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Unspottable Demo for Steam Game Festival



Unspottable Demo will be playable during the Steam Game Festival (16-22 June).

Unspottable is a competitive couch party game where you need to punch your friends before they punch you.
Blend in the crowd of AI characters, hunt down the other players and use the many different environment specific rules to win the game.
"Walk like a robot and punch like a human!"

Demo Levels


The demo will include 4 levels:

[h2]Meadow[/h2]
Key elements:
  • best level to start and to understand the core mechanics of the game.
  • The round ends when one player has been punched.
  • The number of bot is decreasing slowly. The longer the round the easier it is to spot the other players.





[h2]Gym[/h2]
Key elements:
  • You must follow the coach's instructions like everybody or the other players may spot you.
  • If a bot punches you, you will lose 1 point.





[h2]Prison[/h2]
Key elements:
  • The bots are revealed by the spot lights but not the player, so players should avoid them to avoid being spotted.
  • You can step on one of the floor buttons to turn off the lights for a few seconds, so you have time to hide in the dark.





[h2]Sushi[/h2]
Key elements:
  • There is another way to get points (other than by punching the other players), you can collect 4 sushi and leave the restaurant.
  • If you think other players have spotted you, you can do a diversion (twice per round), it will focus the game scene somewhere else and you'll be able to hide in the crowd again.





The team & Live Event

We are a team of 3 developing Unspottable.
  • Gwe, the grumpy developer.
  • Max, the happy artist.
  • Yoh, the funny developer.


Join the team for a live streams on Steam Thursday 18th 7pm (GMT) Q&A's sessions on Discord during the festival from Friday 19th