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Hex of Steel News

5.8.1

I have a new laptop and this update was generated with it. I don’t know how it is going to perform so, if there is any problem like game crash or game not launching let me know so that I revert to the previous version. On Mac everything seemed fine but I cannot test it on Linux or Windows.
Thanks !

[h3]Added[/h3]
  • Continue previous save button in the main menu.
  • More info in the core units panel/list.
  • Disband unit keyboard shortcut ‘delete’. Can be changed to whatever in the settings.


[h3]Changes[/h3]
  • XP needed to reach next rank of commander goes up a little bit with every next rank. Currently it is a fixed 20 XP per rank, now first to second rank will be 20, second to third might be like 23 and so on.
  • Core units panel will now stop scaling right before it reaches the bottom of the screen.
  • Core units in the core units panel will be ordered by experience and price.
  • Changed the organization of the units in the order of battle, they will now be organized by price then by name. So the best units will be on top, and they will be ordered by name if the option in the settings is turned ON, otherwise by experience.
  • Matilda IV, Me Bf 109 D, Centurion Mk. I graphics.


[h3]Fixes[/h3]
  • Core units number wasn’t refreshed when you were deleting core units through the OOB.

5.8.0

[h3]Added[/h3]
  • Live chat in the multiplayer menu to talk to other players. For now I'm using a free version of the plugin so there's only 20 slots available, so like 20 people connected at the same time. You will be disconnected automatically from the chat as soon as you leave the multiplayer menu.
  • Recon icon on units on the board.
  • How many units you can deploy directly on the UI next to the deploy button.
  • Showing core units in the basket.
  • You will now be able to click on the core units number as it is now a button, it will show a drop down menu with a list of your core units and you will be able to click on them to select them.


[h3]Changes[/h3]
  • Changed all the BFs-110 back to fighter category.
  • Changed the Me 210 and 410 as well as all the mosquitoes back to the fighter category.
  • Messerschmitt BF-110 D and F graphics.
  • Panzer II and I Ausf. A graphics.
  • Updated stats of several planes and tanks.
  • Updated manual.
  • Reduced manual’s weight by 10MB.


[h3]Fixes[/h3]
  • Pressing 'escape' closed the deploy panel but also brought the menu panel.
  • Bug in the store where when buying core units and you were getting over the limit they would get added but not counted as core units.
  • Submarines under water lost their half opacity and you couldn’t tell if they were underwater or not.

5.7.19

I already started prototyping the multiplayer for my next game ! It won't be PBEM but real time.
I am also streaming when I work on discord, if you are interested, join me here ! We are already 70 :D


[h3]Changes[/h3]
  • Obice da 210 22 graphics.
  • Cannone da 149 modello 35 graphics.


[h3]Fixes[/h3]
  • M5 3-inches had 9 MPs.
  • Japanese railway gun had no graphics.
  • Croatia’s territory wasn’t accurately placed in the following scenarios : Europe 1941, Europe 1943, Eastern front 1941, Eastern front 1943, Eastern front 1944.
  • Reinforcement tiles were missing / need in the following scenarios : Operation Grapeshot, Battle of Montecassino as well as I added a factory near Palermo for Operation Husky / Defense of Sicily.

5.7.18

[h3]Additions[/h3]
  • 5 new railway guns for the following countries : France, USSR, USA, GB and Japan.
  • Rich Presence on Steam. What is Rich Presence ? Well, if some of you play Stellaris or Hearts of Iron (those are the only 2 games I know that have Rich Presence implemented), you probably know what it is. Basically when you are playing the game, it will show your friends what you are doing. If you are in the main menu it will say : At the main menu. If you are creating a scenario it will say : Creating a scenario, and if you are playing, it will say what turn you’re at, what scenario you’re playing and as who. This info is displayed in the friend’s list, you know where it’s written that you are playing Hex of Steel, well now just under that you will have your current state in the game displayed. I thought it was pretty cool ! If you have friends playing the game, you will see what they are doing in the game :)


[h3]Changes[/h3]
  • Improved speed in the unit editor to open and leave it.


[h3]Fixes[/h3]
  • If you had forgotten to set a month value for your custom created unit, when playing with research ON the scenario would not load and you couldn’t play. Now you will be able to play, the month will be set by default to 1 and you will get a pop up telling you you forgot to do that.

5.7.17

[h3]Added [/h3]
  • Borders in the map editor, for easier visualization when making a map. They will be dynamically changed and generated. Friendly reminder : You cannot control the border’s generation. It is automatic. You can influence it by how you place victory points :)


[h3]Changes[/h3]
  • Replaced the hero’s bonuses text by icons.
  • In the top bar UI I changed the income notation from 500/t to +500. I think it looks better and its more clear.


[h3]Fixes[/h3]
  • You could not buy units from other countries when playing with research ON.
  • Ships could resupply at destroyed harbours.
  • Smoke disappearing when the tile was changing season.
  • One more and last time units were unlocked without you researched them (happened when loading a save when you just unlocked a unit and your research queue was empty). Now it's all good !