Patch Notes 0.2.0
We have been working hard to formally add controller support and Steam Deck support for Bowmen. This game update includes many major changes to the game and UI that adds controller and Steam Deck support, however, there are still a few game bugs and kinks that need to be ironed out over the next few weeks. If you run into issues with this build, please let us know on the official Bowmen forums or here on Steam. Bugs will continue to be removed through minor patches as we find them. Once we feel we have ironed out all the bugs on the Deck, we will have the game reviewed by Valve so it can be Deck verified and provide another update. Until then, note that you may run into issues while playing on a Steam Deck.
What's New?: Release Candidate (RC) 0.2.0 from 0.1.6.5
[h3]Major Game/Gameplay Changes[/h3]
[h3]GUI Changes[/h3]
[h3]Bug Fixes[/h3]
What's New?: Release Candidate (RC) 0.2.0 from 0.1.6.5
[h3]Major Game/Gameplay Changes[/h3]
- Game versions have been simplified to indicate that the game is still in early access, starting with a 0 instead of a 1. References to old patches have been updated accordingly.
- The base damage reduction for magic guarding when hit by a projectile is increased from 50% to 60%.
- Charging an arrow shot now has a bit of resistance to it. Shots with more power will require you to hold down the mouse (or A button) for longer.
- Rumble effects have been added to the game when the player uses the melee slash or or charges their arrow shot.
- The camera now has a depth of field effect added to it.
[h3]GUI Changes[/h3]
- Menu buttons have been modified, and the menu screens have been redesigned.
[h3]Bug Fixes[/h3]
- Fixed an issue where the game would not close properly upon exit on the Steam Deck.
- Fixed an issue where the Skeleton Mage would not call his death animation when killed.
- Fixed an issue where you couldn't add stat points using the controller.
- Fixed an issue moving from stat points to items on the hero information screen with the controller.
- Fixed an issue where they bear cub would move positions under certain circumstances.