Full localisation, major performance boost, a new organization, and more
[p]Hey Cyberpunkers!
It’s been a while since the last update, so this one is a big one. Some personal stuff slowed things down for a bit, but Skid Cities is very much alive — and I’m fully committed to bringing it out of Early Access (targeting 2027, or maybe even 2026 👀).[/p][p]Let’s dive in.[/p][p]🌍 Full localisation – 30 languages! Skid Cities is now fully translated into all 30 languages supported by Steam. This includes:[/p]
I spent a lot of time profiling and optimizing the game:[/p]
A new organization just dropped: Pantheology.
Pantheology is a global syncretic religion that thrives where despair grows. It may enlighten your poorest and most desperate citizens… or something else entirely.[/p][p]Build slums. Watch closely. Things will happen.[/p][p]📊 Progression enhancements
Progression got a solid rework:[/p]
I know updates were slower recently — thanks for your patience. The project is not dead, not abandoned, and not on life support. I’m all in, and I’m excited about what’s coming next.[/p][p]As always, thank you for playing Skid Cities and for sticking around. More is on the way.[/p]
It’s been a while since the last update, so this one is a big one. Some personal stuff slowed things down for a bit, but Skid Cities is very much alive — and I’m fully committed to bringing it out of Early Access (targeting 2027, or maybe even 2026 👀).[/p][p]Let’s dive in.[/p][p]🌍 Full localisation – 30 languages! Skid Cities is now fully translated into all 30 languages supported by Steam. This includes:[/p]
- [p]UI and in-game text[/p]
- [p]Voiceovers[/p]
- [p]Achievements[/p]
I spent a lot of time profiling and optimizing the game:[/p]
- [p]Reworked several shaders to be significantly faster[/p]
- [p]Improved loading times[/p]
- [p]Reduced GPU cost in heavy scenes[/p]
A new organization just dropped: Pantheology.
Pantheology is a global syncretic religion that thrives where despair grows. It may enlighten your poorest and most desperate citizens… or something else entirely.[/p][p]Build slums. Watch closely. Things will happen.[/p][p]📊 Progression enhancements
Progression got a solid rework:[/p]
- [p]From level 2 onwards, buildings now require specific supporting structures to advance[/p]
- [p]If a building isn’t upgrading, simply right-click it to see exactly what you’re missing[/p]
I know updates were slower recently — thanks for your patience. The project is not dead, not abandoned, and not on life support. I’m all in, and I’m excited about what’s coming next.[/p][p]As always, thank you for playing Skid Cities and for sticking around. More is on the way.[/p]