is more responsive now.
  • Big Boi sound effects was not affected by the SFX audio slider in settings.
  • Health Bar sometimes turned gray, now the red is back!
  • Quest UI didn’t update if you consumed eggs in Stonedale befor resurrection quest.
  • Players could get stuck outside Kenny No-Balls arena.
  • Some grammar and spelling corrections in dialogues.
  • Players could get stuck in Trial of Strength outside playable area.
  • Players could get a save point above water in some dungeons (Ancient Ruins of Imperfectly Designed Walls for example).
FEATURE:
  • Users can now toggle Chromatic Abberation On/Off in the Settings.

Update 1.0.2 - Inverted mouse support

  • Inverted mouse support
  • Some SFX volume adjustments
  • Skeleton cave is HARD, we have removed some bad guys in there.