v2.3.4
v.2.3.4 (March 9, 2024)
[list]
[*] Fixed: In some cases loading a project that has Objects with Skinning enabled would position the skeleton incorrectly (the root bone would be posed incorrectly).
[*] Fixed: If tiles were moved/rotated without changing the vertex geometry auto-flatten would still apply. Now it shouldn't if the geometry doesn't change shape.
[/list]
Remember to report any bugs you may encounter!
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