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Hex of Steel News

Update #015

- Added : Paratroopers for Germany and the USA. Paratroopers are bought in the infantry section but will spawn as a plane, so you need an airport. Also, you can load or unload your parachutists as many times as you want as long as you are on an airport tile that belongs to you.
- Added : New achievement : Airborne. Drop your first paratroopers.
- Added : Pioneers for Germany. They can cross rivers and get a bonus of 5 hard and soft attack when attacking a bunker.
- Added : 4 new units : 1 new Italian tank, the Carro Armato 35. The rest is for Germany, there is the Flammpanzer 38(t) Hetzer, the Panzer III Flammpanzer Ausf. M, and the Sd. Kfz. 234-1 Puma. The old "Puma" has been renamed into "PaK-wagen" which is its original name, my bad I got confused with these two.
- Change : Redesign of the Nashorn/Hornisse.
- Change : Updated all official maps in the "Two players" section with maps from the german campaign.

Update #014

- Added : QoL feature, now displays damages for both sides when hovering with the mouse over an enemy unit. Example of what you will see : Att. : 5 | Ret. : 3 .
- Added : Now display the cost of resupplying.
- Change : Cost of resupplying. Costs 1 per HP lost, then 2 for ammo and 2 for fuel, regardless how much you need.
- Fix : Bugs with unit swapping

Update #013

- Added : Unit swapping. The time of having a unit blocking you the access to the final VP or to a bridge is now over. You can now simply swap 2 units, it will happen automatically when having a unit selected, and left clicking on the unit you want to swap with (needs to be on an adjacent tile).
- Added : "Upgrade unit" in the help section as well as "XP" in the help section.

Update #012

- Added : ITALY and 26 new units.
- Added : Volume settings in the main menu.
- Change : Redesign of the Panzer IV H and the SdKfz 222.

Update #011

- Added : All missing scenarios to complete the 50 for the german eastern campaign.
- Added : New winning option : surviving a number of turns. You can just set it up in the map editor, 0 means there is no victory by turn number, if you set a number then there is with the number of turns you set.
- Added : A new button in the store, the "upgrade" button that allows you to upgrade a unit of one type to another unit of the same type. The button is hidden by default, in order for you to see it, select with left click your unit on the map, then open the store. If you have enough money for the upgrade, the upgrade button will show up (Upgrade cost is calculated like this : price of new unit - price of current unit).
- Change : Planes don't retaliate when AA is attacking.
- Change : The range for all Artillery units have been set to 4, unless for the rocket launcher that have a range of 3.