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Crocotile 3D News

v2.5.9

[p]v.2.5.9 (July 18, 2025)[/p]
  • [p]Added: "Zoom Tileset" keybinding for zooming tilesets via a mouse button and key. To set binding, go to: Edit > Buttons > General > Zoom Tileset.[/p]
  • [p]Added: "Toggle Animation Panel" keybinding & pin for opening/closing animation panel. To set binding, go to: Edit > Buttons > General > Toggle Animation Panel.[/p]
  • [p]Added: "Display Less Vertices" option in Edit > Settings > Edit Mode. When enabled, it will attempt to display less unselected vertices.[/p]
  • [p]Fixed?: "Auto refresh Tilesets" setting would sometimes fail to refresh tilesets or even fail to work at all for some users.[/p]
  • [p]Fixed: "Deselect when single-clicking" option wouldn't deselect a selected face/object/edge/etc that was clicked on, causing it to remain selected.[/p]
  • [p]Fixed: Was still able to click vertices behind cameras/lights if "Camera Based when single-clicking" was enabled.[/p]
  • [p]Fixed: If attempted to close program while a panel with greyed out background was open, it would prevent any further attempts at closing the program even if panel wasn't open. [/p]
  • [p]Fixed: Spot selecting/deselecting would work on tiles outside of object edit mode even if "Object Mode Constraint" option was enabled.[/p]
  • [p]Fixed: Rebinding the "Toggle Object Mode" action twice wouldn't unbind it the second time. [/p]
[p]

Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!
[/p]

v2.5.8

[p]v.2.5.8 (July 1, 2025)[/p]
  • [p]Added: "Vertex Color Spot" keybinding. Will color all 4 vertices of hovered tiles instead of nearest vertex when keybinding is held. Can be set in Edit > Buttons > Draw mode.[/p]
  • [p]Added: "Properties" menu item in the 3d context menu when right-clicking an object. There is a sub-menu with "Object" and "Instance menu items to open the corresponding properties panels.[/p]
  • [p]Added: "Tool Line Color" and "Tool Line Color 2" options in the Edit > Settings > Tilesets section. These can enable custom colors for the tool brushes and selection lines, which can help make them more visible. The checkboxes are used to enable/disable the custom colors.[/p]
  • [p]Improved: Scenes with many Objects/Instances will load/unload much quicker now. There were some redundant operations causing long loading times.[/p]
  • [p]Improved: "Paint/Erase Selected Vertex Colors" and "Select/Deselct Vertices using current Color" actions will now also work while Painting panel is in focus.[/p]
  • [p]Fixed: Importing a scene into a project that hasn't been saved yet would cause errors when attempting to select the imported objects.[/p]
[p]

Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!
[/p]

v2.5.7

[p]v.2.5.7 (June 20, 2025) [/p]
  • [p]Added: "File Dialog Paths" setting has new "Scene" option. This will make all file dialog boxes default to the current scene's file directory.[/p]
  • [p]Added: "Pad Number" option in Movie panel for png/jpg format. Adds 0s to the beginning of the filename number so that the number of digits are always the same.[/p]
  • [p]Added: "Save/Load Camera Settings" in the Edit > Settings > Project section. If set, it will load the far frustum and fov values of the camera that was saved in the project file.[/p]
  • [p]Added: "Nest Selected" option in the Scene panel instance contextmenu. This will add all the selected instances/bones in scene as children.[/p]
  • [p]Added: "Play","Pause","Stop" keybindings for the Animation/Theatre timeline. These can be set in the Edit > Buttons > Timeline section.[/p]
  • [p]Added: "Select All Bones"(ctrl+shift+A),"Deselect All Bones"(ctrl+shift+D) keybindings for selecting/deselecting all bones. These can be changed in Edit > Buttons > General section.[/p]
  • [p]Improved: "Auto refresh Tilesets" setting now works without having to refocus Crocotile.[/p]
  • [p]Improved: Reparenting instances/bones should result with less issues.[/p]
  • [p]Fixed: Changing the nesting of bones would cause the pose of a Skinned object to mess up in certain situations.[/p]
  • [p]Fixed: The process of undocking the side panel would cause two prompts to appear when exiting program instead of just one.[/p]
  • [p]Fixed: Selecting the blank action from the Action list for multiple entities wouldn't work unless first selecting another action.[/p]
  • [p]Fixed: Renaming multiple actions and then selecting the renamed action from the Action list for multiple entities would fail to change their current action.[/p]
  • [p]Fixed: Marquee selection of bones that were nested within instances wouldn't work while editing an object that those instances were nested within.[/p]
  • [p]Fixed: Vertex color rectangle fill wasn't accurate when display of monitor was scaled different, or if the viewport resolution was changed.[/p]
  • [p]Fixed: Rendering movie clips in png or jpg format would cause a crash.[/p]
  • [p]Fixed: Viewport would need a click first to place rectangle fills for the first time when starting Crocotile.[/p]
[p]

Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!
[/p]

v2.5.6

v.2.5.6 (May 28, 2025)
  • Added: "Spray Can" tool in Painting panel. The size and strength of the spray can be adjusted via the buttons/sliders above the tileset.
  • Added: "Vertex Color Marquee" keybinding. Use Shift to apply/erase a rectangle of vertex colors while using the Vertex Color tool in Draw mode. Keybinding can be changed in Edit > Buttons > Draw mode.
  • Added: "Freelook Faster" and "Freelook Slower" keybindings. By default these are set to Shift and Alt, and each can have a value specified for how much the Freelook speed is multipled by. By default they are set to 2 and 0.5.
  • Added: "Display extra viewport information" option in Edit > Settings > General. This will control whether the recently added selection/crosshair info is displayed in the viewport. The setting will be disabled by default.
  • Added: "Select UVs of selected Vertices", "Deselect UVs of selected Vertices", "Select Vertices of selected UVs", "Deselect Vertices of selected UVs" actions have been added. Their keybindings can be set in the Edit > Buttons panel > Edit Mode & UVs sections. They can also be pinned to the viewport. These actions can also be accessed from the Edit mode context-menu, in the Vertices and UVs submenus, as well as the UVs context-menu.
  • Added: "Nesting Container Padding" option in Edit > Settings > Scene. This can specify how much padding there is above and below nested items in the Scene panel.
  • Added: The Rectangle Fill operation will display dimension data at bottom of viewport if the extra viewport information is enabled.
  • Added: "Rounding Peset 1,2,3, and 4" actions are now available. These allow you to quickly set the Grid rounding value to a preset value. The value and keybinding can be set in Edit > Buttons > General. They can also be pinned to the viewport.
  • Improved: The error message is more informative now if a custom viewcube was set in the past but can't be loaded anymore due to filepath changing.
  • Changed: The recently added selection/crosshair info that displayed at bottom of viewport will be disabled by default, unless the setting is changed.
  • Changed: Made some changes to the way key binding data is formatted when saved.
  • Fixed: Holding shift or alt while using the Gizmo wouldn't show changes unless the mouse was hovering over tiles.
  • Fixed: When opening the Scene panel while editing a skinned object, it would display a duplicate in the viewport at the origin position.
  • Fixed: "Camera Based when single-clicking" option in Settings > Edit Mode, would always be enabled when starting program even if it was disabled previously.
  • Fixed: When "Eyedrop Vertex Alpha Color" option was enabled, it wouldn't update color in painting panel when sampling vertex colors.


Also, the 16th CrocoJam recently ended- check out the results here!

Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!