Patch v0.1.0.3 (Release Candidate)
What's New?: Release Candidate (RC) v0.1.0.3 from v0.1.0.2
[h3]Major Game/Gameplay Changes[/h3]
[h3]Achievement Changes[/h3]
[h3]Item Changes[/h3]
[h3]Bug Fixes[/h3]
[h3]Major Game/Gameplay Changes[/h3]
- The way the game handles loading new scenes has been modified so that transitions should be smoother. This includes "minor" loading screens between menus.
- How Lord Pain spawns has been modified to ensure he does not spawn around an Infernal Balrog.
- The Forgotten skin now unlocks by achieving the Hunter rank or better during the Season of the Phoenix.
- The Ghost skin now unlocks by equipping every item in the game at least once.
- Some minions will no longer spawn if Lord Pain is active (i.e., aerial enemies and ranged enemies). This makes it a bit easier to kill enemies during the final boss fight because Lord Pain has such a large hitbox.
[h3]Achievement Changes[/h3]
- The achievement Two Thousand has been added, which is awarded for reaching a score of 2,000 or better on inferno difficulty.
- The achievement Five Thousand has been added, which is awarded for reaching a score of 5,000 or better on inferno difficulty.
- The achievement Ten Thousand has been added, which is awarded for reaching a score of 10,000 or better on inferno difficulty.
[h3]Item Changes[/h3]
- Hypermace
- The spirit stat on this item has been increased to +26 (up from +8).
- Rico's Cheté
- The cleave damage now has a sound effect associated with it.
- The cleave radius has been reduced from 10 to 6.
- The cleave damage now has a sound effect associated with it.
- Sword of a Perfect World
- The stat bonuses on this item have all been increased to +4 (up from +3).
- The EXP bonus on this item has been doubled to +20 EXP per kill (up from +10).
- The stat bonuses on this item have all been increased to +4 (up from +3).
- Captain's Mace
- The damage effect from the summoned ghost ship has been increased (142-208, up from 80-110).
- Masfury
- Your arrows no longer have a 20% chance to generate flames, but instead, your missed fire arrows have a 100% chance to set the ground on fire. This change was made to help the weapon feel a little less variable.
- Since the fire arrows have a long cooldown, we've increased the damage of the fire from Masfury substantially to 32-67 (up from 7-10).
- Your arrows no longer have a 20% chance to generate flames, but instead, your missed fire arrows have a 100% chance to set the ground on fire. This change was made to help the weapon feel a little less variable.
[h3]Bug Fixes[/h3]
- The fire effect from the item Masfury has been modified so that it properly aligns on the ground.
- The +EXP effect from Sword of a Perfect World is now correctly being calculated upon enemy death.
- Adjusted the Vol, Sword of Justice positioning so that it will spawn out of view if the camera is zoomed out.
- The summary screen no longer loads while your character is dead during Onslaught. This was to prevent a movement bug from occurring that we noticed during play testing.
- Fixed an issue where the "Aerial Mage" enemy would sometimes stop out of the field of view, making it difficult to target and kill.
- Fixed an issue whereby the player could be moved by game objects upon death. Also, we fixed a minor player positioning issue so that he aligns correctly with the ground now.