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Hex of Steel News

2.1.2

- Fix : AI freeze with the new supply algorithm when a unit was on a river or a boat didn’t have any harbour he could get supplies from.
- Fix : Broken ratio calculation in the multiplayer menu.
- Fix : Couldn’t load the player list if steam wasn’t connected on PC.

2.1.1

- Fix : All tooltips were wrong for the leaderboard header section.
- Fix : Broken resupply with carriers.
- Fix : England freezing up on declaring war on Germany.

2.1.0

- Change : The whole complex supplies algorithm has been revamped thanks to my friend, it is now based on the max supplies you can get coming from any city, not the closest anymore. The previous system was flawed from the beginning, but I couldn’t get anything better with my limited knowledge of programming. But my friend helped me again (previous time with unit pathfinding), and he made my algorithm way better, more efficient, faster, but also allows for a filtering / ordering of all cities by supplies production.
- Change : Weather now doubles the cost of bringing the supplies to your units. So, less supplies coming when bad weather.

- Fix : Bismarck class battleship commission date was wrong.
- Fix : Bug I created with last update, troops in harbours couldn’t get any supplies.

2.0.9

- Change : 2 XP gain per attack instead of 1. This is to counter balance the heavy loss in XP when resupply a unit in HP. Not sure if it is going to be enough, will play with it for a few games, might look for other solutions if needed.

- Fix : Units in landing crafts providing AA support.
- Fix : You could attack your allies with heavy bombers.
- Fix : Only recon planes could attack submarines.
- Fix : Ships supplies not coming from closest harbour.
- Fix : Bombing an enemy city didn’t declare any war.

2.0.8

- Added : Units to Norway : Engineers, Bofors 75 mm Model 1934, Gloster Gladiator, 40mm bofors AA, Town-class destroyer, Bofors 37 mm.

- Change : Renamed Swedish destroyer.
- Change : Renamed Swedish fighter plane.
- Change : Veteran units now only lose 50% of what other units lose when being bombarded by artillery / bombers. Instead of losing let’s say 4 ammos and 8 fuel, they will lose 2 ammos and 4 fuel.
- Change : Revamped HUGE Europe 1941 !! My bon ami Romain spent hours tweaking it, modifying the terrain, and .. ADDING RAILROADS. You all know I was too lazy to do it on such a big map, BUT HE DID. So I want everyone in the comments saying Merci Romain ! :D

- Fix : Submarines not showing sometimes / being invisible to certain units.
- Fix : Potential damage panel not showing when hovering over a ground unit in a landing craft with a submarine selected.
- Fix : Infantry support not supporting at all anymore.
- Fix : Turkish CAS plane had fighter’s stats.