1. Crocotile 3D
  2. News

Crocotile 3D News

v2.4.6 & b,c,d,e,f

v.2.4.6f (December 10, 2024)
  • Fixed: If monitor screen was being scaled, it would cause vertices to become unselectable.


v.2.4.6e (December 9, 2024)
  • Fixed: If the resolution of the viewport was set below 100%, it would cause flickering.


v.2.4.6d (December 8, 2024)
  • Fixed: Loading a scene would crash if a UV Animation was currently selected in the previous scene.
  • Fixed: Adding new frames to UV animations wouldn't set their coordinates properly.
  • Fixed: Zooming wouldn't properly center in canvas for older builds.


v.2.4.6c (December 7, 2024)
  • Fixed: Couldn't load scenes that contained Tile palettes or UV animations.
  • Fixed: Loading scenes after loading another scene could cause crash.
  • Fixed: Rectangular fill tool wouldn't work when tileset wrapping mode was set to repeat.


v.2.4.6b (December 7, 2024)
  • Fixed: Autosaves weren't occurring.


v.2.4.6 (December 7, 2024)
  • Improved: Updated NWjs to a more recent version. This might help the program run better.
  • Improved: Painting vertex weights wouldn't overwrite values assigned to bones that didn't exist anymore.
  • Fixed: Undoing an Imported Scenes would fail to remove single tiles that weren't a part of an Object.
  • Fixed: Rectangle Fill tool would place tiles innaccurately when camera was pointed down/up if tileset had its wrapping mode set to Repeat/Mirrored.
  • Fixed: Hidden tiles would still show wireframe if mode was enabled.
  • Fixed: Right-clicking a vertex would select it even though the context-menu opens.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.4.5

v.2.4.5 (November 24, 2024)
  • Added: "Open Tileset Location" option in the Tileset menu. This will open the location of the tileset that was originally loaded if it was imported from an external file.
  • Added: If a tileset's texture wrapping is set to Repeat or Mirrored Repeat, the Rectangle Fill operation will place just one tile with its UVs sized to the rectangle.
  • Improved: "Copy UV" and "Apply UV" keybindings now fire regardless of whether the 3d viewport is focused. This will help prevent accidentally placing tiles when clicking the viewport.
  • Improved: Trackpad scroll action in the Tileset,UVs, and Painting panel would zoom too quickly.
  • Fixed: Tiles edited within Objects would set their cast shadows/receive shadow properties to true even if Object had those disabled.
  • Fixed: Shader error related to a duplicate variable.
  • Fixed: If Crocotile loaded other default tilesets when creating new projects, the tilebrush's UVs could be set incorrectly initially.
  • Fixed: Skinned Objects wouldn't cast shadows or be lit by lights.
  • Fixed: Mirrored tiles couldn't be deleted after merging the mirrored tiles into an Object.
  • Fixed: Primitive tool wouldn't reset orientation when tilt mode was disabled. The rotation was also inaccurate in certain cases.
  • Fixed: The yellow box that is visible when editing an Object would show up when rendering an image.
  • Fixed: Paint filling operations in UVs panel wouldn't get applied along the bottom edge of the tileset image.
  • Fixed: When pressing Shift and Spacebar simultaneously while using the Rectangle Fill tool, it could cause the fill to become messed up.
  • Fixed: Tilebrush position wouldn't return to mouse position after Rectangle Fill action until mouse moved.
  • Fixed: Primitive brush would get stuck on the axis if viewing from 45 degrees.


Remember to report any bugs you may encounter!

Also, there is about one week left for the 13th CrocoJam!
[h3]Click to check out the jam page and submit your entry if you have one![/h3]


Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

CrocoJam #13

The 12th CrocoJam has ended, but the next CrocoJam has just begun! Check out https://itch.io/jam/crocojam-13 for all the details! Feel free to chat and share any progress in the crocojam channel in the crocotile3d discord!. 🍧 🐊

And if you missed the deadline for last month's CrocoJam, I've extended the timeframe to allow those that missed their chance to submit their entry. So if anyone needs to submit theirs, you can do so!

[h2]Click to go to the CrocoJam![/h2]

v2.4.4

v.2.4.4 (October 31, 2024)
  • Added: "Rectangle Fill" action. Hold Shift and click and drag while using the Tilebrush to place a rectangular area of tiles. You can also erase with right mouse button. The modifier key can be changed in Buttons > Draw Mode > Rectangle Fill.
  • Added: "Round to Precision" and "Round to Grid" actions in UVs panel. These can be found in the context-menu when right=clicking the canvas, or by pressing their keybindings (alt+o and ctrl+o). The keybindings can be customized in the Edit > Buttons > UVs section.
  • Added: "Camera-based when single-clicking" option in Edit > Settings > Edit Mode section. If enabled, it will make single-clicks act as if Camera-based selection is active. This is enabled by default.
  • Added: "Disable Gizmo Temporarily" keybinding in Edit > Buttons > Edit mode. When the key is held, you won't be able to interact with the Gizmo. This can help prevent clicking the Gizmo when selecting if the keybinding is set to Shift for example.
  • Added: "Cast Against" option in Baking panel for lights to check against Objects.
  • Fixed: Textures for gltf/glb/dae were exported even though "Export all textures" option was disabled.
  • Fixed: Saving would cause the faces,edges,vertices,bones or instances inside Skinned objects to become deselected if the object was currently being edited.
  • Fixed: The dropdown items in the Skin section of the Transform panel were being sized incorrectly on some linux machines causing the buttons to be cut off.
  • Fixed: Repositioning an Object's origin point while editing the object caused an error which resulted in some visual discrepencies of the tiles and other potential issues. Also fixed an error when undoing/redoing it while editing the Object.
  • Fixed: Changing the origin point of an Object wouldn't update its mirrored tiles if the Object had that property enabled.
  • Fixed: Undoing an imported scene would fail to remove tiles that weren't part of any object.
  • Fixed: The Gizmo didn't reposition with the selection when using q,e,r,f keys to rotate,mirror,flip.
  • Fixed: Importing models that contain objects that are scaled/transformed would cause issues with vertices displaying incorrectly when editing the Object.
  • Fixed: In some cases after first running the app the viewport wouldn't refresh accurately when hovering over things.
  • Fixed: When Alt+Tabbing from an input box, the Alt modifier key wasn't reset causing it to do 0.01 increments/decrements when Shift was held.
  • Fixed: Holding Ctrl to select nearest vertex when clicking on face wouldn't work if face selection is disabled.
  • Fixed: Could momentarily select vertices when holding Ctrl and clicking face even if Vertex selection was disabled.


Remember to report any bugs you may encounter!

Also, the 12th CrocoJam is about to end!
[h3]Click to check out the jam page and submit your entry if you have one![/h3]


Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.4.3

v.2.4.3 (October 10, 2024)
  • Added: Buttons next to the UV Tilesize, UV Padding, and 3D Tilescale inputs. They toggle whether the values are linked. If linked, changing one value will set them all to the same value so that you don't have to change each one.
  • Added: "Open Recent List" keybinding. This will open a list of recent scenes.
  • Improved: Performance should be improved when rotating/panning/zooming the Camera or using Freelook mode.
  • Improved: Now the Buttons panel won't reorder the keys when setting a keybinding that uses multiple keys. This should allow a bit more flexibility in some cases, but may need further testing.
  • Improved: When "Deselect when clicked nothing" is enabled, holding the "Select Multiple" key will prevent deselecting.
  • Fixed: Couldn't click on decals if they were positioned against an object.
  • Fixed: When "Disable Face selection" was enabled edges became difficult to click.
  • Fixed: In some cases, using the q and e keys in Freelook mode wouldn't activate if already moving.
  • Fixed?: Some inputs would get set to NaN if the value entered wasn't a valid number.


Remember to report any bugs you may encounter!

Also, the 12th CrocoJam is still running through the month of October!
[h3]Click to check out the jam page for more information![/h3]


Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!