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Sir Whoopass™: Immortal Death News

Sir Whoopass - Winter Sale!

Winter is coming – and so is the chaos!
Bundle up, grab your sword, and get ready to whoop some immortal butt in Sir Whoopass!


Grab your favorite blanket, pour some hot cocoa into your most ridiculous mug, and huddle up by the fireplace—because it’s time to ditch holiday cheer and embrace pure Sir Whoopass madness! Who needs carols and candy canes when you can be swinging swords at immortal weirdos and laughing so hard you spill cocoa everywhere? These deals are hotter than Santa’s sleigh on re-entry and way more fun than awkward family dinners. Sir Whoopass: the gift that keeps on whooping!



You absolutely have to watch MitchManix’s review—it's not just a review, it's an experience! Prepare for laughs, epic insights, and a whole lot of chaos as he dives into the madness. Trust us, this one’s too good to miss!
[previewyoutube][/previewyoutube]


https://store.steampowered.com/app/1240590
https://store.steampowered.com/app/3181710


Performance Update: Now with 50% Less Rage-Quitting!

Hear ye, hear ye, brave (and occasionally frustrated) warriors of Sir Whoopass! We’ve read your feedback, felt your rage in every ALL-CAPS COMMENT, and witnessed your noble battles against the true villain of the game: Lag.

After a mighty quest involving caffeine, bug-slaying, and no small number of spells (a.k.a. code fixes), we’ve summoned forth The Lag-Slayer Update! Now, instead of jittering around like a caffeinated Orc Hipster on Cattucino, you’ll be gracefully gliding through battle at speeds even The Legendary Villain-Beating Artifact™ would envy.

What’s new, you ask? The optimizations mainly affects the Overworld which was the rage-quitting machine; here's a summary on what you can expect in this update:

  • Smoothness & Stability: Fewer frame drops and higher framerate, so your sword swings look like deadly bullets. Reworked the Overworld to increase framerate and reduce memory usage.
  • AMD Fixes: The 2nd biggest villain was AMD CPU's and GPU's which suffered an unnecessary amount. Now it should process as fast as a cowardly Orc Noob fleeing Sir Whoopass himself.
  • Player movement: A "feature" allowed Sir Whoopass to move slightly less quick depending on camera angle - now you run with full grace no matter what camera angle.

So dive back in, wield your mighty weapons and show those enemies what the Sir Whoopass experience feels like. And remember, fellow whoopers, keep the feedback coming. Who knows? We might just polish this game so hard it could pass as Sir Whoopass’s armor.

Happy slaying,
The Sir Whoopass Team 🏆

Version 3.0.9

    FEATURE: New UI Audio slider to set proper audio levels for UI elements
    BUGFIX/FEATURE: Lava now does periodic damage instead of insta-death (huge!). This will prevent some death-loops and also enable speed running community to maybe try new strats!
  • BUGFIX: Pennydumb now protects the Ticketotron-3000 with bars - to prevent a bug where player got stuck inbetween sewer gates
  • BUGFIX: Some Chinese characters missing from localization glyph table
  • BUGFIX: Players could get stuck in BigBoi fight with a big rick guarding the exit
  • BUGFIX: Some enemy portals kept on spawning enemies, despite it being killed. We had an intervention with the orcs and agreed upon a solution
  • BUGFIX: Some players fell through the ground into oblivion. Hopefully it won't happen again
  • BUGFIX: Audio levels of Dragon (Wyvern*) flame projectiles adjusted to not melt peoples ears
  • BUGFIX: Clients in coop could end up tilting 45 degrees, that is without consuming a Delicious Grog
  • BUGFIX: Players could enter Trial of Strength early, breaking the main quest line
  • BUGFIX: HUD icon for 'Grilled Chicken' missing - now it is not missing
  • BUGFIX: Players could glitch into grandma's house, thus breaking the Little Red Riding Hood quest line
  • BUGFIX: Falling to your death inside the Skeleton Cave now teleports you back to a safe spot instead of insta gibbing - this also prevents some interesting insta-death-loops
  • BUGFIX: Delicious Candy made players invulnerable forever in lava
  • BUGFIX: Sharp Shooter Chicken's death animation wasn't playing correctly on clients in coop
  • BUGFIX: Ancient Ruins of Empty Echoes opening times was not working correctly. Now the orcs are back in their business and are respecting their working hours
  • BUGFIX: Discotime cutscene with the bard sometimes caught players in disco-mode forever


Keep on whooping!

Version 3.0.8

  • BUGFIX: PS5 DualSense controllers are now happy and shows correct glyphs in UI

Version 3.0.7

  • BUGFIX: Players could get stuck in Pennydumb fight sometimes
  • BUGFIX: Some Chinese characters were missing from font glyph table
  • BUGFIX: A bunch of Grumpy Witches at their tea party didn't spawn properly in Ruins of Stuffed Pentrys, making the 100% impossible to get.
  • BUGFIX: PlayStation DualSense controllers got wrong glyphs in UI
  • FIX: Inventory & Merchant (Vending Machines) UI can now be closed using [Esc] key