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Hex of Steel News

1.9.3

- Added : You can now make peace with other countries. To do so, here’s the logic (temporary, if someone has a better idea, go ahead, you know the drill) : As a weak country, you need to pay 5 times your production / turn money amount to the country you want to make peace with. As a powerful country, you need to have more than twice the number of VPs as the country you want to make peace with.

- Fix : The number of core units never going up in campaign (thanks Doc for that one).
- Fix : Resupply could be done twice. This actually was a bug, I only know understood what it was. So basically, you know that to resupply it is based on a % of supplies coming to your unit from the closest city. Well that thing is, since you can only get a % of the total, so for example 80% and you are out of fuel completely, well you can get 80% back MAX. So when you did it twice, it basically went up a first time to 80%, and the second time, that you shouldn’t have been allowed to do, basically killing the supply mechanics, was going from 80 to 100.
- Fix : On windows, quick saves wouldn’t be saved with time + date because on windows you can’t use “:” in a file name. Lame somehow, buy a Mac !! (So now instead of being written : 01-12-2020 8:30 its gonna be 01-12-2020 8h30. At least it works now.
- Fix : Broken achievement : kill a unit using a V1.

- Removed : Possibility to mod NATO counters. I will strive to obtain the best looking counters myself, please, tell me if you don’t like them, and if so, show me what I should do instead, that would greatly help. If you want to even make them yourself / design them, please do, and I will happily use yours in the game ! You will even get your name in the credits :)

How to upload your map to the workshop

Hey everyone !

So, I don't know if you guys used the editor, if so, how did it go ?

Since multiplayer is coming soon, I thought I'd make a quick video tutorial on how to create and upload your own scenario to the workshop.

I made a video on youtube : https://www.youtube.com/watch?v=hxF1bO0Pk3E

It's really short, 4min52, and I show you exactly how to create a map, upload it to the workshop, then subscribe and play it for yourself (or in case its someone else's map for example).

Hope I will see more of your content on the workshop !

Val

1.9.2

- Added : New big scenario map : Italy 1943. If you found the allied campaign of Italy too short, you will LOVE this new map. Size is 150 x 166.
- Added : Press ‘F’ to focus on the unit being selected. The camera will move to the currently selected unit.
- Added : After a lot of people told me they found hard to notice / spot airfields, I decided to add a new highlight airfields feature.
- Added : US rangers unit for the USA.

- Change : MG team has been renamed to Heavy infantry.
- Change : New graphics for all harbours in the desert. There now is a desert version of them !
- Change : Mortar team renamed to Infantry support.
- Change : All ships will now perform better against ground targets.
- Change : Added 1 MP to all planes.
- Change : Tracks from the DLC are now louder, they should be on the same level as the others now.

- Fix : Issues with experience as a commander / not being able to have more than 5 core units.
- Fix : American tanks having negative fuel value when landing on the DDAY campaign scenario.
- Fix : You couldn’t replace the tiles graphics.
- Fix : Big RAM issue with custom tiles and custom units graphics.
- Fix : All workshop content would be loading every time you went back to the main menu (instead of once when opening the game).

1.9.1

- Change : Hungarian colour with NATO counters.
- Change : Added 2 villages on Iwo Jima campaign scenario.

- Fix : Couldn’t send money to other players.
- Fix : Custom tile graphics didn’t work so well since I was Contains() instead of == for finding the custom tiles graphics. You could replace graphics you didn’t mean to not on purpose.
- Fix : Battle of Montecassino scenario was broken.
- Fix : Diplomacy menu not being scaled properly.

1.9.0

- Added : V1 and V2 launch sites (as units, so destroyable).
- Added : Destroyed version of all urban tiles (Harbours, cities, factories / refinieries, airfields). More will come later (bridges for example).
- Added : New soundtracks DLC. It’s called the support pack. I made it so those who wanted to support my brother’s work and mine could do it this way, by getting something in return :)
- Added : Disable weather particles option in the settings.
- Added : Heavy and Light cruisers NATO symbol.
- Added : On mobile, change brush size in the map editor.

- Change : Compression level of the game when exporting it. Weight will increase by a bit, but this should, I hope, prevent further updates to reach 500MB each. This is a test. If it doesn’t change anything, I might go back to the original compression level which had none, but at least updates were really small. Once the game will reach a final stage, I will finally use the biggest compression rate to have the smallest game possible, since it won’t receive updates that often.
- Change : Aachen belonged to Belgium instead of Germany on the Europe map.
- Change : Paratroopers can now blow up bridges just like engineers.
- Change : Airfields can now be bombed and won’t be usable for 2 turns after being bombed.
- Change : NATO counters colours. They now have a per country colour using the proper wargame colour code vs previously it was 3 colours only (allies, enemy, ours). I will later do colours per type like, guards could be red, etc. Upon suggestions :) If you are not satisfied with the colours, please, write me an email or comment here with the RGB values + country name, and I shall change the colour for the next update !
- Change : Revamp of the following tiles : Airfields, small villages, cities, refineries, factories, Harbours.

- Fix : Sd. Kfz. 233 had AA attack sound.
- Fix : Supportive plane hidden is glitching with ground unit under it (was it the last graphical glitch with units.
- Fix : Countries not attacking each other in Europe map with historical focus OFF.
- Fix : Game started muted.
- Fix : Added supply ships to USA forces landing on Iwo Jima campaign.
- Fix : Anti Air units could capture cities.
- Fix : Rare instance of AI freeze.
- Fix : Wrong sounds being played when a bomber retaliated on a fighter or when a boat retaliated on a bomber.